Extract standalone Playground SDK source foundation

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CRTkafa 2026-10-02 23:54:36 +07:00
commit 34ac58b9a2
3567 changed files with 1657902 additions and 0 deletions

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#include "overlay.hlsli"
Texture2D<float4> t0 : register(t0, space2);
SamplerState s0 : register(s0, space2);
float4 main(VSOutput input) : SV_Target0
{
return t0.Sample(s0, input.uv);
}