Both are now at the kit's standard, so the catalogue table and the contact
sheet go with them this time.
Five things, each named from looking at a render beside its reference.
The fire bed was a smooth disc of the darkest colour in the palette, which
reads as a hole cut in the hearth with a few sparks in it. A fire bed is
BROKEN -- irregular lumps of charcoal with the glow coming up between them --
and vertex colour cannot fake that, so the lumps are modelled. They are
five-sided prisms at eight triangles each, and they are the difference
between a forge and a stone box with a black lid. Which ones glow is
decided by where they sit: the middle of a working fire is where the air
arrives.
The bellows' leather was cut NARROWER than the boards it lies between, so
it hid in the gap and the whole thing read as a stack of loose planks with
daylight through it. A bellows is a bag under pressure and its widest point
is the leather, not the wood.
The hearth's walls are slabs -- that is the saving that pays for the kerb
being real blocks -- and a slab of one colour stays a slab however much it
is mottled. Three string courses to a face, twelve boxes in all, say
COURSED without laying two hundred stones, and they stand proud because a
rib level with its wall is invisible.
The shield's paint was pastel at 0.42 saturation against a reference whose
red and blue are pigment ground in oil. And its planks are rectangles cut
to the chord of a circle, so their ends step in and out around the edge --
unavoidable, since a plank is straight and the outline is not. That is
exactly what a rim is for: a wide band of hide folded over the ends. At
0.055 of the radius it was too narrow to cover them and the silhouette came
out serrated.
Last, the cream cross between the quarters. Without it the quarters meet
edge to edge and the eye sees two colours rather than a device.
34 models, 29 022 triangles, all checks pass, 0 floating cases, GLB
round-trip clean, Conformant, build clean.