1:1 source port of the engine and game code; Windows build and system layer; docs. No game files or SDK headers.
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3871 changed files with 91080 additions and 1640063 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -1,5 +1,3 @@
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/engine/build*/
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/artifacts/
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/.omc/
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/.vs/
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/.vscode/
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@ -20,7 +18,24 @@
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*.pyc
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__pycache__/
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CMakeUserPresets.json
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/parity-out/
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# Local game data (copy from your own copy of the game; never commit)
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/game_choc3/assets/
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/choc3/
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# generated from the game binary (tools/port/gen_defaultfont.py, tools/port/gen_screeninit.py)
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/port/src/core/defaultfont.h
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/port/src/core/screeninit.h
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# generated from the game binary (tools/port/gen_animationscript.py)
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/port/src/core/animationscript.h
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# generated from the game binary (tools/port/gen_particles.py)
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/port/src/core/particles.h
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# generated from the game binary (tools/port/gen_flashhost.py)
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/port/src/mac/flashhostswf.h
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/port/build/
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/port/build*/
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# Windows build helpers / local logs
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/port/build-win/
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*.log
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/port/mingw.path
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