1:1 source port of the engine and game code; Windows build and system layer; docs. No game files or SDK headers.

This commit is contained in:
CRTkafa 2026-10-22 16:30:40 +08:00
parent c3b032a45a
commit 0ecb47e9cb
3871 changed files with 91080 additions and 1640063 deletions

25
.gitignore vendored
View file

@ -1,5 +1,3 @@
/engine/build*/
/artifacts/
/.omc/
/.vs/
/.vscode/
@ -20,7 +18,24 @@
*.pyc
__pycache__/
CMakeUserPresets.json
/parity-out/
# Local game data (copy from your own copy of the game; never commit)
/game_choc3/assets/
/choc3/
# generated from the game binary (tools/port/gen_defaultfont.py, tools/port/gen_screeninit.py)
/port/src/core/defaultfont.h
/port/src/core/screeninit.h
# generated from the game binary (tools/port/gen_animationscript.py)
/port/src/core/animationscript.h
# generated from the game binary (tools/port/gen_particles.py)
/port/src/core/particles.h
# generated from the game binary (tools/port/gen_flashhost.py)
/port/src/mac/flashhostswf.h
/port/build/
/port/build*/
# Windows build helpers / local logs
/port/build-win/
*.log
/port/mingw.path