desktop: five sections by job (Release, Store page, Revenue, Players, Health), Game services view, sidebar by attention

- app view: 12 tabs become 5 sections, each with a header (what it is for, the one next step from state
  already read) and its sub views in a segmented control; 1-5 jump, Ctrl+Shift+[ ] cycle, Ctrl+K and the
  context menu list sections and sub views; old tab ids, section and section/sub links all resolve
- Players > Game services (games only): both stores, one row per leaderboard / achievement with its
  languages and each store's state, Game Center locale map, Play API-disabled state with the console plan
- games status --json: items, localeMap, playApiDisabled; inspect summary: games
- sidebar: apps grouped by attention / in progress / live / not on a store, one status line each, studio
  filter, workspace as a footer icon row
- boot check opens places like a person (section, then sub view)
This commit is contained in:
CRTkafa 2026-10-24 13:01:50 +08:00
parent 98cd1d3c92
commit 0ef27cf2e4
22 changed files with 918 additions and 115 deletions

View file

@ -430,6 +430,16 @@ const GAMES_PRISM = {
play: { appId: '123456789012', resource: '123456789012 (android/app/src/main/res/values/games-ids.xml)', leaderboards: 2, achievements: 5, config: { leaderboards: 2, achievements: 5 }, changes: [] },
findings: [{ store: 'apple', level: 'ok', id: 'gc.entitlement', msg: 'com.apple.developer.game-center in ios/App/App/App.entitlements' }, { store: 'play', level: 'ok', id: 'pgs.app-id', msg: 'games_APP_ID 123456789012 matches the config' }],
links: [{ label: 'Play Console: Play Games Services configuration', url: 'https://play.google.com/console/u/0/developers/4444/app/9876/play-games-services/setup' }],
items: [
{ kind: 'leaderboard', id: 'com.example.prismpuddle.best', name: 'Best score', locales: ['en', 'tr', 'ja', 'ar'], ios: true, android: true,
apple: { action: 'keep', changed: [], locales: [{ locale: 'en-US', action: 'keep' }, { locale: 'tr', action: 'keep' }, { locale: 'ja', action: 'keep' }, { locale: 'ar-SA', action: 'keep' }] }, play: { action: 'keep', changed: [] } },
{ kind: 'leaderboard', id: 'com.example.prismpuddle.daily', name: 'Daily puddle', locales: ['en', 'tr'], ios: true, android: true,
apple: { action: 'create', changed: ['referenceName'], locales: [{ locale: 'en-US', action: 'create' }, { locale: 'tr', action: 'create' }] }, play: { action: 'keep', changed: [] } },
...['first-drop', 'ten-levels', 'no-hints', 'rainbow', 'speedrun'].map((k, i) => ({ kind: 'achievement', id: `com.example.prismpuddle.${k}`, name: ['First drop', 'Ten levels', 'No hints', 'Rainbow', 'Speedrun'][i]!, locales: ['en', 'tr', 'ja', 'ar'], points: [10, 20, 30, 20, 20][i], hidden: k === 'speedrun', ios: true, android: true,
apple: { action: 'keep', changed: [], locales: [{ locale: 'en-US', action: 'keep' }] }, play: { action: i === 2 ? 'update' : 'keep', changed: i === 2 ? ['draft.description'] : [] } })),
],
localeMap: { configured: { ar: 'ar-SA' }, suggested: [{ id: 'en', from: 'en-US', to: 'en-GB' }] },
playApiDisabled: null,
};
const ok = (method: string, data: unknown): ToolResult => ({ method, ok: true, exitCode: 0, dryRun: false, command: `storebound ${method.replace('.', ' ')} --json`, output: '', data });