Extract standalone Playground SDK source foundation

This commit is contained in:
CRTkafa 2026-10-02 23:54:36 +07:00
commit 34ac58b9a2
3567 changed files with 1657902 additions and 0 deletions

24
third_party/SDL3/test/build-shaders.sh vendored Normal file
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#!/usr/bin/env bash
set -e
make-header() {
xxd -i "$1" | sed \
-e 's/^unsigned /const unsigned /g' \
-e 's,^const,static const,' \
> "$1.h"
}
# Requires shadercross CLI installed from SDL_shadercross
for filename in *.hlsl; do
if [ -f "$filename" ]; then
shadercross "$filename" -o "${filename/.hlsl/.spv}"
make-header "${filename/.hlsl/.spv}"
shadercross "$filename" -o "${filename/.hlsl/.msl}"
make-header "${filename/.hlsl/.msl}"
shadercross "$filename" -o "${filename/.hlsl/.dxil}"
make-header "${filename/.hlsl/.dxil}"
fi
done
rm -f *.spv *.msl *.dxil