- Per-ad impression listeners plus a capped (100) queue flushed on the first impressionData listener.
- Android adaptive width unit is dp (SDK bytecode).
- Adaptive banners without a fixed width are recreated on safe-area width changes.
- BannerSize gains CUSTOM with customSize { width, height }.
- NativeAdTemplateStyle gains titleFont / bodyFont / callToActionFont ({ family, size }).
- LEVELPLAY_DEMO gains the banner ad unit ids of Unity's sample apps.
- Capacitor 7 targeted for 0.3.0 (verified in a later phase).
docs/design-0.3.md maps every feature to the exact LevelPlay 9.6.1 Android and iOS
classes (read from the AAR and xcframework headers), describes the WebView overlay,
error codes, platform gaps, Capacitor 7 findings and the test plan. definitions.ts
and web.ts carry the new typed API; native bridges follow in phase 2.