shots record (web): frames at device pixels through Page.captureScreenshot (clip scale = dpr, long side capped at 1920, 3 requests in flight, midpoint timestamps into the ffmpeg concat); Chromium's screencast stayed at CSS size. Warnings for frames smaller than asked and under 20 frames/s; record-web browser test, pitfall 85
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@ -147,7 +147,7 @@ run in the background with a log (`storebound shots render > .storebound/render.
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| `shots jpeg` | local | JPEG q92 copies of the Play renders (about 4x faster uploads) |
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| `shots check [--variants] [--json]` | local, read-only | store rules: sizes, alpha, format, bytes, counts, overflow, fallback / missing glyphs, videos, folder frames |
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| `shots gallery` | local | `<renders>/index.html` review page |
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| `shots record [--source ...]` | local | app or gameplay clips: web (Chromium screencast), simulator, emulator, folder |
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| `shots record [--source ...]` | local | app or gameplay clips: web (Chromium frames at device pixels), simulator, emulator, folder |
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| `shots video [--target iphone,ipad,youtube]` | local | app previews + promo video with captions, poster, checks |
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</details>
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