play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72

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CRTkafa 2026-10-16 05:50:37 +08:00
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## Unreleased
- **Play edits Play will not send for review are committed anyway.** After a rejection, with other pending changes or
managed publishing, Play answers validate / commit with 400 "Changes cannot be sent for review automatically. Please
set the query parameter changesNotSentForReview to true". storebound now validates and commits the same edit again
with that parameter (a dry run validates that way and says the real run will commit so), then prints "committed;
Play did not send it for review: press Send changes for review in Publishing overview: <link>" (the owner's button).
`--not-sent-for-review` on `play release`, `upload`, `rollout`, `listing` and `images` (MCP / desktop
`not_sent_for_review`) sets it from the start. The API cannot read that changes wait to be sent, so storebound records
its commit in `.storebound/` and `play status` shows "changes committed <time>, waiting for Send changes for review"
(`--review-sent` forgets it). Pitfall 72.
## 0.8.8 · 2026-10-15
- **Console pages as absolute deep links.** Every finding, fix hint, error and plan step that points to an App Store