play: a new language is created with everything Play needs to commit it (icon, feature graphic, phone and tablet screenshots); play images creates a missing listing
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7 changed files with 172 additions and 32 deletions
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@ -2,8 +2,9 @@
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// language, not of the whole upload).
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// storebound play images [--dry] [--only en-US,de-DE] [--src store/renders] [--variant b] [--prune] [--include-drafts] [--not-sent-for-review]
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// Languages: the ones `play listing` pushes (a status=draft or status=translate section is skipped unless
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// --include-drafts) and that have a listing on Play. A language Play has no listing for yet (404 "Listing for language
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// ... not found") is skipped with an info line, never an error: run `play listing` first.
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// --include-drafts). A language Play has no listing for yet (404 "Listing for language ... not found") is created by
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// this run from its text in the listing file, in the same edit as all its images (Play commits a new language only with
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// icon, feature graphic and 2+ phone screenshots in it; `play listing` does the same, from either command).
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// Per Play language, from <renders>/<language id>/: icon (play.icon, 512x512), featureGraphic (feature/1024x500.*) and
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// phoneScreenshots (play/NN.*, at least 2) are required (Play Console Help answer 9866151). Optional, uploaded only
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// when present: sevenInchScreenshots (tab7/NN.*), tenInchScreenshots (tab10/NN.*), tvScreenshots (tv/NN.*),
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@ -26,7 +27,7 @@ import { draftReason, draftSections } from '../lib/listing-plan';
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import { done, log, step } from '../lib/log';
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import { playClient } from './client';
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import { pulledChecksum } from '../lib/art-pull';
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import { readPlayCopy } from './listing';
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import { listingBody, readPlayCopy } from './listing';
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import { variantRoot } from '../shots/lib';
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import { resolvedTablets } from '../shots/report';
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import { consoleLink } from '../lib/console-links';
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@ -72,16 +73,34 @@ export function missingChange(type: string, remote: number, prune: boolean): Ima
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/** What one language uploads: the sets with files, the optional types without, and errors (missing required sets). */
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export interface LangImages { sets: [string, string[]][]; missing: string[]; errors: string[] }
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/** The graphics a NEW Play language needs before its edit can commit (403 "no high resolution icon set for language"):
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* the hi-res icon and, when rendered, the feature graphic. `play listing` uploads them in the same edit as the text,
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* so listing and images never wait for each other (pitfall 102). */
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export function firstGraphics(ctx: Ctx, code: string): [string, string][] {
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/** Everything Play wants in the same edit that creates a NEW language, or the commit is refused (403 "no high
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* resolution icon set for language X" / "too few screenshots for language X"): icon, feature graphic, at least 2 phone
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* screenshots and, when the app's other languages have them (or play.tablets is true), the two tablet sets. A set the
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* language's renders folder lacks falls back to the default language's (a note); what is still missing is an error
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* with the exact fix, raised in the dry run, never at commit time (pitfall 102). */
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export interface NewLangImages { code: string; uploads: [string, string[]][]; notes: string[]; errors: string[] }
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export function newLanguageImages(ctx: Ctx, code: string, defaultCode: string, tabletsOnPlay: boolean): NewLangImages {
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const { config, resolve } = ctx.loaded;
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const icon = resolve(config.play?.icon ?? join(config.icons?.out ?? 'store/icons', 'play-512.png'));
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const l = byPlayCode(config.languages).get(code);
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const src = resolve(config.renders ?? config.shots?.out ?? 'store/renders');
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const li = langImages(code, l ? join(src, l.id) : join(src, '__none__'), icon, false);
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return li.sets.filter(([t]) => t === 'icon' || t === 'featureGraphic').map(([t, files]) => [t, files[0]!] as [string, string]);
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const langOf = byPlayCode(config.languages);
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const src = variantRoot(resolve(ctx.args.get('src') ?? config.renders ?? config.shots?.out ?? 'store/renders'), ctx.args.get('variant'), config.shots?.variants);
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const tablets = config.play?.tablets === undefined ? resolvedTablets(config, src) || tabletsOnPlay : config.play.tablets;
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const dirOf = (c: string) => join(src, langOf.get(c)?.id ?? '__none__');
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const own = langImages(code, dirOf(code), icon, tablets);
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const def = code === defaultCode ? null : langImages(defaultCode, dirOf(defaultCode), icon, tablets);
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const required = ['icon', 'featureGraphic', 'phoneScreenshots', ...(tablets ? PLAY_TABLET_TYPES : [])];
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const sets = new Map(own.sets);
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const notes: string[] = [], errors: string[] = [];
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for (const type of required) {
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const mine = sets.get(type), fb = def?.sets.find(([t]) => t === type)?.[1];
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const short = type === 'phoneScreenshots' || PLAY_TABLET_TYPES.includes(type);
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if (mine && (!short || mine.length >= 2)) continue;
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if (fb && (!short || fb.length >= 2)) { sets.set(type, fb); notes.push(`${code}: no ${type} of its own, using ${defaultCode}'s (${fb.length}); render ${code}'s with storebound shots render`); continue; }
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const why = own.errors.find(e => e.includes(type === 'icon' ? 'no icon' : type)) ?? `${code}: ${type} missing`;
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errors.push(`${why}. Play refuses to commit a new language without it (403 too few screenshots / no high resolution icon)`);
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}
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const uploads = [...sets].filter(([t, f]) => f.length && (tablets || !PLAY_TABLET_TYPES.includes(t)));
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return { code, uploads, notes, errors };
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}
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/** The image sets of one language folder (`tablets` = resolved play.tablets). Reads the folder only. */
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@ -180,7 +199,7 @@ export async function run(ctx: Ctx): Promise<void> {
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(await play.call<{ images?: { sha256?: string }[] }>('GET', `${play.API}/edits/${id}/listings/${code}/${type}`)).images ?? [];
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// one read-only edit: what Play has now (sha256 per image, in order) against the local files, per language and type;
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// for an optional type with no local files only how many Play has (kept, or deleted with --prune)
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// a language with no listing on Play yet answers 404: skipped (play listing creates it), never fatal
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// a language with no listing on Play yet answers 404: created in its edit (below), never fatal
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const plan = new Map<string, ImageChange[]>();
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const unlisted: string[] = [];
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await play.read(async id => {
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@ -197,14 +216,21 @@ export async function run(ctx: Ctx): Promise<void> {
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plan.set(code, out);
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}
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});
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for (const code of unlisted) log('play', `skipped ${code}: no Play listing yet (run storebound play listing first; a draft section needs review or --include-drafts)`);
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// a language with text in the listing file but no Play listing yet: this run creates it (the default text of the file)
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// together with all its images in one edit, which Play only commits as a whole (pitfall 102)
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const copyOf = new Map(readPlayCopy(ctx).map(c => [c.lang, c]));
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for (const code of unlisted) {
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const li = sets.get(code)!;
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plan.set(code, [...li.sets.map(([type, files]) => imageChange(type, [], files.map(storeSha))), ...li.missing.map(t => missingChange(t, 0, prune))]);
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log('play', `${code}: no Play listing yet, this run creates it from the listing file with its images`);
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}
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codes = codes.filter(c => plan.has(c));
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const writes = (code: string) => plan.get(code)!.filter(c => c.change === 'replace' || c.change === 'delete');
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if (ctx.args.has('dry')) {
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let changed = 0;
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for (const [i, code] of codes.entries()) {
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changed += writes(code).length;
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log('play', `${step(i + 1, codes.length, code)}: ${describePlan(plan.get(code)!)}`);
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log('play', `${step(i + 1, codes.length, code)}: ${describePlan(plan.get(code)!)}${unlisted.includes(code) ? ' (and creates the listing)' : ''}`);
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}
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done('play', `dry run: ${changed ? changed + ' image set(s) would change' : 'every image set is already on Play'}; read-only, nothing uploaded`);
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return;
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@ -221,6 +247,7 @@ export async function run(ctx: Ctx): Promise<void> {
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const li = sets.get(code)!;
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await play.edit(async (id, ctl) => {
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let n = 0, types = 0, deleted = 0;
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if (unlisted.includes(code)) await play.call('PUT', `${play.API}/edits/${id}/listings/${code}`, listingBody(copyOf.get(code)!, config.play?.video));
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await Promise.all([
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...li.sets.map(async ([type, files]) => {
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const remote = await remoteOf(id, code, type);
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