crt-ship 0.1.0: CLI, Claude Code skills and templates for shipping mobile games to Google Play and the App Store

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---
name: privacy-policy
description: Write and host one studio-wide privacy policy page for all of a developer's mobile games, with a per-game services table (analytics, ads, server, purchases), children, retention and contact sections, linked from both store listings and inside each game. Use when the user needs a privacy policy, privacy URL for Google Play / App Store, or must update the policy after adding an SDK.
---
# Studio-wide privacy policy
Template: `store/privacy-policy.html` (from `crt-ship init`, or `${CLAUDE_PLUGIN_ROOT}/templates/privacy-policy.html`).
A single static page, light/dark, mobile friendly, English + a second language section.
## Steps
1. **One page for the studio, one row per game and service.** Columns: game, service (analytics, ad mediation +
networks, your server, app stores), what data and why, the player's choice (in-game switch, ATT prompt, OS ad
settings, "remove ads"). Remove what you do not use; never list services you do not ship.
2. Sections to keep: what we use (table), children (general audience, not directed at under 13 unless you really are
a kids app), retention and rights (how to request a copy / deletion, response time), security (HTTPS), changes
(date at the top), contact email.
3. **Host** it at a stable URL on your developer website, the same domain that serves `app-ads.txt` and is named as
website in both listings (e.g. `https://example.com/privacy`). Any static host works.
4. **Link it everywhere**: `app.privacyPolicyUrl` in `crt-ship.config.ts` (pushed by `crt-ship apple listing`), Play
Console > App content > Privacy policy, and **inside the game** (Settings > Privacy opens the URL): App Store
guideline 5.1.1 requires the in-app link.
5. **Verify**: the URL answers 200 over HTTPS without login or cookie wall, the table matches the Data safety /
App Privacy answers (`store-declarations` skill), the date is current.
## Gotchas
- Update the policy first, then the store forms, whenever a game adds an SDK or starts storing something new.
- The policy must not be a PDF or a Google Doc behind a login; a plain page is safest for review.
- Do not put a personal address or private email in it; use a studio contact address.
- If a game uses ads in the EU / EEA / UK / CH, say how consent works (CMP or non-personalized ads).
- This template is a starting point, not legal advice.