Play console steps without an API as agent plans: play-store-settings (App category; play listing cannot set it), play-app-content (every card in order, one owner batch) and its cards (privacy policy, ads, sign in details, advertising ID, government, financial, health), play-production-countries and play-production-release; IARC plan with the Terms of Use agreement, follow-ups (console.contentRating.details, products[].randomRewards, social) and the Summary's final Save; config play.category / countries / managedPublishing, console.appContent; check, validate, play status and play release reminders; inPageLoop helper and material checkbox clicks; App Privacy published signal; first IAPs via apple iap-submit --with-version. Pitfalls 27, 28
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| 28 | 2026-10 | First App Store release with IAPs: the console route failed an agent (the IAP page's "Add for Review" menu ignored scripted clicks; the version page no longer has an "In-App Purchases and Subscriptions" section), while `apple iap-submit --with-version --yes` added the IAPs to the draft submission that held 1.0.0 and submitted them first try. App Privacy's Publish opens a "Publish Your App Privacy Responses?" dialog and leaves a "Published … ago by …" line. | appstore-first-release and store-iap-setup point to `apple iap-submit --with-version` (the owner's yes: it submits), never the console. `console verify apple-app-privacy` reads the "Published …" line as the published signal; the plan names the dialog. `tests/console-play-plans.test.ts`. |
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| 27 | 2026-10 | A real Play first release (an agent with a browser tool) found the steps no API does: the App category stayed "Not selected" (`play listing` cannot set it: edits.details has no category field); production had 0 countries (edits.countryAvailability is read-only); App content had ten cards with their own pages; the IARC questionnaire is one long page whose Yes answers reveal follow-ups, with an IARC Terms of Use agreement on page 1 and a final "Save" (not "Submit") on the Summary; Play's material checkboxes, like its radios, ignore native input; long evaluate calls timed out at 45 s; "Send changes for review" ignored a JS click; managed publishing is off by default, so approved means live. | Plans `play-store-settings`, `play-app-content` (+ one per card), `play-production-countries`, `play-production-release`; config `play.category` (Play's lists), `play.countries`, `play.managedPublishing`, `console.contentRating.details`, `console.appContent`, `social`, `products[].randomRewards`; every ask-owner answer in one batch; `check` warns without a category and counts the open App content answers; `validate` reports the category reminder and "production has 0 countries"; `play status` and `play release` say what is console-only; the IARC Terms box is never-press; material checkboxes get the inner [role=checkbox] click (plan and `console fill`); every plan ships `inPageLoop`. `tests/console-play-plans.test.ts`. |
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| 26 | 2026-10 | An agent using storebound spent hours handing the owner one click, command or answer at a time ("press Next", "download the CSV template", "now run the upload", a compliance question in the middle of a run): skills said "let the owner do it" / "by hand" for navigation, exports and uploads. | The first rule "Do it, don't ask" heads `docs/agents-core.md` (every generated adapter), README and the store-pitfalls skill: the agent does API calls, uploads, builds, exports, console navigation and forms itself; the owner presses only the final public or irreversible buttons and answers the facts no file proves in one batch at the start. `tests/do-it-dont-ask.test.ts` checks the rule is there and fails on skill text that hands navigation, draft saves, exports, uploads or form filling to the owner. |
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| 25 | 2026-10 | In a non-interactive shell `play build` stopped in Gradle with "SDK location not found" (no `ANDROID_HOME` there, `local.properties` gitignored) although the SDK was in `~/Library/Android/sdk`; `apple upload --no-wait --yes` sent the IPA for over 10 minutes without a line (progress every 10th part only, no per-part or per-call timeout). | `resolveAndroidSdk` (ANDROID_HOME, ANDROID_SDK_ROOT, `sdk.dir` in local.properties, the Android Studio default folder; only folders with platforms/ or platform-tools/) hands the SDK to Gradle in the environment, never writes local.properties, stops before Gradle with the places checked; `doctor` shows it (`cli/lib/tools.ts`, `cli/play/build.ts`, `cli/doctor.ts`). `apple upload` prints the size, a line per part and a 20 s heartbeat (api, altool, processing wait), per-part and per-call timeouts, `--timeout` exits 7 with the resume hint (`sendParts` in `cli/apple/upload.ts`, `cli/lib/progress.ts`; `tests/tools-path.test.ts`, `tests/build-sign.test.ts`, `tests/upload-progress.test.ts`). |
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| 24 | 2026-10 | `flow run release --apply --yes` ran `apple upload --no-wait`, which printed "not a terminal: re-run with --yes to confirm" and declined, yet the flow logged "4/13 upload: ok" and went on to `apple testflight wait` for a build that was never uploaded: a declined confirmation exited 0, and the flow's `--yes` never reached the steps. | `confirm()` (`cli/lib/ctx.ts`): every decline (answered no, not a terminal without `--yes`, under serve) prints `declined: <reason>` and exits 3 (`DECLINED_EXIT`). `flow run` reports "step N declined: <reason>" (status `declined`) and stops; `--apply --yes` adds `--yes` to write steps only (`planStep`, `declinedReason`; `tests/flow.test.ts`). |
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