Engine, adapter and tools without game data
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engine/third_party/SDL3/examples/renderer/02-primitives/README.txt
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engine/third_party/SDL3/examples/renderer/02-primitives/README.txt
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This example creates an SDL window and renderer, and then draws some lines,
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rectangles and points to it every frame.
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This is just a quick overview of simple drawing primitives; futher examples
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will explore them in more detail.
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