desktop: five sections by job (Release, Store page, Revenue, Players, Health), Game services view, sidebar by attention
- app view: 12 tabs become 5 sections, each with a header (what it is for, the one next step from state already read) and its sub views in a segmented control; 1-5 jump, Ctrl+Shift+[ ] cycle, Ctrl+K and the context menu list sections and sub views; old tab ids, section and section/sub links all resolve - Players > Game services (games only): both stores, one row per leaderboard / achievement with its languages and each store's state, Game Center locale map, Play API-disabled state with the console plan - games status --json: items, localeMap, playApiDisabled; inspect summary: games - sidebar: apps grouped by attention / in progress / live / not on a store, one status line each, studio filter, workspace as a footer icon row - boot check opens places like a person (section, then sub view)
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@ -148,6 +148,8 @@ export interface ProjectSummary {
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/** Play production settings from the config: play.managedPublishing (null: not set, Play's default off), the number
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* of play.countries (null: all countries / regions) and the App category (play.category or the App Store match). */
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playRelease?: { managedPublishing: boolean | null; countries: number | null; category: string | null } | null;
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/** The games section of the config (Game Center / Play Games Services and the item counts), null without one. */
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games?: { gameCenter: boolean; playGames: boolean; leaderboards: number; achievements: number } | null;
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}
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// ---- App-centric model (one app = one product on up to two platforms; a workspace holds many apps) ----
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