Commit graph

16 commits

Author SHA1 Message Date
CRT
2b101f0fd8 desktop: Releases > Send for review (App Store submission state, builds by number, Submit / Resubmit / in-app purchases; Play versionCodes by number, Send to production, managed publishing, console plans for countries and Send changes for review), plan panel before every owner dialog with streamed progress; App info console steps for every console plan form with verify; Catalog price-change owner actions and the declined state; Data safety deletion answer; TestFlight create missing groups; Android SDK in Dependencies; upload progress in job toasts; boot check send-for-review cases on D1 and D3 state 2026-10-12 12:08:43 +08:00
CRT
8ffc83bb39 console fill: walk the whole form; the owner only reviews and presses the final button
App Privacy stopped at "now click Get Started yourself" and every page
asked the owner to click Next. The owner should not click what
storebound can safely do.

- Every button of every console form is classified (navigation,
  draft-save, final-submit) in FORM_BUTTONS (cli/lib/console-forms.ts),
  citing Apple's and Google's help pages. A scoped flow gate
  (flowAllowed) lets navigation through; the generic click gate stays
  absolute for field clicks.
- App Privacy: Get Started, Edit next to Data Types (never the Privacy
  Policy Edit), each data type / "Set Up <type>", Next, and the Save
  inside the questionnaire dialogs (a draft: Apple publishes only after
  Publish, per "Manage app privacy"). Each type's dialog may be one page
  or purposes > Next > linked > Next > tracking > Save. It ends with
  "review the summary, then press Publish yourself". Publish is never
  clicked.
- Play content rating and target audience: Next by itself. Save draft,
  Submit, the final Save, Create and Create app stay the owner's.
- An uncertain answer stops the walk on its page (outlined, "answer
  needed on ...") until the owner has set it; then it goes on.

Fixture apple-app-privacy-flow.html (first time, ?existing=1, decoys);
tests/console-flow.test.ts with the guardrail that no log line asks the
owner to click a navigation control.
2026-10-12 06:51:01 +08:00
CRT
04fb0089b5 Merge remote-tracking branch 'origin/main' into play-app-record
# Conflicts:
#	CHANGELOG.md
#	docs/pitfalls.md
#	skills/store-pitfalls/SKILL.md
#	tests/console-fill.test.ts
2026-10-12 05:24:52 +08:00
CRT
7e26941ffc aso: competitors, suggest and audit from official data; ASO card on the Growth tab
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
  rating count, release / update dates, localized genre), coverage gaps (words of 2+
  developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
  Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
  popularity, only with credentials); 100-byte keyword field per locale as a diff,
  --write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
  description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
  demo-app listing files; tests on recorded Search API and mocked Ads answers
2026-10-12 04:09:34 +08:00
CRT
75d6f4cb71 console fill play-app-record: Play Console's Create app form (account picked by developerId / workspace / play.developerAccount, else stop and list; Create app opener allowlisted only on the app list, never in the form, EN + TR; name, default language, app or game, free or paid as an owner check; declarations never ticked; package name set by the first AAB upload) 2026-10-12 03:48:20 +08:00
CRT
cea2dffdc3 growth extras: prices ppp, ads apple, web, apple adhoc, play share, revenuecat, console fill (+ desktop button) 2026-10-12 00:14:00 +08:00
CRT
451ffd601c desktop settings: the section nav follows scrolling (scroll spy), clicks hold the highlight until the scroll settles 2026-10-11 10:39:08 +08:00
CRT
de555b7524 New logo from one master: brand/, tools/brand-assets.py makes every app icon, favicon, header mark and og image; no hand-written SVG left 2026-10-11 10:13:13 +08:00
CRT
bd3ab20e1d Desktop: never a blank window (frozen-prototype fix, error screens, logs, state migration, boot check)
The signed release showed only its background colour and never started the sidecar. Tauri's freezePrototype
freezes Object.prototype before the bundle runs; d3-color and d3-format (under the visx charts) assign
`constructor` / `toString` on plain objects while loading, which throws on a frozen prototype, so the bundle
stopped before React drew anything. The saved state was not the cause.

- build/freeze-safe.ts: Vite plugin that rewrites those assignments in dependencies into a helper that defines
  the property when the frozen prototype would refuse it
- error boundaries for the window, each screen and each app tab (Copy details, Reload, Reset saved state with a
  backup); public/boot.js shows the same panel when the bundle fails or the window stays empty
- logs/host.log (start, saved state, sidecar start/stop, panics) and logs/webview.log (log_webview), rotated,
  home as ~, keys, tokens and e-mail addresses replaced
- state.json `version` 2 with an explicit 1 -> 2 migration (original kept as state.json.v1.bak), per-entry
  tolerant parsing, partial settings keep their fields, unreadable files kept aside
- folders that are gone: "Folder not found" with Locate... (project_locate) / Remove; portfolio reads skip them
- tools/desktop-boot-check.ts: the built window with the release CSP and the frozen prototype, a mocked host from
  the state fixtures (empty, D1 with folders gone, D3) and the real sidecar, through every screen; in bun run ci,
  the Forgejo CI workflow and the macOS release
2026-10-11 09:36:34 +08:00
CRT
ae2ffd8dbf Phosphor icons and the real store marks
Desktop icons move from lucide to Phosphor (@phosphor-icons/react, per-icon imports, regular weight; fill for the
active nav item, notices and rating stars). The site's icons and the fixture art use Phosphor's own files from
@phosphor-icons/core. App Store and Google Play are shown with their marks from simple-icons (CC0 data), vendored
unchanged by tools/site-icons.ts and rendered as a mask in the neutral text colour next to the store's name; the
trademark note is in docs/desktop.md and the site footer. lucide-react and lucide-static removed. The
no-hand-written-SVG guard allows only the vendored files (byte-equal to their packages) and per-icon Phosphor
imports. Site stylesheet ?v= bumped.
2026-10-11 09:00:46 +08:00
CRT
035efa9fa1 No hand-written SVG: visx charts, lucide icons, Mermaid journey diagram
- desktop: Growth chart, Health and portfolio sparklines and the rollout bar drawn with visx (responsive width,
  crosshair tooltip with real values, arrow keys, theme tokens, no animation); icons from lucide-react behind the
  existing Icon names; empty states are lucide icons on token tiles; store marks are generic lucide icons; stars are
  lucide; the brand mark moves to ui/brand.tsx as the one allowed inline SVG
- fixtures: app icons and store art stand-ins are PNGs rendered by tools/fixture-art.ts (lucide on gradients)
- site: icons are lucide's own files in site/img/icons (tools/site-icons.ts, with the ISC licence) shown as CSS masks;
  the journey diagram is rendered from docs/diagrams/journey.mmd by tools/diagrams.ts (Mermaid CLI), with a tall
  variant for phones
- tests/no-handmade-svg.test.ts fails on new inline SVG drawing in apps/desktop/src and site/*.html
- desktop bundle: 598.7 -> 695.5 kB minified, 174.6 -> 206.0 kB gzip
2026-10-11 08:49:30 +08:00
CRT
5d485e01b5 Real-account read check of the desktop tabs: analytics snapshot stops when every store failed, compare names why a store has no days (Growth shows it), listing screenshot count skips contact sheets; Growth chart as an index on one axis; recorded price answers round-trip the price sheet 2026-10-11 08:06:26 +08:00
CRT
5d09111528 desktop: Prices, Store art, Growth and App info tabs, exports at the top right and in the command palette, studio and fastlane steps in the first-run guide, fix hints on errors; fixtures, screenshots, tests, UX audit in docs/desktop.md 2026-10-11 07:40:59 +08:00
CRT
ba58895d3a Desktop D3 writes in the window: push listing text, upload graphics, screenshots and previews, render jobs, catalog sync and price export, Play rollout share / halt / resume / complete and iOS phased release controls, TestFlight What to Test, internal groups and testers, reply editor with approve and send; every one a dry run, a native dialog, then the real run 2026-10-11 04:25:53 +08:00
CRT
7b2cc8da0a Desktop D3 UI: studios and store accounts (health checks with fixes, import apps), one card per app across studios (automatic iOS / Android pairing, manual pair / unpair, links, studio moves), store-only apps read-only, ignore list, portfolio search / studio filter / sort / grouping, collapsible studio sidebar, complete Settings, notifications, fixtures with 3 studios and 5 accounts 2026-10-11 04:15:30 +08:00
CRT
2ef0769730 Desktop D2 UI: design system, portfolio, release timeline, catalog parity, listings, health, reviews, TestFlight, checks, command palette, toasts, first-run guide, en + tr with i18n check, 7:1 theme check, dev fixture mode and screenshot harness 2026-10-11 03:34:47 +08:00