CLI runs on Node 20+: npx storebound (bunx keeps working)

- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and
  "Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot,
  config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it
- tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded
  (replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci
- package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20
- bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help,
  init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/
- install writes npx MCP commands when run with Node; bin/storebound falls back to Node
- docs: npx storebound init (Node 20+) or bunx storebound init
This commit is contained in:
CRTkafa 2026-10-13 04:03:09 +08:00
parent 614c32bcba
commit 36a8bf9625
73 changed files with 1195 additions and 251 deletions

View file

@ -26,6 +26,7 @@ import type { ShipConfig } from '../lib/config';
import type { FormId } from '../lib/console-answers';
import { hasToken, type Name, NAV_BASES, type NavBases, type NavStep, navPlan, playAppIdOf, playDeveloperId, switchAllowed } from '../lib/console-forms';
import { ACTION_MS, accName, findAny, type Locator, navClick, navigate, WAITS, type NavResult, type Page, poll, realRole, safeClick, signInPage, SignInSeen, type Stop, vis } from './fill';
import * as rt from '../lib/rt';
// ---- the cache ----
@ -235,7 +236,7 @@ export async function switchTeam(page: Page, name: string, listed: string[], ms:
if (!switchAllowed(real, role, listed)) { await closeMenu(page); return false; }
await it.loc.click({ timeout: ACTION_MS });
await page.waitForLoadState('domcontentloaded', { timeout: ms }).catch(() => { /* same page, or slow: read what is there */ });
await Bun.sleep(WAITS.settleMs); // the switched team's page settles
await rt.sleep(WAITS.settleMs); // the switched team's page settles
return true;
}