Web capture runs frames in parallel browser contexts (default from the CPU count, lower for GPU-heavy capture),
logs n/total + ETA and goto / waitFor / eval / delay / screenshot per frame, writes .storebound/capture-report.json
with the slowest frames and steps. shots.capture.session 'per-language' boots the app once per language and device
and switches shots via pushState / popstate (navigate 'spa') or goto (navigate 'reload'), falling back to a fresh
page when a precondition fails. .storebound/capture-cache.json skips frames with unchanged inputs; --only-missing,
--force. shots render renders with --concurrency pages and async ffmpeg.
- Tablet frames default to the 13" iPad screen (1032 x 1352 @2x below a 24 px bar) when apple.ipad is set
- shots.capture.cropTop takes a number or { phone, tablet }; default is the frame's bar share per device class
- capture warns when a cropped frame does not match the frame aspect
- apple screenshots uploads ipad13 as APP_IPAD_PRO_3GEN_129 only with apple.ipad; validate requires it then
- ios-sim: one warm-up launch after a cold boot (ios.warmupMs, default 8000) so the first frame is not blank
simctl / adb / ffmpeg argv builders in devices.ts; capture.ts runs them with
per-shot progress, --dry, clear errors when xcrun / adb / ffmpeg are missing,
status bar restore, and shuts down only a simulator it booted (--keep-booted).
Salvaged from wip/shots-pipeline. Pure modules (spec, devices, report, video,
check), variant support in render / lib, 13" iPad size and 3:4 template layout.
Not all of it is wired into the CLI yet.