- app view: 12 tabs become 5 sections, each with a header (what it is for, the one next step from state
already read) and its sub views in a segmented control; 1-5 jump, Ctrl+Shift+[ ] cycle, Ctrl+K and the
context menu list sections and sub views; old tab ids, section and section/sub links all resolve
- Players > Game services (games only): both stores, one row per leaderboard / achievement with its
languages and each store's state, Game Center locale map, Play API-disabled state with the console plan
- games status --json: items, localeMap, playApiDisabled; inspect summary: games
- sidebar: apps grouped by attention / in progress / live / not on a store, one status line each, studio
filter, workspace as a footer icon row
- boot check opens places like a person (section, then sub view)
- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
made; precedence env > named profile > project file > default profile; config `account`, "account" in the
project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
rating count, release / update dates, localized genre), coverage gaps (words of 2+
developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
popularity, only with credentials); 100-byte keyword field per locale as a diff,
--write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
demo-app listing files; tests on recorded Search API and mocked Ads answers
Detects the stack (native iOS / Android, React Native, Expo, Capacitor, Cordova,
Flutter, Unity, Godot) and the SDKs from a maintained table with versions,
file:line and each vendor's disclosure page, then reports App Store and Google
Play rejection risks with guideline, evidence, fix, severity and skill: 2.1(a)
demo account and placeholder text, 5.1.1(v) account deletion, 4.8 login
services, 3.1.1 restore and outside payments, 3.1.2 subscription info, 5.1.2(i)
ATT, purpose strings, privacy link, privacy manifest, 2.3.10, 2.3.7, 2.3.8, 4.2
web wrappers, 2.5.1, 2.5.5, ATS, export compliance, 1.3 kids ads, review
prompts, privacy labels vs SDKs; Play target SDK 36, delete-account URL, App
access, foreground services, exact alarms, QUERY_ALL_PACKAGES, SMS / call log,
com.example package name.
Proposes Data safety / App Privacy / ATT / privacy manifest answers (detected
file:line or ask owner) as a diff against the config; --write adds only the
detected ones. scan.ignore records owner-accepted findings. MCP tool scan
(read-only), validate includes open findings, desktop Checks tab shows them.
Fixtures for iOS, Android, Capacitor, Unity, Flutter, clean and teaser.
The signed release showed only its background colour and never started the sidecar. Tauri's freezePrototype
freezes Object.prototype before the bundle runs; d3-color and d3-format (under the visx charts) assign
`constructor` / `toString` on plain objects while loading, which throws on a frozen prototype, so the bundle
stopped before React drew anything. The saved state was not the cause.
- build/freeze-safe.ts: Vite plugin that rewrites those assignments in dependencies into a helper that defines
the property when the frozen prototype would refuse it
- error boundaries for the window, each screen and each app tab (Copy details, Reload, Reset saved state with a
backup); public/boot.js shows the same panel when the bundle fails or the window stays empty
- logs/host.log (start, saved state, sidecar start/stop, panics) and logs/webview.log (log_webview), rotated,
home as ~, keys, tokens and e-mail addresses replaced
- state.json `version` 2 with an explicit 1 -> 2 migration (original kept as state.json.v1.bak), per-entry
tolerant parsing, partial settings keep their fields, unreadable files kept aside
- folders that are gone: "Folder not found" with Locate... (project_locate) / Remove; portfolio reads skip them
- tools/desktop-boot-check.ts: the built window with the release CSP and the frozen prototype, a mocked host from
the state fixtures (empty, D1 with folders gone, D3) and the real sidecar, through every screen; in bun run ci,
the Forgejo CI workflow and the macOS release
Desktop icons move from lucide to Phosphor (@phosphor-icons/react, per-icon imports, regular weight; fill for the
active nav item, notices and rating stars). The site's icons and the fixture art use Phosphor's own files from
@phosphor-icons/core. App Store and Google Play are shown with their marks from simple-icons (CC0 data), vendored
unchanged by tools/site-icons.ts and rendered as a mask in the neutral text colour next to the store's name; the
trademark note is in docs/desktop.md and the site footer. lucide-react and lucide-static removed. The
no-hand-written-SVG guard allows only the vendored files (byte-equal to their packages) and per-icon Phosphor
imports. Site stylesheet ?v= bumped.
- desktop: Growth chart, Health and portfolio sparklines and the rollout bar drawn with visx (responsive width,
crosshair tooltip with real values, arrow keys, theme tokens, no animation); icons from lucide-react behind the
existing Icon names; empty states are lucide icons on token tiles; store marks are generic lucide icons; stars are
lucide; the brand mark moves to ui/brand.tsx as the one allowed inline SVG
- fixtures: app icons and store art stand-ins are PNGs rendered by tools/fixture-art.ts (lucide on gradients)
- site: icons are lucide's own files in site/img/icons (tools/site-icons.ts, with the ISC licence) shown as CSS masks;
the journey diagram is rendered from docs/diagrams/journey.mmd by tools/diagrams.ts (Mermaid CLI), with a tall
variant for phones
- tests/no-handmade-svg.test.ts fails on new inline SVG drawing in apps/desktop/src and site/*.html
- desktop bundle: 598.7 -> 695.5 kB minified, 174.6 -> 206.0 kB gzip