validate: macOS versions need Mac screenshots, Play reads survive an ended edit; macOS build numbers across platforms; Mac build prebuild + apple.macAppCheck; signing wording off the Mac; dry flows plan uploads

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CRTkafa 2026-11-02 18:16:25 +07:00
parent b1f1b206d3
commit f5da7c9f7a
21 changed files with 519 additions and 57 deletions

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@ -31,8 +31,8 @@ export const TEMPLATE_TEXT: Record<string, string> = {
"web/appstore.svg": "<svg role=\"img\" viewBox=\"0 0 24 24\" xmlns=\"http://www.w3.org/2000/svg\"><title>App Store</title><path d=\"M8.8086 14.9194l6.1107-11.0368c.0837-.1513.1682-.302.2437-.4584.0685-.142.1267-.2854.1646-.4403.0803-.3259.0588-.6656-.066-.9767-.1238-.3095-.3417-.5678-.6201-.7355a1.4175 1.4175 0 0 0-.921-.1924c-.3207.043-.6135.1935-.8443.4288-.1094.1118-.1996.2361-.2832.369-.092.1463-.175.2979-.259.4492l-.3864.6979-.3865-.6979c-.0837-.1515-.1667-.303-.2587-.4492-.0837-.1329-.1739-.2572-.2835-.369-.2305-.2353-.5233-.3857-.844-.429a1.4181 1.4181 0 0 0-.921.1926c-.2784.1677-.4964.426-.6203.7355-.1246.311-.1461.6508-.066.9767.038.155.0962.2984.1648.4403.0753.1564.1598.307.2437.4584l1.248 2.2543-4.8625 8.7825H2.0295c-.1676 0-.3351-.0007-.5026.0092-.1522.009-.3004.0284-.448.0714-.3108.0906-.5822.2798-.7783.548-.195.2665-.3006.5929-.3006.9279 0 .3352.1057.6612.3006.9277.196.2683.4675.4575.7782.548.1477.043.296.0623.4481.0715.1675.01.335.009.5026.009h13.0974c.0171-.0357.059-.1294.1-.2697.415-1.4151-.6156-2.843-2.0347-2.843zM3.113 18.5418l-.7922 1.5008c-.0818.1553-.1644.31-.2384.4705-.067.1458-.124.293-.1611.452-.0785.3346-.0576.6834.0645 1.0029.1212.3175.3346.583.607.7549.2727.172.5891.2416.9013.1975.3139-.044.6005-.1986.8263-.4402.1072-.1148.1954-.2424.2772-.3787.0902-.1503.1714-.3059.2535-.4612L6 19.4636c-.0896-.149-.9473-1.4704-2.887-.9218m20.5861-3.0056a1.4707 1.4707 0 0 0-.779-.5407c-.1476-.0425-.2961-.0616-.4483-.0705-.1678-.0099-.3352-.0091-.503-.0091H18.648l-4.3891-7.817c-.6655.7005-.9632 1.485-1.0773 2.1976-.1655 1.0333.0367 2.0934.546 3.0004l5.2741 9.3933c.084.1494.167.299.2591.4435.0837.131.1739.2537.2836.364.231.2323.5238.3809.8449.4232.3192.0424.643-.0244.9217-.1899.2784-.1653.4968-.4204.621-.7257.1246-.3072.146-.6425.0658-.9641-.0381-.1529-.0962-.2945-.165-.4346-.0753-.1543-.1598-.303-.2438-.4524l-1.216-2.1662h1.596c.1677 0 .3351.0009.5029-.009.1522-.009.3007-.028.4483-.0705a1.4707 1.4707 0 0 0 .779-.5407A1.5386 1.5386 0 0 0 24 16.452a1.539 1.539 0 0 0-.3009-.9158Z\"/></svg>",
"web/googleplay.svg": "<svg role=\"img\" viewBox=\"0 0 24 24\" xmlns=\"http://www.w3.org/2000/svg\"><title>Google Play</title><path d=\"M22.018 13.298l-3.919 2.218-3.515-3.493 3.543-3.521 3.891 2.202a1.49 1.49 0 0 1 0 2.594zM1.337.924a1.486 1.486 0 0 0-.112.568v21.017c0 .217.045.419.124.6l11.155-11.087L1.337.924zm12.207 10.065l3.258-3.238L3.45.195a1.466 1.466 0 0 0-.946-.179l11.04 10.973zm0 2.067l-11 10.933c.298.036.612-.016.906-.183l13.324-7.54-3.23-3.21z\"/></svg>",
"web/landing.html": "<!doctype html>\n<html lang=\"en\">\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n<title>{{APP_NAME}}</title>\n<!--{{SMART_BANNER}}-->\n<!--\n Minimal landing page written by `storebound web init --landing` from templates/web/landing.html. Deploy the whole\n output folder to the domain root: index.html, appstore.svg, googleplay.svg and .well-known/. No external requests.\n The store marks are the simple-icons files (CC0 data), shown as a mask in the text colour; they only name the store.\n-->\n<style>\n :root { color-scheme: light dark; --fg: #1b1c20; --bg: #ffffff; --muted: #5d6170; --line: #d5d8e0; --card: #f4f5f8; --accent: #1d4ed8; }\n @media (prefers-color-scheme: dark) { :root { --fg: #eceef3; --bg: #15161a; --muted: #a3a8b6; --line: #343744; --card: #1f2127; --accent: #8fb0ff; } }\n * { box-sizing: border-box; }\n body { margin: 0; min-height: 100vh; display: flex; flex-direction: column; background: var(--bg); color: var(--fg); font: 16px/1.6 system-ui, -apple-system, \"Segoe UI\", Roboto, sans-serif; }\n main { flex: 1; width: 100%; max-width: 640px; margin: 0 auto; padding: 64px 16px 32px; text-align: center; }\n h1 { font-size: clamp(2rem, 7vw, 3rem); line-height: 1.15; margin: 0 0 32px; overflow-wrap: anywhere; }\n .stores { display: flex; flex-wrap: wrap; gap: 12px; justify-content: center; margin: 0; padding: 0; list-style: none; }\n .store { display: inline-flex; align-items: center; gap: 10px; min-height: 48px; padding: 10px 18px; border: 1px solid var(--line); border-radius: 12px; background: var(--card); color: var(--fg); font-weight: 600; text-decoration: none; }\n .store:hover { border-color: var(--fg); }\n .store:focus-visible, footer a:focus-visible { outline: 3px solid var(--accent); outline-offset: 2px; }\n .mark { display: inline-block; flex: none; width: 22px; height: 22px; background-color: currentColor; -webkit-mask: none center / contain no-repeat; mask: none center / contain no-repeat; }\n .mark-appstore { -webkit-mask-image: url(appstore.svg); mask-image: url(appstore.svg); }\n .mark-googleplay { -webkit-mask-image: url(googleplay.svg); mask-image: url(googleplay.svg); }\n footer { width: 100%; max-width: 640px; margin: 0 auto; padding: 24px 16px 32px; border-top: 1px solid var(--line); color: var(--muted); font-size: .875rem; text-align: center; }\n footer nav { display: flex; flex-wrap: wrap; gap: 8px 20px; justify-content: center; margin-bottom: 12px; }\n footer a { color: var(--accent); }\n footer p { margin: 0; }\n</style>\n</head>\n<body>\n<main>\n <h1>{{APP_NAME}}</h1>\n <ul class=\"stores\" aria-label=\"Get the app\">\n <!--apple--><li><a class=\"store\" href=\"{{APP_STORE_URL}}\"><span class=\"mark mark-appstore\" aria-hidden=\"true\"></span>App Store</a></li><!--/apple-->\n <!--play--><li><a class=\"store\" href=\"{{PLAY_URL}}\"><span class=\"mark mark-googleplay\" aria-hidden=\"true\"></span>Google Play</a></li><!--/play-->\n </ul>\n</main>\n<footer>\n <nav aria-label=\"Legal and support\">\n <a href=\"{{PRIVACY_URL}}\">Privacy Policy</a>\n <!--terms--><a href=\"{{TERMS_URL}}\">Terms of Use</a><!--/terms-->\n <a href=\"{{SUPPORT_URL}}\">Support</a>\n </nav>\n <p>App Store is a trademark of Apple Inc.; Google Play is a trademark of Google LLC.</p>\n</footer>\n</body>\n</html>\n",
"workflows/beta.yml": "# storebound flow \"beta\" for a game: a playtest build on TestFlight and Play internal testing.\n# storebound flow run beta VERSION=1.2.0 [--apply]\ndescription: Next game build to TestFlight and Play internal testing\nparams:\n VERSION: \"1.0.0\"\n GROUP: \"Playtesters\"\nsteps:\n - id: check\n run: check\n - id: ads\n if: exists ios\n run: ads scan --ios ios\n continueOnError: true\n - id: next-build\n if: apple\n run: apple next-build\n capture: BUILD\n - id: build\n if: apple\n run: apple build --version ${VERSION} --build-number ${BUILD}\n - id: upload\n if: apple\n run: apple upload --no-wait --build ${BUILD} --allow-existing\n - id: wait\n if: apple\n run: apple testflight wait --build ${BUILD} --version ${VERSION}\n - id: distribute\n if: apple\n run: apple testflight distribute --build ${BUILD} --group ${GROUP}\n - id: play-build\n if: play\n run: play build --version-name ${VERSION}\n - id: play-upload\n if: play\n run: play upload --track internal\n - id: external\n owner: \"External playtesters: storebound apple testflight distribute --build ${BUILD} --group <external group> --submit-review (Beta App Review is your call)\"\n",
"workflows/release.yml": "# storebound flow \"release\" for a game: one version on both stores, up to your Submit click.\n# storebound flow run release VERSION=1.2.0 reads run, writes run as dry runs (nothing changes)\n# storebound flow run release VERSION=1.2.0 --apply writes run for real; each command still asks you first\n# storebound flow run release --resume --apply continue after fixing a failed step\n# Steps are storebound commands (no \"storebound\" prefix). `if: apple` / `if: play` skip a store the config does not\n# have; `owner:` steps are never run, they list what you click. `sh:` runs your own build command (only with --apply).\ndescription: Build, upload and check one game version on both stores, then your Submit click\nparams:\n VERSION: \"1.0.0\"\nsteps:\n - id: shots\n if: exists store/renders\n run: shots check\n - id: next-build\n if: apple\n run: apple next-build\n capture: BUILD\n - id: build\n if: apple\n run: apple build --version ${VERSION} --build-number ${BUILD}\n - id: upload\n if: apple\n run: apple upload --no-wait --build ${BUILD} --allow-existing\n - id: wait\n if: apple\n run: apple testflight wait --build ${BUILD} --version ${VERSION}\n - id: play-build\n if: play\n run: play build --version-name ${VERSION}\n - id: play-upload\n if: play\n run: play upload --track internal\n - id: whats-new\n if: exists store/whats-new\n run: whats-new apply\n - id: listing\n if: apple\n run: apple listing --version ${VERSION} --build ${BUILD}\n - id: validate\n run: validate\n - id: scan\n run: scan\n - id: plan\n run: release plan ${VERSION}\n - id: submit\n owner: \"App Store Connect: Submit for Review (version ${VERSION}, build ${BUILD}). Play Console: promote the internal release and Send changes for review\"\n",
"workflows/beta.yml": "# storebound flow \"beta\" for a game: a playtest build on TestFlight and Play internal testing.\n# storebound flow run beta VERSION=1.2.0 [--apply]\n# VERSION is required (\"?\"). GROUP empty = the internal group of apple.testflight.groups (the group `internal: true`);\n# GROUP=<name> picks a TestFlight group that exists (or is listed in apple.testflight.groups).\ndescription: Next game build to TestFlight and Play internal testing\nparams:\n VERSION: \"?\"\n GROUP: \"\"\nsteps:\n - id: check\n run: check\n - id: ads\n if: exists ios\n run: ads scan --ios ios\n continueOnError: true\n - id: next-build\n if: apple\n run: apple next-build\n capture: BUILD\n - id: build\n if: apple\n run: apple build --version ${VERSION} --build-number ${BUILD}\n - id: upload\n if: apple\n run: apple upload --no-wait --build ${BUILD} --allow-existing\n - id: wait\n if: apple\n run: apple testflight wait --build ${BUILD} --version ${VERSION}\n - id: distribute\n if: apple && ${GROUP}\n run: apple testflight distribute --build ${BUILD} --group ${GROUP}\n - id: distribute-internal\n if: apple && !${GROUP} && ${config.testflight.internal}\n run: apple testflight distribute --build ${BUILD} --group ${config.testflight.internal}\n - id: no-group\n if: apple && !${GROUP} && !${config.testflight.internal}\n owner: \"No TestFlight group: pass GROUP=<name> or add a group with internal: true to apple.testflight.groups, then storebound apple testflight distribute --build ${BUILD} --group <name>\"\n - id: play-build\n if: play\n run: play build --version-name ${VERSION}\n - id: play-upload\n if: play\n run: play upload --track internal\n - id: external\n owner: \"External playtesters: storebound apple testflight distribute --build ${BUILD} --group <external group> --submit-review (Beta App Review is your call)\"\n",
"workflows/release.yml": "# storebound flow \"release\" for a game: one version on both stores, up to your Submit click.\n# storebound flow run release VERSION=1.2.0 reads run, writes run as dry runs (nothing changes)\n# storebound flow run release VERSION=1.2.0 --apply writes run for real; each command still asks you first\n# storebound flow run release --resume --apply continue after fixing a failed step\n# Steps are storebound commands (no \"storebound\" prefix). `if: apple` / `if: play` skip a store the config does not\n# have; `if: ${PARAM}` turns an optional step on by a param (MAC_TAURI=<src-tauri> adds the macOS build, PLAY_TRACK=beta\n# uploads to Play open testing); VERSION is required; `owner:` steps are never run, they list what you click. `sh:` runs your own build command (only with --apply).\ndescription: Build, upload and check one game version on both stores, then your Submit click\nparams:\n VERSION: \"?\"\n MAC_TAURI: \"\"\n PLAY_TRACK: \"internal\"\nsteps:\n - id: shots\n if: exists store/renders\n run: shots check\n - id: next-build\n if: apple\n run: apple next-build\n capture: BUILD\n - id: build\n if: apple\n run: apple build --version ${VERSION} --build-number ${BUILD}\n - id: upload\n if: apple\n run: apple upload --no-wait --build ${BUILD} --allow-existing\n - id: wait\n if: apple\n run: apple testflight wait --build ${BUILD} --version ${VERSION}\n - id: mac-build\n if: apple && ${MAC_TAURI}\n run: apple build --platform macos --tauri ${MAC_TAURI} --version ${VERSION} --build-number ${BUILD}\n - id: mac-upload\n if: apple && ${MAC_TAURI}\n run: apple upload --platform macos --no-wait --allow-existing\n - id: play-build\n if: play\n run: play build --version-name ${VERSION}\n - id: play-upload\n if: play\n run: play upload --track ${PLAY_TRACK}\n - id: promote\n if: play && ${PLAY_TRACK} != production\n owner: \"Play Console: promote the ${PLAY_TRACK} release to production (storebound play release --version-code <code> --production completed once you agree)\"\n - id: whats-new\n if: exists store/whats-new\n run: whats-new apply\n - id: listing\n if: apple\n run: apple listing --version ${VERSION} --build ${BUILD}\n - id: validate\n run: validate\n - id: scan\n run: scan\n - id: plan\n run: release plan ${VERSION}\n - id: submit\n owner: \"App Store Connect: Submit for Review (version ${VERSION}, build ${BUILD}). Play Console: promote the ${PLAY_TRACK} release and Send changes for review\"\n",
};
/** The pages shots render / video load (cli/shots/*.html), by file name. */