cross-store text: other platforms named in App Store text (2.3.10: Android, Google Play, ...) or Play text (Metadata: iOS, App Store, Game Center, ...) are refused by every text write (apple / play listing, play release / upload notes, listing set, whats-new, storebound edit, desktop editor), blockers in check / validate, scan other-platforms / play-other-platforms; listing.allowPlatformMentions for the owner's functional mentions; whats-new splits [apple] / [play] lines per store; storebound api --yes without a TTY is refused (exit 1, stderr) instead of a silent dry run; pitfalls 77, 78
This commit is contained in:
parent
3e4015b686
commit
edabbec874
32 changed files with 613 additions and 53 deletions
|
|
@ -9,6 +9,8 @@ fails without the fix.
|
|||
|
||||
| # | date | lesson | guard |
|
||||
|---|---|---|---|
|
||||
| 78 | 2026-10 | `storebound api <write> --yes` with stdout piped or redirected printed a dry run and exited 0 (twice); the owner took it as sent. | `decide` (`cli/api/gate.ts`) refuses with `NOT_A_TTY`: exit 1, "refused: writes through `storebound api` need an interactive terminal ... Nothing was sent." on stderr, the dedicated command named; without `--yes` still a dry run. `tests/api.test.ts`. |
|
||||
| 77 | 2026-10 | A Mac App Store version was rejected under Guideline 2.3.10: its What's New came from release notes shared with Google Play ("Google Play Games", "Android"); storebound wrote it without a word. Play's Metadata policy is the mirror case. | `cli/lib/cross-store.ts`: other platforms per locale, field and line (App Store text: Android, Google Play (Games), Play Store, Galaxy Store, Amazon Appstore, Steam, Microsoft Store, AppGallery, localized forms; Play text: iOS, iPhone, iPad, App Store, Apple Arcade, Game Center, TestFlight). Every text write refuses (apple / play listing, play release / upload notes, listing set, whats-new check / apply, the desktop editor and storebound edit); check / validate blockers; scan `other-platforms` (2.3.10) and `play-other-platforms` (Play: Metadata). `listing.allowPlatformMentions` for the owner's functional mentions; whats-new splits `[apple]` / `[play]` lines. `tests/cross-store.test.ts`. |
|
||||
| 74 | 2026-10 | Apple sharpened Guideline 2.3.1 (hidden, dormant or undocumented features; obfuscation that hides features is grounds for removal). Apps with remote config / feature flags or remote paywalls whose review notes said nothing risk a rejection or removal when a feature or a hard paywall is switched on after review; Play's Deceptive behavior policy covers the same. Paywall tests and designs are fine once review knows; a business-model change needs a new review and a description update. | `remoteFeatureFindings` (`cli/lib/scan/rules.ts`, SDK table `REMOTE_SDKS` in `cli/lib/scan/sdks.ts`): scan / validate report `remote-features` for Apple (2.3.1) and Play (Deceptive behavior), medium, unless the review notes (apple.info.reviewNotes, reviewAccess.instructions, accounts.inApp) mention remote config, flags, A/B, a paywall test, an experiment or "remotely"; check prints it as a warning. Warn only: storebound never writes the note; the templates carry a commented example line. Code obfuscators are a low note, minify alone nothing. `tests/remote-features.test.ts`. |
|
||||
| 73 | 2026-10 | A game with guest play (no sign-in; `reviewAccess.signInRequired: false`, Play Sign in details "No restrictions") was rejected by Play: "Play Console Requirements: provide valid login credentials". The first screen had an empty player-name field with Continue disabled until a name was typed and an "I Have a Code" link to a transfer / recovery code dialog; the reviewer read it as a login wall. | `profileIssues` (`cli/lib/profile.ts`, called by `check` with `SIGNALS.firstRunGate` hits from `cli/lib/scan/rules.ts`): warns "Play may reject as a login wall; add guest steps" for a Play app with a first-run gate or IAP and no `reviewAccess.instructions`, and when the steps exceed 500 characters. The `play-sign-in-details` plan (`cli/lib/console-play-plans.ts`): with guest steps "restricted" and one entry "Guest play (no account needed)" without credentials, the steps in "Any other information", the dialog's required full-access box as an owner step; Add and Save the agent's. `tests/guest-login-wall.test.ts`. |
|
||||
| 72 | 2026-10 | A game: after Play production 1.0.0 (3) was rejected (Broken Functionality), the fix 1.0.1 (5) went through upload and track updates, then edits.validate answered 400 "Changes cannot be sent for review automatically. Please set the query parameter changesNotSentForReview to true". Play refuses the automatic send after a rejection, with other pending changes or managed publishing. | `cli/play/client.ts` (edit flow) with `cli/play/review-pending.ts`: on exactly that 400 the same edit is validated and committed again with changesNotSentForReview=true (a dry run validates that way and says so), the Publishing overview deep link is printed (the owner's button), the commit is recorded in .storebound/ and `play status` shows it; `--not-sent-for-review` on play release / upload / rollout / listing / images (MCP `not_sent_for_review`). `tests/play-not-sent-for-review.test.ts`. Only edits.commit takes changesNotSentForReview: validate answers 400 "Unknown name ... Cannot bind query parameter" (the fake store does too). |
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue