- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
made; precedence env > named profile > project file > default profile; config `account`, "account" in the
project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and
"Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot,
config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it
- tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded
(replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci
- package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20
- bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help,
init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/
- install writes npx MCP commands when run with Node; bin/storebound falls back to Node
- docs: npx storebound init (Node 20+) or bunx storebound init
confirm() prints 'declined: <reason>' and exits 3 whenever the answer is no or nobody can answer (not a
terminal without --yes, serve without the owner's dialog), so no command reports success after declining.
flow run stops at such a step with 'step N declined: <reason>' (status declined), never ok. flow run
--apply --yes passes --yes to write steps only; --yes without --apply is refused. Pitfall 24.
apple build and play build run build.prebuild (or apple.prebuild / play.prebuild) first, once per flow run;
--no-prebuild skips it, --dry only prints it. A Capacitor project's copied public/index.html must then be newer
than the last source commit and <webDir>/index.html, else the build stops (--allow-stale-web overrides). check
warns when stale without a prebuild; the build output and dry plan show the web bundle's sha256 and mtime.
The Capacitor project is also found in a monorepo (apps/native etc.); several ask for play.build.dir /
apple.build.*. Pitfall 23.
A phone-only project aborted with 'no sevenInchScreenshots'. Play requires the 512 icon, the 1024x500 feature graphic and at least 2 screenshots (Play Console Help answer 9866151). play images uploads what exists and prints an info line for missing optional sets; play.tablets true makes missing tablet sets an error in shots render/check/gallery, validate and play images. Pitfall 19.
Google binds its session cookies to the device (Device Bound Session Credentials) and signs out
sessions whose cookies look stolen, which can sign the owner out of their real Chrome. The default is
now storebound's own profile per store; storebound starts Chrome itself (--user-data-dir,
--remote-debugging-port=0, no --enable-automation, navigator.webdriver false) and attaches over CDP.
--use-chrome-session google|apple is an explicit opt-in that warns. /signin/rejected is said plainly.
Root cause: the per-character font probes were inline spans side by side, so Chrome shaped f + i into the fi ligature across them and the lone i probe reported no glyph of ours. Each probe is now its own block. The Google Fonts text= subsets keep the GSUB ligatures; regression test with a real Montserrat text= subset.
--help / -h prints the command's usage and exits 0 before any config, render or network; unknown flags exit 2 with the usage (cli/data/flags.json from tools/gen-flags.ts). Command tables moved to cli/commands.ts; ads apple reachable again; shots render --scenes rejects unknown ids at once.
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
rating count, release / update dates, localized genre), coverage gaps (words of 2+
developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
popularity, only with credentials); 100-byte keyword field per locale as a diff,
--write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
demo-app listing files; tests on recorded Search API and mocked Ads answers