1:1 source port of the engine and game code; Windows build and system layer; docs. No game files or SDK headers.
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11
tools/port/smoke/demo.txt
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11
tools/port/smoke/demo.txt
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# Demo shots (run without -Dev so no dev bar): map, port, pause window, chocolate factory HUD.
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story,click,400,345
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map,none
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port,click,122,414
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town,none
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pause,key,Escape
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pausewin,none
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resume,key,Escape
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fac,lua,DisplayDialog{"ui/chocolate_factory.lua", product=_AllProducts["b01"], factory=zur_factory}
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fstart,key,Return
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factory,wait,5
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