Commit graph

66 commits

Author SHA1 Message Date
CRT
3a11682a37 shots: app titles get the weights the templates use (variable axis, used range or static weights; font-weight warning), palette.bg as one colour or a CSS gradient string (validated; contrast guard in shots check), photo backgrounds (palette.image, shots.feature.background) with overlay and cover crop 2026-10-21 03:07:26 +07:00
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9ab64bcbdf apps folders add adds the folder (template note, refusals with reasons); MCP: .mcp.json never spawns a missing plugin path (sh fallback to PATH, npx), mcp/serve skip the self-update, spawned handshake test; store build minimums in one dated table: Play target API 36 and App Store Xcode 26 / SDK 26 blocked in scan, validate, play upload/release, apple upload; pitfalls 81-83 2026-10-20 12:15:00 +07:00
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e59539fec8 shots: Mac App Store screenshots (mac size, APP_DESKTOP to the macOS version), a landscape layout (Mac window or bare; Mac, Play Chromebook, Play tablets), safe margins in every template checked by shots check from the render's layout boxes, a contact sheet timeout that scales with images, sizes and load; pitfall 80 2026-10-20 03:29:19 +07:00
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9db7180eb9 merge origin/main (cross-store text checker); macOS platform pitfall renumbered to 79 2026-10-20 03:06:16 +07:00
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c2f34c62f3 apple creative-assets: place Header and Search Results assets once Apple approved them (the version page offers only approved assets); waiting files are reported per locale and placement with their upload date and the re-run command, in the run, --verify, validate and the report; iPhone Duo: the published API spec still has no Duo type, the note says the console takes Duo and the API does not yet 2026-10-20 03:04:14 +07:00
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47dfd372fe apple: macOS (tvOS, visionOS) versions are no longer invisible: every version and review submission lookup is per platform; status, listing, listing pull, resubmit, submit, release and screenshots take --platform and otherwise pick the platform that has the version they need (refuse naming both when several do); status, validate, release status, the report and the desktop label versions with their platform; MCP and owner actions get platform; pitfall 77 2026-10-20 03:00:05 +07:00
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edabbec874 cross-store text: other platforms named in App Store text (2.3.10: Android, Google Play, ...) or Play text (Metadata: iOS, App Store, Game Center, ...) are refused by every text write (apple / play listing, play release / upload notes, listing set, whats-new, storebound edit, desktop editor), blockers in check / validate, scan other-platforms / play-other-platforms; listing.allowPlatformMentions for the owner's functional mentions; whats-new splits [apple] / [play] lines per store; storebound api --yes without a TTY is refused (exit 1, stderr) instead of a silent dry run; pitfalls 77, 78 2026-10-20 02:57:25 +07:00
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1736300784 apple creative-assets: a placement App Store Connect refuses on the live version is reported with the live version page's deep link, the live page stays unchanged (new placement first, old one removed after) and the other live slots are not retried; pitfall 76 2026-10-20 02:50:09 +07:00
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c03291e7f7 apple creative-assets: a live app without an editable version uses the live version (only approved assets are selected there; new ones upload and wait for a review of their own via --add-for-review); pitfall 76: placements read back ACTIVE live, a state the 4.5.1 spec does not list 2026-10-19 05:45:47 +07:00
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183579449c apple creative-assets: select Header and Search Results assets once processed (Prepare for Submission), not once approved: Apple reviews an asset only in a review submission, so 0.8.13 waited forever; upload and select in one run with a bounded processing wait; --add-for-review puts unreviewed assets into the draft review submission (never submits); --verify reads every slot back read-only (MCP apple_creative_assets_verify); a rejected file or one that failed processing twice is not re-uploaded, an archived copy is unarchived; fake commits library assets to PREPARE_FOR_SUBMISSION; pitfall 76 rewritten; apple-name check test only looks at name hints 2026-10-19 05:42:53 +07:00
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e5369090fa apple creative-assets: App Store Header and Search Results (PRODUCT_PAGE_HEADER_ASSET, APP_STORE_SEARCH_RESULTS_ASSET) through the App Asset Library: local size / alpha / video checks, upload once by MD5, select only approved assets, replace on a changed file; check / validate note, MCP tool, gallery and desktop Art row, docs, pitfall 75 2026-10-18 13:10:20 +07:00
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3381673ae6 iPhone Duo screenshots (render, check, upload skip with console link while the API has no display type) and the medium display class as the required iPhone set, labels as in the console 2026-10-18 13:07:15 +07:00
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61cb3338e8 scan: remote config, feature flags and remote paywalls not told to review (App Review 2.3.1, Play Deceptive behavior): remote-features finding for both stores, medium, with deep links, unless the review notes mention them; check prints it as a warning, validate carries it; warn only, the templates get a commented example line; code obfuscators a low note, minify alone nothing; store-pitfalls 74 2026-10-18 01:26:32 +08:00
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824758179b review access: guest-play apps rejected by Play as a login wall (empty name field, disabled Continue, a code link on the first screen): check warns for a Play app with a first-run gate or IAP and no reviewAccess.instructions; with guest steps the play-sign-in-details plan declares one entry without credentials, the dialog's required full-access box as the owner's step; store-pitfalls 73 2026-10-17 12:50:06 +08:00
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8a84ab4089 play: changesNotSentForReview goes only on edits.commit (validate answers 400 "Unknown name changesNotSentForReview: Cannot bind query parameter", found by a game on 220e9bb's real run): a refused commit is committed again with the parameter, a dry run's refused validate only says how the real run commits; the fake Play refuses the parameter on validate and a test asserts validate never gets it 2026-10-16 05:53:18 +08:00
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220e9bb072 play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72 2026-10-16 05:50:37 +08:00
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e500e88e40 Console pages as absolute deep links: cli/lib/console-links.ts builds the URL of every App Store Connect / Play Console page from apple.appId, play.developerId and play.appId (app list / developer chooser when unknown); every plain 'App Store Connect > ...' / 'Play Console > ...' direction in cli/ and templates/ now carries it, validate / scan / declarations / release plan JSON carry url, the desktop shows an Open button; tests/console-links.test.ts guards it; AGENTS rule 11, pitfall 71 2026-10-15 19:55:37 +08:00
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b830a99a5f First in-app purchases left out of a review are caught (pitfall 70): firstProductGaps in validate / release plan (blocker) and the apple submit plan (refuses to leave a never-approved first product out); apple status (WARN + firstProductGaps in --json), release status and the desktop checks warn while a version waits for or is in review without it; iap-review says 'ready, not submitted yet' instead of 'complete' 2026-10-15 19:31:26 +08:00
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04647c079e package: CommonJS projects get their own declarations (dist/types-cjs; node16 / nodenext refused an ESM-only .d.ts from a CJS file, TS1541); the package-types test covers ES module and CommonJS projects under bundler / node16 / nodenext / node10 and loads the package with import() and require() under Node; pitfall 69 2026-10-15 06:01:33 +08:00
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cd1e13c1e2 browser tests run only by hand: the suites that launch Chrome / Chromium move to tests/browser/*.browser.ts (bun test, ci, ci:quick and the Forgejo workflows never pick them up; bun run test:browser runs them); the desktop boot check leaves bun run ci (it stays in desktop-release.ts mac at release time); CI=full is gone: Forgejo's ci runs the Rust steps when the push changed a Rust input (STOREBOUND_CI_BASE=HEAD~1), no Playwright install; CONTRIBUTING 2026-10-15 01:25:17 +08:00
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89d94d6993 console Chrome never outlives its run: exit kills it, SIGINT / SIGTERM / SIGHUP close it gracefully, a detached watchdog ends it when the parent dies (SIGKILL included; a reused pid is never killed); every start ends headless orphans on storebound profiles and names orphaned windows; headless runs on macOS prefer Chromium / Chrome for Testing over Google Chrome.app (an orphan kept the owner's Chrome from opening from the Dock); console fill closes the window on errors; pitfall 68; tests 2026-10-15 00:28:32 +08:00
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2b07f56673 capability check: a checkout without .entitlements is a warning about this checkout only (built from another branch?), naming the current branch and the local branches / worktrees that have an .entitlements file, never a claim about the build; the newest built IPA (highest build number) is read (codesign -d --entitlements on macOS, else the Mach-O signature's entitlements blob) and compared as 'uploaded build N'; without one the output says the App Store Connect API does not expose a build's entitlements; exportedIpas moved to cli/lib/xcode.ts; pitfall 67; tests 2026-10-14 19:17:45 +08:00
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daae3715bf apple signing ensure with automatic signing only adds capabilities (no profiles or certificates; the dry run says so) and lists unused storebound profiles with the exact delete command, never run; every capability write is read back (lag retries, timeout) and fails with the API answers when one did not stick; apple status, signing status and validate compare the App ID, apple.signing.capabilities and the iOS project's entitlements (CODE_SIGN_ENTITLEMENTS too) and name what is missing where; api writes outside a terminal say TTY by design and name the dedicated command; pitfalls 64-66; tests 2026-10-14 19:10:01 +08:00
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357319a775 --json prints only JSON on stdout (withJsonOutput around every command: logs, tables and prompts to stderr; printJson everywhere; test runs every --json command against the fake stores and parses stdout); prices ppp compares like with like: par = the store's own US-equivalent price (Play convertRegionPrices, Apple equalizations; offline base x fx x (1 + VAT) rounded up) scaled by the PPP price level; defaults only lower, only price levels <= 0.5, World Bank high-income at par, CN at par on Apple and skipped on Play, never above par (--only-decreases, --max-ratio, --min-ratio, --max-level, --include-high-income; --floor / --ceiling kept), top-10 revenue market drops > 20 % warned (sales reports, else a static list), unchanged regions out of the sheet; price changes of existing products only with --allow-price-changes, TTY or not (a terminal yes covered them), then their own question listing each old -> new, held section in dry runs (play products, prices import, play / apple subscriptions); pitfalls 61-63; tests 2026-10-14 17:36:00 +08:00
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7219ded3e8 template compliance answers never reach a store: init writes unanswered (dataSafety, appPrivacy, reviewNotes, ageRating, accounts, reviewAccess), older configs are recognised by the template values; check / validate / scan block, play data-safety (also --dry), console plan / fill, apple review-details and appinfo refuse. onboard --declarations replaces them on a live app: name and copyright from the stores (a copyright with a private term is left out), the rows the code proves (scan proposal, sign-up methods from auth code and login SDKs), the rest as one owner question list. play data-safety --dry prints the answers that change (old -> new, account and deletion first) against the last uploaded CSV; pitfall 60; tests 2026-10-14 11:36:30 +08:00
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00be838b76 store art from the live stores: storebound art pull (App Store screenshot sets and previews per locale and display type from imageAsset.templateUrl at the original size, the App Store icon from the newest build or the public artwork; per Play language icon, feature graphic, phone / 7" / 10" / TV / Wear screenshots as the =s0 originals checked against Play's sha256) into store/renders with pulled.json (sha256, store, URL host, store checksum); upsert (a re-run changes nothing, differing local files kept unless --force, the upload's file of a slot compared: Play .jpg, App Store .png, the App Store icon as a picture); onboard runs it; apple screenshots / previews and play images see unchanged pulled files as the store's own; check: render sources are notes with pulled art; local renders check: pulled files pass, store-empty sets not demanded; art live / thumb / replace; desktop Store art tab: live thumbnails per store, language and set (same / differs / not pulled), Pull from stores, store-only apps read-only, Replace with a file (image_pick, art.replace) in the lightbox and the art editor; boot check store art case; tests/art-pull.test.ts; console parity 76 rows (57 complete, 19 with the reason); store-screenshots skill (pull first for live apps), pitfall 59 2026-10-14 05:25:37 +08:00
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714352ec18 Play edits under a machine-wide per-package lock (parallel reads of one app no longer delete each other's edits; a read whose edit was deleted is redone once, writes are not); a store that failed to read is 'Couldn't read Google Play' and keeps its last good releases with 'couldn't refresh'; stores on different versions: neutral 'Current · Play x · App Store y' header and each lane its own state, 'Not on this store' only without a record; Play status decided from the public store page's live version (Live / In review / In review (live: x) / managed publishing / Rolling out / Halted / Draft; only a network failure says 'Couldn't check the store page', with the last known answer and its time); tests/play-edit-lock.test.ts, recorded page fixture, boot check auto-read cases (pitfall 58) 2026-10-14 00:26:17 +08:00
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89256f1e80 Google API errors as typed findings, never raw JSON: cli/lib/google-errors.ts parses SERVICE_DISABLED (api-disabled: service, Cloud project, console page), PERMISSION_DENIED (no-app-access: which app, Users and permissions), 401 / invalid_grant (auth-revoked) and 429 (quota); health / analytics print one line with the URL, raw text in detail and the log; desktop Health tab: the line, 'Turn it on in Google Cloud' and 'Check again', raw text in a collapsed Details; Portfolio shows a Cloud project blocking several apps once. Findings exit codes are results: the sidecar reports outcome (ok / findings / declined / failed) and the command's own error line; scan / check / validate / health exit 1 with findings show and cache the findings; no bare 'Exit code N' anywhere. tests/google-errors.test.ts, boot check errors cases (api-disabled, scan-findings, scan-failed) (pitfall 57) 2026-10-13 23:20:04 +08:00
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be9ff8b788 Play 'Live' only when the public store page proves it: play status checks https://play.google.com/store/apps/details?id=<pkg> (no auth, 4 s timeout, cached 5 min; publicPage in the JSON), a completed production release with a 404 page is 'Sent to Google (in review or not yet published)', 200 is live for the first release or when the page shows the versionName, otherwise 'Released to production (Google may still be reviewing)', offline is unknown; new phases sent / released in the desktop Releases tab, Portfolio, release status | plan; versions matched across the stores without trailing .0 parts (App Store 1.0 and Play 1.0.0 are one row and one train, each side shows its own string); tests/play-public-version-match.test.ts, desktop boot check release-state cases (page 404 and 200) (pitfall 56) 2026-10-13 20:46:48 +08:00
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19d34286d5 Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55) 2026-10-13 09:50:15 +08:00
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0e4f579899 apple build exports each build into build/ios/export/<version>-<build>/ (cleaned first), runs xcodebuild with Apple's tool folders first on PATH (Homebrew rsync 3.x broke Xcode's IPA step: exportArchive Copy failed), shows the IDEDistribution log's real error lines and exits non-zero on any export failure; apple upload fails with exit 1 when the IPA's build number is already on App Store Connect (stale IPA after a failed build), --allow-existing re-checks, --build N picks that build's IPA, release and beta flows use both; doctor flags a non-Apple rsync first on PATH; desktop publish calls rsync by absolute path without --chmod (publishSteps); site download notice per OS (macOS signed and notarized, Windows unsigned for now, Linux unsigned); game-report credential tests hermetic against a machine default profile (pitfalls 53, 54) 2026-10-13 09:45:48 +08:00
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e5f148e534 Onboarding live apps without owner questions for what the stores and the code prove: storebound onboard imports the live products and subscriptions with USD / base prices (catalog diff clean), contact values, the App Review contact and demo account (credentials.json, masked), sign-in for review from Apple's review detail and auth code, and the account deletion page from the app's site; App Store keywords count characters (live fields up to 265 bytes accepted); validate accepts the 6.5-inch iPhone set and Play's default-language graphics fallback; Play Reporting API off gives the project's enable link and apps list falls back to local apps; accounts default <profile>; store-only apps (apps add --store --app-id) shown read-only in the desktop (pitfalls 43-52) 2026-10-13 07:25:01 +08:00
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bba46b5c7f apple testflight distribute: a build's groups read per group (GET /v1/betaGroups/{id}/relationships/builds) instead of GET /v1/betaGroups?filter[builds]=, which App Store Connect refuses with 400 although the spec declares it; internal all-builds groups reported as already available and never sent the build; a re-run adds nothing; configured groups missing on App Store Connect point at groups sync, unknown ones list what exists; APPLE_LIVE_REJECTED (refused by storebound api too), tests/asc-query-guard.test.ts checks every App Store Connect GET with a query in cli/ against the spec's declared parameters, and the fake App Store Connect answers 400 to undeclared or live-refused parameters (pitfall 42) 2026-10-13 06:03:16 +08:00
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f741c15829 console: Play App content card Saves are the agent's (declaration-save; Send changes for review, Submit, Publish, Restart review stay forbidden), one owner batch per plan with the IARC Terms tick before the run, console plan play-app-content --all, New App fields typed not set, play.appId from the Create app redirect (console verify --url --write) and storebound play app-id across app list pages 2026-10-13 05:44:29 +08:00
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1366e7e231 scan, privacy answers and credentials from a second game's first release (lessons 35-37): review-prompt needs rating context, not a bare "rate"; account signals skip import lines and module paths, config-only accounts say "from config"; accounts.inApp without deletion code stays a medium 5.1.1(v) finding; privacy-manifest --propose builds NSPrivacyCollectedDataTypes from appPrivacy.types and check warns on an empty list; appPrivacy.types is authoritative in the App Privacy sheet (unlisted = not collected), ad / support / AR types default to not collected without tracking or ad SDKs; Play advertising ID from SDKs, the AD_ID permission, app-ads.txt or the flag, never from a Device ID alone; scan.ignore[].evidence and warnings for entries that match nothing; empty credentials template, placeholder values count as missing (check, doctor) 2026-10-13 05:39:09 +08:00
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12b01f065c desktop-release: architecture guard before signing (tauri build --no-sign, guard, then tauri bundle signs / notarizes): every Mach-O in the app must contain arm64, nothing Intel-only, Info.plist must not force Intel (LSRequiresNativeExecution false, LSArchitecturePriority x86_64 first); guard repeated on the signed app, the DMG and the updater bundle, recorded in evidence.json 2026-10-13 02:32:09 +08:00
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3952716ef8 desktop-release: never run the x86_64 slice on the build Mac (Rosetta makes macOS warn the owner that the app will not open in the next macOS); every Mach-O in the bundle checked with lipo (arm64 + x86_64), self-test and sidecar version run natively only; pitfall 34 2026-10-13 02:01:35 +08:00
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0b1451800c apple iap-submit: DEVELOPER_REJECTED IAP / subscription / group versions (left by a canceled submission) are submitted as they are, plan says 'add (developer rejected, re-submitted as is)', --new-version only for APPROVED / REJECTED, empty draft reused; fake ASC models cancel and re-add. play build / check: warn before Gradle when defaultConfig does not read -PversionCode / -PversionName, with the exact Groovy / Kotlin line (built with AGP 8.13); android.injected.version.code does not override bundleRelease; post-build versionCode mismatch is a hard stop. play-production-release plan: 'Do you want to restart your review?' dialog, Restart review is never-press. Pitfalls 31-33 2026-10-12 11:32:05 +08:00
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1724296e59 apple resubmit: REJECTED review submission items are marked resolved before the submit (PATCH reviewSubmissionItems resolved: true; the version item by default, IAP / subscription items with --resolve-iaps), plan table 'mark resolved' rows; on 409 'not ready yet' the items are re-read and a REJECTED item out of scope stops the run at once naming it and how to resolve it, backoff only when none is left; an empty READY_FOR_REVIEW draft is never canceled (409 'not in cancellable state'): left as is, no cancel command, apple status labels it harmless and treats the cancel 409 as such; fake ASC blocks submit on REJECTED items and refuses to cancel empty drafts. Pitfall 30 2026-10-12 10:45:05 +08:00
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0da5ee9d01 apple resubmit after a rejection: iap-submit reuses the open review submission (UNRESOLVED_ISSUES gets only missing items and is resubmitted, a draft is reused, one waiting for or in review means nothing is sent), never a second draft; 409 ITEM_PART_OF_ANOTHER_SUBMISSION names the other submission instead of the list-lag message, a draft the run created is canceled and the named one used; submit retried with backoff and heartbeat while Apple says not ready yet; new apple resubmit --build <n> (build by number, plan table, --yes); apple status lists UNRESOLVED_ISSUES items and the resubmit command. Pitfall 30 2026-10-12 10:34:12 +08:00
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c8213be2b6 ITMS-91064: NSPrivacyTracking and NSPrivacyTrackingDomains must agree in every privacy manifest (true needs domains, domains need true); check, scan and privacy-manifest fail on either mismatch with the exact ITMS text; App Privacy tracking no longer demands the app manifest's true: SDK manifests that declare tracking (Pods, frameworks, SwiftPM, Carthage, plugins, the built IPA) are info, known tracking SDKs info, else a warning; privacy-manifest --propose writes true only with appPrivacy.trackingDomains; apple upload checks every manifest in the IPA (XML or binary) before any network call, apple build after the export. Pitfall 29 2026-10-12 10:27:21 +08:00
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b7bfe89151 Play console steps without an API as agent plans: play-store-settings (App category; play listing cannot set it), play-app-content (every card in order, one owner batch) and its cards (privacy policy, ads, sign in details, advertising ID, government, financial, health), play-production-countries and play-production-release; IARC plan with the Terms of Use agreement, follow-ups (console.contentRating.details, products[].randomRewards, social) and the Summary's final Save; config play.category / countries / managedPublishing, console.appContent; check, validate, play status and play release reminders; inPageLoop helper and material checkbox clicks; App Privacy published signal; first IAPs via apple iap-submit --with-version. Pitfalls 27, 28 2026-10-12 10:16:34 +08:00
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dbd9f2973c play data-safety: PSL_SUPPORT_DATA_DELETION_BY_USER is the general 'can users request deletion?' question; a delete-account URL answers yes (with PSL_DATA_DELETION_URL), dataSafety.dataDeletion for apps without one; check flags a no next to a delete-account URL 2026-10-12 09:46:58 +08:00
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b5b8f2da9d play data-safety: PSL_SUPPORT_DATA_DELETION_BY_USER as Play's single choice (partialDeletion true | false | 'auto90'), drop the removed PSL_DATA_COLLECTION_USER_REQUEST_DELETE (deletionRequest deprecated, check notes it); ship Google's empty form (cli/data/play-data-safety-form.csv, exported 2026-10-12), take every Answer requirement from it and report pairs not in it (formPairIssues) in check, declarations and play data-safety. Pitfall 21 2026-10-12 09:34:12 +08:00
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dfc28c15f8 agent rules: first rule "Do it, don't ask" (agents-core and every adapter, README, store-pitfalls lead, first-release, declarations and console skills); the agent runs the real command after the dry run, the owner presses only final public or irreversible buttons and answers compliance facts in one batch; handoff text removed from skills; tests/do-it-dont-ask.test.ts. Pitfall 26 2026-10-12 09:28:45 +08:00
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fc524cd2d4 play build: find the Android SDK like Android Studio (ANDROID_HOME, ANDROID_SDK_ROOT, sdk.dir, default folder), pass it in the env, stop before Gradle when missing; doctor shows it. apple upload: size, per-part lines, 20 s heartbeat (api, altool, processing wait), per-part and per-call timeouts, --timeout exits 7 with the resume hint. Pitfall 25 2026-10-12 08:59:45 +08:00
CRT
366362d62b flow run: a declined confirmation stops the flow; --apply --yes confirms write steps
confirm() prints 'declined: <reason>' and exits 3 whenever the answer is no or nobody can answer (not a
terminal without --yes, serve without the owner's dialog), so no command reports success after declining.
flow run stops at such a step with 'step N declined: <reason>' (status declined), never ok. flow run
--apply --yes passes --yes to write steps only; --yes without --apply is refused. Pitfall 24.
2026-10-12 08:51:58 +08:00
CRT
5fbb9e63e3 build.prebuild and a Capacitor web-asset staleness guard for apple build / play build
apple build and play build run build.prebuild (or apple.prebuild / play.prebuild) first, once per flow run;
--no-prebuild skips it, --dry only prints it. A Capacitor project's copied public/index.html must then be newer
than the last source commit and <webDir>/index.html, else the build stops (--allow-stale-web overrides). check
warns when stale without a prebuild; the build output and dry plan show the web bundle's sha256 and mtime.
The Capacitor project is also found in a monorepo (apps/native etc.); several ask for play.build.dir /
apple.build.*. Pitfall 23.
2026-10-12 08:51:38 +08:00
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f694af80eb pitfall 22: AAB proto manifest field numbers 2026-10-12 08:46:03 +08:00
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720cb2a13a play images: same languages as play listing (drafts skipped unless --include-drafts); a language with no Play listing (404) is skipped with an info line, never fatal 2026-10-12 08:45:43 +08:00