CLI runs on Node 20+: npx storebound (bunx keeps working)
- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and "Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot, config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it - tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded (replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci - package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20 - bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help, init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/ - install writes npx MCP commands when run with Node; bin/storebound falls back to Node - docs: npx storebound init (Node 20+) or bunx storebound init
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73 changed files with 1195 additions and 251 deletions
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@ -17,6 +17,7 @@ import { done, log, warn } from '../lib/log';
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import { reportMissing } from '../lib/store-lag';
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import { IMAGE_SPECS, imageInfo } from '../shots/spec';
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import { ascClient, md5 } from './asc';
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import * as rt from '../lib/rt';
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/** Every iPhone / iPad screenshot size App Store Connect accepts (portrait and landscape). */
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export const REVIEW_SHOT_SIZES: [number, number][] = Object.values(IMAGE_SPECS)
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@ -70,7 +71,7 @@ export async function run(ctx: Ctx): Promise<void> {
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// Apple processes the asset after the commit: read the state back (COMPLETE, or FAILED with the reason)
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let after: Shot | undefined, state = 'UPLOAD_COMPLETE';
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for (let i = 0; i < 10; i++) {
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await Bun.sleep(i ? 3000 : 1500);
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await rt.sleep(i ? 3000 : 1500);
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after = await shotOf(p.id); state = stateOf(after);
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if (state === 'COMPLETE' || state === 'FAILED') break;
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}
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