play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72
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CHANGELOG.md
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## Unreleased
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- **Play edits Play will not send for review are committed anyway.** After a rejection, with other pending changes or
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managed publishing, Play answers validate / commit with 400 "Changes cannot be sent for review automatically. Please
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set the query parameter changesNotSentForReview to true". storebound now validates and commits the same edit again
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with that parameter (a dry run validates that way and says the real run will commit so), then prints "committed;
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Play did not send it for review: press Send changes for review in Publishing overview: <link>" (the owner's button).
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`--not-sent-for-review` on `play release`, `upload`, `rollout`, `listing` and `images` (MCP / desktop
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`not_sent_for_review`) sets it from the start. The API cannot read that changes wait to be sent, so storebound records
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its commit in `.storebound/` and `play status` shows "changes committed <time>, waiting for Send changes for review"
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(`--review-sent` forgets it). Pitfall 72.
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## 0.8.8 · 2026-10-15
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- **Console pages as absolute deep links.** Every finding, fix hint, error and plan step that points to an App Store
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