- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and
"Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot,
config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it
- tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded
(replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci
- package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20
- bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help,
init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/
- install writes npx MCP commands when run with Node; bin/storebound falls back to Node
- docs: npx storebound init (Node 20+) or bunx storebound init
apple build and play build run build.prebuild (or apple.prebuild / play.prebuild) first, once per flow run;
--no-prebuild skips it, --dry only prints it. A Capacitor project's copied public/index.html must then be newer
than the last source commit and <webDir>/index.html, else the build stops (--allow-stale-web overrides). check
warns when stale without a prebuild; the build output and dry plan show the web bundle's sha256 and mtime.
The Capacitor project is also found in a monorepo (apps/native etc.); several ask for play.build.dir /
apple.build.*. Pitfall 23.
Conflicts resolved for both sides:
- cli/lib/plist.ts, cli/lib/zip.ts: one implementation each. plist reads XML (text or
bytes, attributes tolerated) and binary plists; ads scan now reads bytes, so a binary
Info.plist works too. zip gains unzip() for the Play report exports on top of
zipEntries / zipRead.
- apple upload waits with testflight wait's loop (waitForBuild) instead of its own copy;
BUILD_DONE removed.
- config, credentials (profiles, keystore, ASC_VENDOR_NUMBER, now also a profile key),
command table, MCP tools, credentials template, README, CHANGELOG: union.
- MCP: --write stays forbidden; the three pull tools are the listed local-file exception
(LOCAL_WRITE_TOOLS), so scan --write remains unreachable.
- Adapters and API coverage tables regenerated.
- apple testflight wait --build N (progress, timeout, exit 0/1/7) and expire --keep N | --older-than D (dry run, asks)
- apple iap-submit: IAP / subscription / group versions into a review submission; first of a type only with the app
version (--with-version), --no-submit keeps the draft; read-only MCP plan
- apple listing pull, play listing pull (diff, --write), catalog pull (config proposal, never rewritten)
- whats-new --languages / check / apply: one file per language, agent or hook translation, per-store limits
- apple offer-codes, win-back, promoted, preorder; Play pre-registration as a guide (no API)
- apple cpp and apple events: list, create, upload, submit (asks)
- reports: Apple sales / finance, Play earnings / sales into .storebound/reports with summary and CSV
- triage: TestFlight crash / feedback and Play error reports grouped by signature, device, OS
- aso rank: iTunes Search API ranks and competitors, rate limited
- ads scan: AdAttributionKit / SKAdNetwork Info.plist and source checks
- tests against recorded, sanitized answers; skills, README, CHANGELOG
apple signing status|ensure: bundle id capabilities, a distribution certificate from a key made locally (kept in .storebound/signing, never printed), App Store profiles installed for Xcode; Developer ID 403 explained.
apple build / apple upload: xcodebuild archive + export with a generated ExportOptions.plist, next build number, App Store Connect API build upload (or altool), processing wait. Native, Capacitor, React Native, Flutter, Unity projects.
play build / play upload: Gradle bundleRelease with the upload key passed through the environment, next versionCode read back from the AAB, testing tracks only.
originality: offline Guideline 4.3 check (name, listing text, icon and screenshot perceptual hashes, project structure).
New skill build-and-sign; zero new dependencies.
- specs/: Apple's App Store Connect OpenAPI 4.5.1 and the Google discovery docs for androidpublisher v3 and
playdeveloperreporting v1beta1, pinned with URL, date and SHA-256 (specs/SOURCES.json)
- tools/gen-api.ts: one row per operation (cli/api/apple.gen.ts 1303, cli/api/play.gen.ts 170), a scan of which
operations the commands already call (cli/api/wrapped.gen.ts) and docs/api-coverage.md; CI checks freshness
- cli/api/client.ts + types.ts: generic URL / parameter building, retries with Retry-After, pagination, types derived
from the rows; auth reuses ascJwt and the Play service account
- cli/api/gate.ts: GET runs, writes dry unless --yes in a TTY, owner-only operations need the id typed, nothing
written under MCP or serve; MCP gets the read-only api_get
- storebound api list | coverage | apple|play <op|METHOD path>; skill store-api, README, CHANGELOG, tests
- API error bodies on one line (errorBody): Google and App Store Connect pretty-print errors, which hid
SERVICE_DISABLED from the Play account check (reported permission instead of api-disabled), broke tables
and turned serve's apps.list error into a JSON fragment
- apps list: failure says the reason and the fix (same words as apps check)
- newest App Store version by createdDate, iOS first (the API groups versions by platform); all versions
read so no platform is missed; per-app reads four at a time
- apps check (apple): team app count from meta.paging.total with a one-app read
- Play Money without units (prices under 1.00) read as 0.xx, not NaN (catalog diff, subscription diffs)
- health: App Store Connect 404 for perfPowerMetrics / diagnosticSignatures means no field data yet;
Play vitals behind a disabled Reporting API say so with the fix
- validate: gracRatingClassificationNumber optional, socialMediaAgeRestricted only when socialMedia is yes,
socialMedia unanswered is a warning
- tests with sanitized recorded responses (tests/store-real-shapes.test.ts)
apple ppo status | create --variant b[,c] | upload --variant b | start | stop: v2 experiments (platform IOS, traffic
proportion), one treatment per shots variant (max 3), a treatment localization per App Store locale, and the variant
renders synced into the treatment screenshot sets (shared MD5-idempotent set sync with apple screenshots, which no
longer creates sets on --dry). start / stop ask first and are not MCP tools; MCP: apple_ppo_status, apple_ppo_create,
apple_ppo_upload. Play experiments stay console-only (documented).
apple.iphoneMedium (off by default): iphone-medium size key, 1206 x 2622 (1179 x 2556 accepted), uploaded as
APP_IPHONE_61; rendered, checked, required and uploaded only when enabled. Apple's scaling rule documented in the config
and the store-screenshots skill.
Play Developer Reporting API v1beta1 (crashRateMetricSet / anrRateMetricSet DAILY queries in America/Los_Angeles,
user-perceived 28-day rates, worst device models, errorIssues:search) and App Store Connect perfPowerMetrics,
diagnostic signatures and TestFlight crash submissions. Thresholds 1.09 % crash / 0.47 % ANR / 8 % per device
(developer.android.com/topic/performance/vitals): over = blocker, from 80 % = warn, in validate too (--no-health).
Weekly Markdown report with week-over-week change in .storebound/health/. MCP: health (read-only), health_report.
Beta groups from apple.testflight.groups (created when missing, never changed), testers from a CSV in .storebound/
(masked in logs, confirmation before Apple emails invitations, --remove / --invite), What to Test per locale from the
App Store listing (whatToTest or whatsNew), Test Information and Beta App Review details, builds by exact number to
groups, Beta App Review submission behind --submit-review and a confirmation. Pure planners in cli/lib/testflight.ts,
shared CSV / table / JSON:API helpers. MCP: apple_testflight_status, _groups, _what_to_test, _info, _distribute
(internal groups only). Skill testflight.
- Tablet frames default to the 13" iPad screen (1032 x 1352 @2x below a 24 px bar) when apple.ipad is set
- shots.capture.cropTop takes a number or { phone, tablet }; default is the frame's bar share per device class
- capture warns when a cropped frame does not match the frame aspect
- apple screenshots uploads ipad13 as APP_IPAD_PRO_3GEN_129 only with apple.ipad; validate requires it then
- ios-sim: one warm-up launch after a cold boot (ios.warmupMs, default 8000) so the first frame is not blank