Add the parcel locker bank, and with it the unequal split the park bench's rule could not do: weights rather than counts, a different pattern per bay, and one merged pair carrying doors two bays wide.
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10 changed files with 698 additions and 29 deletions
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contemporary-props/models/parcel-locker-bank/meta.json
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contemporary-props/models/parcel-locker-bank/meta.json
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{
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"title": "Parcel Locker Bank",
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"description": "A bank of parcel lockers whose bays are each divided differently, from a seeded set of tier patterns. The catalogue's harder locker case: the door sizes are the object, and the split arithmetic is shared with the office locker bank and the server rack.",
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"category": "Street",
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"tags": ["contemporary", "street", "retail", "procedural"],
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"controls": {
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"width": { "type": "number", "label": "Width", "min": 0.6, "max": 4, "step": 0.05, "unit": "m" },
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"height": { "type": "number", "label": "Height", "min": 1, "max": 2.6, "step": 0.02, "unit": "m" },
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"depth": { "type": "number", "label": "Depth", "min": 0.3, "max": 1, "step": 0.02, "unit": "m" },
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"bays": { "type": "number", "label": "Bays", "min": 1, "max": 10, "step": 1 },
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"open": { "type": "number", "label": "Doors open", "min": 0, "max": 1, "step": 0.05 },
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"seed": { "type": "number", "label": "Variation seed", "min": 1, "max": 64, "step": 1 }
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},
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"materialSlots": ["steelPainted"],
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"parts": ["carcass", "doors"]
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}
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