From f64f125de64bd88a096533a127148da1093f0d90 Mon Sep 17 00:00:00 2001 From: CRT Date: Tue, 27 Oct 2026 17:08:39 +0700 Subject: [PATCH] docs: escape the table pipes --- docs/commands.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/commands.md b/docs/commands.md index 050b729..4e3b204 100644 --- a/docs/commands.md +++ b/docs/commands.md @@ -87,7 +87,7 @@ run in the background with a log (`storebound shots render > .storebound/render. | `apple game-center [status]` | API | Game Center from `games`: the app's Game Center detail, the version switch, leaderboards and achievements with localizations (upsert by vendor id, read back; nothing submitted); dry first, asks | | `games status [--json]` | API, read-only | Game Center and Play Games Services on both stores: capability, entitlement, games_APP_ID, counts vs the config, pending changes, console links | | `apple encryption` | API | export compliance answer from `apple.usesNonExemptEncryption` (never guessed) | -| `apple release --phased on|pause|resume|complete`, `--manual-release`, `--after-approval | --manual | --scheduled ` | API | phased release, release an approved version (resume / complete / release ask first), how an unapproved version goes live (`apple.releaseType`; exit 7 when already that type) | +| `apple release --phased on\|pause\|resume\|complete`, `--manual-release`, `--after-approval \| --manual \| --scheduled ` | API | phased release, release an approved version (resume / complete / release ask first), how an unapproved version goes live (`apple.releaseType`; exit 7 when already that type) | | `apple signing status` | API, read-only | bundle id capabilities, distribution certificates (with / without a private key on this Mac), App Store profiles per bundle id, installed or not | | `apple signing ensure [--keychain] [--no-install]` | API | missing capabilities, a distribution certificate from a key made here (kept 0600 in `.storebound/signing/`, never printed), App Store profiles installed for Xcode; dry first, asks; Developer ID needs the Account Holder (403 explained) | | `apple build [--version x.y.z] [--build-number N]` | local + API read | `build.prebuild` first (Capacitor: web build + cap sync; stale copied web assets stop the build), then xcodebuild archive + exportArchive with a generated ExportOptions.plist (app-store-connect, team, signing style, profiles) and the API key; next build number; Capacitor, React Native, Flutter, Unity projects found |