desktop: tray menu panels and pinnable context menus
The tray's right-click menu is drawn by the app: one tree from tray.rs (stable submenu keys), one frameless always-on-top menu-N window per panel rendered by tray-menu.html with the design system, placed inside the monitor's work area. A pure panel book keeps transient and pinned panels apart; pinned panels (pin button, Ctrl+click, middle click) are draggable, step aside from each other and are saved in state.json (menuPins) and restored at start. tray_update pushes the tree to the open panels, which update in place; closed panels are destroyed. The native menu, rendered from the same tree, stays as the fallback and on Linux. Only menu-* windows get the menu_* commands (menu.json). In-app context menus get the same behaviour through a pure menu stack (ui/menu-stack.ts): pin a menu, tear off a submenu, pinned panels survive the next menu, are draggable and re-read their entries from live sources so data changes update them in place. Also drops a stray diff3 marker line from CHANGELOG.md.
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@ -2061,6 +2061,12 @@ export const tr: Record<keyof typeof en, string> = {
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// context menus (ui/ContextMenu.tsx)
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'cm.cut': "Kes",
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'cm.pin': "Sabitle: menü açık kalır",
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'cm.unpin': "Sabitlemeyi kaldır",
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'cm.closePanel': "Kapat",
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'cm.gone': "Yok: bu menünün ait olduğu şey şu an ekranda değil.",
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'cm.menu': "Menü",
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'cm.tearOff': "Ctrl+tık veya orta tık: bu alt menüyü sabitle",
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'cm.copy': "Kopyala",
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'cm.paste': "Yapıştır",
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'cm.selectAll': "Tümünü seç",
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