A phone-only project aborted with 'no sevenInchScreenshots'. Play requires the 512 icon, the 1024x500 feature graphic and at least 2 screenshots (Play Console Help answer 9866151). play images uploads what exists and prints an info line for missing optional sets; play.tablets true makes missing tablet sets an error in shots render/check/gallery, validate and play images. Pitfall 19.
Google binds its session cookies to the device (Device Bound Session Credentials) and signs out
sessions whose cookies look stolen, which can sign the owner out of their real Chrome. The default is
now storebound's own profile per store; storebound starts Chrome itself (--user-data-dir,
--remote-debugging-port=0, no --enable-automation, navigator.webdriver false) and attaches over CDP.
--use-chrome-session google|apple is an explicit opt-in that warns. /signin/rejected is said plainly.
Google's account widget and cookie rotation frames (accounts.google.com /
ogs.google.com) on a signed-in Play Console no longer count as a sign-in
page. Each detection logs its rule and URL; heartbeats name the page; a
copied Chrome session that lands on a sign-in URL is said plainly; the
sign-in wait gets a watchdog dump, and --debug-dump up to 3 dumps.
Fixtures and tests for the chooser and home with the widget frames and a
top-level accounts.google.com page; pitfall 16.
A real run (sanitized debug dump) showed why the walk stopped after Next:
the data types step is the same "Data Collection" dialog (URL unchanged),
and each checkbox's accessible name is its label run together with its
help text ("NameIncluding first or last name"). Some labels also differ
from Apple's help page ("Purchases", "Other Data").
- labelNames: the exact name, then the label as a prefix that ends where
the help text starts (no lowercase letter follows), so "Name" never
matches "Phone Number...", "Head" never "Health...", "Contact" never
"Contacts...". Used for the data types and the purposes.
TYPE_ALIASES maps Purchase History / Other Data Types to the console's
labels.
- Dialog per step: a section's dialog is also found as the one visible
dialog with a heading of that name.
- Every click and check is bounded (ACTION_MS, 10 s; the scan test now
also rejects clicks without a timeout).
- The flow fixture mirrors the real dialog's structure (dialog/h2 title,
group h3s, input name = Apple's enum, <label> with label + help <p>s,
Save disabled until a type is ticked); no data from the dump. A test
checks every Apple type matches exactly one real-style checkbox.
- Pitfall 15.
Publish is still never clicked; unknown steps still get the watchdog dump.
With the copied Chrome profile, `console fill play-app-record` stopped with
"no developer account named "<name>" (play.developerAccount) on the
chooser" although the name was there: the real "Choose developer account"
rows are not plain /developers/<id> text links (nested spans, icon-font
glyphs, role=button rows with the id in a data attribute, an avatar row
whose id only its click reveals).
- readChooser: every visible clickable row in the page content (header
and navigation left out); the name is the first visible line (icon
fonts, images and aria-hidden parts skipped); the id comes from
/developers/<id> in any attribute, else a data-*id attribute, else ''
(the row is then opened through the account-switch gate and the id is
read from the URL). "Create a new developer account" is not an account.
- matchAccount: exact spelling, then spaces and case aside (Turkish I/ı
folded), then a unique prefix. A case pair (ACME / Acme) needs the
exact spelling; otherwise it stops and lists both with their ids.
- One developer account: picked (a different play.developerAccount is
said). Not found: every visible account is listed with its id.
- The resolved developerId is remembered as before.
Fixtures play-chooser-real.html (the owner's chooser shape, placeholder
names) and play-chooser-one.html; tests for exact, case pair, prefix,
single account and not found.
A real `console fill apple-app-privacy` clicked Next onto a console page
the engine did not recognise and logged nothing for 8 hours.
- Step watchdog: after a click, or while the form is expected, no known
page within --step-timeout seconds (default 30) -> "the page after
"Next" is not a page storebound knows ... Buttons there: ...", a debug
dump, and the manual steps. It keeps watching, but 20 min without
progress closes the window and exits 1.
- A heartbeat line every minute while waiting (also during sign-in); the
final review wait is bounded (2 h) with a reminder every 10 min.
- Debug dump (cli/console/debug.ts) in .storebound/console-debug/
<form>-<time>/: page.json (URL without query, headings, dialogs, every
visible control with role and name), page.html (rebuilt from a clone:
no scripts, values, hidden inputs or non-whitelisted attributes) and a
small screenshot. Emails, phone numbers and the header / account area
are replaced; cookies, storage and tokens are never read.
--debug-dump writes one at every step for bug reports.
- Guardrail tests: an unknown-page fixture (dump sanitized, bounded exit)
and a scan of cli/console for while loops without a deadline and
Playwright waits without a timeout (one waitForLoadState fixed).
- Pitfall 14 (docs/pitfalls.md, store-pitfalls skill); the
console-autofill skill says how to send a dump.
Play content rating (IARC): storebound now clicks Save draft, then Next,
on each page, like App Privacy's draft saves. Google keeps one draft per
app and IARC gets nothing before Submit, which stays the owner's click.
FORM_BUTTONS, the flow gate (AUTO_DRAFT_SAVE), the console-autofill
skill and the guardrail test are updated; the test answers the open
questions as the owner and checks that Submit on the Summary is never
clicked.
App Privacy stopped at "now click Get Started yourself" and every page
asked the owner to click Next. The owner should not click what
storebound can safely do.
- Every button of every console form is classified (navigation,
draft-save, final-submit) in FORM_BUTTONS (cli/lib/console-forms.ts),
citing Apple's and Google's help pages. A scoped flow gate
(flowAllowed) lets navigation through; the generic click gate stays
absolute for field clicks.
- App Privacy: Get Started, Edit next to Data Types (never the Privacy
Policy Edit), each data type / "Set Up <type>", Next, and the Save
inside the questionnaire dialogs (a draft: Apple publishes only after
Publish, per "Manage app privacy"). Each type's dialog may be one page
or purposes > Next > linked > Next > tracking > Save. It ends with
"review the summary, then press Publish yourself". Publish is never
clicked.
- Play content rating and target audience: Next by itself. Save draft,
Submit, the final Save, Create and Create app stay the owner's.
- An uncertain answer stops the walk on its page (outlined, "answer
needed on ...") until the owner has set it; then it goes on.
Fixture apple-app-privacy-flow.html (first time, ?existing=1, decoys);
tests/console-flow.test.ts with the guardrail that no log line asks the
owner to click a navigation control.
`console fill apple-app-privacy` without apple.appId stopped at "the app
in the list" with "more than one app matches: X | X" for an account with
one app: the Apps grid names each app twice (the icon link's aria-label
and the title link), both opening the same /apps/<id>/... page.
- pickApp tells hits apart by the app they open (/apps/<id>, else the
link target), not by name. Two apps of one name with different targets
still stop and are listed.
- Without apple.appId, but with App Store Connect API credentials, the
app id is looked up from apple.bundleId (GET /v1/apps?filter[bundleId],
as `apple status` does), cached in .storebound/console-app-ids.json, and
App Privacy opens by deep link. Without credentials, or when the lookup
fails, the Apps list by name is used, and the log says so.
Fixture asc-apps-card.html (a card with the name in the title and an
aria-label); tests for both paths.
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
rating count, release / update dates, localized genre), coverage gaps (words of 2+
developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
popularity, only with credentials); 100-byte keyword field per locale as a diff,
--write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
demo-app listing files; tests on recorded Search API and mocked Ads answers
Web capture runs frames in parallel browser contexts (default from the CPU count, lower for GPU-heavy capture),
logs n/total + ETA and goto / waitFor / eval / delay / screenshot per frame, writes .storebound/capture-report.json
with the slowest frames and steps. shots.capture.session 'per-language' boots the app once per language and device
and switches shots via pushState / popstate (navigate 'spa') or goto (navigate 'reload'), falling back to a fresh
page when a precondition fails. .storebound/capture-cache.json skips frames with unchanged inputs; --only-missing,
--force. shots render renders with --concurrency pages and async ffmpeg.
Lilita One lacks most of Latin Extended-A (Turkish s-cedilla, g-breve, dotted I ...), so Turkish titles were drawn
with a silent browser fallback while shots check passed. shots fonts now reads the cmap of every face (pure TS,
TTF/OTF/WOFF/WOFF2), adds a Noto fallback per missing character or fails with language + characters; render
measures which face drew each character (CDP probes) and records it in report.json; check errors on fallbacks the
config did not choose (shots.fonts.fallback) and on system-font glyphs. Default game title font: Paytone One.
Navigation after sign-in (navPlan + navigate): App Store Connect Apps > + > New App
(EN/TR), App Privacy by /apps/<appId>/distribution/privacy or the app list, Play app
list by package name > Policy and programs > App content > Start / Manage. Every
navigation click goes through navClick: the click gate stays absolute, only a link
named exactly Start / Manage / Başla / Yönet passes. Each step is logged; a step not
found in time or two matching apps -> the printed steps and wait (no crash).
The TR gate now refuses "uygula" (apply) but not "uygulama" (app).
Browser (cli/console/session.ts): attach to a Chrome with remote debugging (--cdp or
DevToolsActivePort), else on macOS a temporary profile with only Local State and the
profile's Cookies filtered to the console hosts, opened in real Chrome and deleted at
the end, else storebound's own profile (--fresh-profile). Cookies are never printed.
Desktop: fresh_profile option, the dialog says it uses the Chrome sign-in.
Tests: navigation fixtures (ASC EN/TR, Play list, App content, missing step,
duplicates, deny-listed decoys), session file selection, host filter, cleanup, and a
real-Chrome copy-mode test on a throwaway profile and a local site.
Conflict in cli/lib/config.ts (play section): kept play.build from main and the new targetAges, accountType, accountCreated and billingPrograms. Adapters and API tables regenerated (unchanged).
Conflicts resolved for both sides:
- cli/lib/plist.ts, cli/lib/zip.ts: one implementation each. plist reads XML (text or
bytes, attributes tolerated) and binary plists; ads scan now reads bytes, so a binary
Info.plist works too. zip gains unzip() for the Play report exports on top of
zipEntries / zipRead.
- apple upload waits with testflight wait's loop (waitForBuild) instead of its own copy;
BUILD_DONE removed.
- config, credentials (profiles, keystore, ASC_VENDOR_NUMBER, now also a profile key),
command table, MCP tools, credentials template, README, CHANGELOG: union.
- MCP: --write stays forbidden; the three pull tools are the listed local-file exception
(LOCAL_WRITE_TOOLS), so scan --write remains unreachable.
- Adapters and API coverage tables regenerated.
Play rules verified against the live Policy Center / Play Console Help pages
(checked 2026-10-11, cited in cli/lib/scan/play-rules.ts): restricted
permissions and their declarations (background location, photo / video, All
files access, AccessibilityService, REQUEST_INSTALL_PACKAGES, Health Connect,
full-screen intent, VpnService), prominent disclosure and the in-app privacy
policy, Data safety vs SDK disclosures, Families (certified ad SDKs, AD_ID,
location), AD_ID on targetSdk 33+, 16 KB page sizes (Unity, React Native, NDK,
AGP, prebuilt .so), testing for new personal accounts, Play metadata, ads at
launch, payments outside Play Billing, impersonation. Detection reads manifest
components, accessibility configs, strings.xml, native toolchain versions and a
local build's merged manifest. New fixtures and tests; README table per store.
- apple testflight wait --build N (progress, timeout, exit 0/1/7) and expire --keep N | --older-than D (dry run, asks)
- apple iap-submit: IAP / subscription / group versions into a review submission; first of a type only with the app
version (--with-version), --no-submit keeps the draft; read-only MCP plan
- apple listing pull, play listing pull (diff, --write), catalog pull (config proposal, never rewritten)
- whats-new --languages / check / apply: one file per language, agent or hook translation, per-store limits
- apple offer-codes, win-back, promoted, preorder; Play pre-registration as a guide (no API)
- apple cpp and apple events: list, create, upload, submit (asks)
- reports: Apple sales / finance, Play earnings / sales into .storebound/reports with summary and CSV
- triage: TestFlight crash / feedback and Play error reports grouped by signature, device, OS
- aso rank: iTunes Search API ranks and competitors, rate limited
- ads scan: AdAttributionKit / SKAdNetwork Info.plist and source checks
- tests against recorded, sanitized answers; skills, README, CHANGELOG
apple signing status|ensure: bundle id capabilities, a distribution certificate from a key made locally (kept in .storebound/signing, never printed), App Store profiles installed for Xcode; Developer ID 403 explained.
apple build / apple upload: xcodebuild archive + export with a generated ExportOptions.plist, next build number, App Store Connect API build upload (or altool), processing wait. Native, Capacitor, React Native, Flutter, Unity projects.
play build / play upload: Gradle bundleRelease with the upload key passed through the environment, next versionCode read back from the AAB, testing tracks only.
originality: offline Guideline 4.3 check (name, listing text, icon and screenshot perceptual hashes, project structure).
New skill build-and-sign; zero new dependencies.
- specs/: Apple's App Store Connect OpenAPI 4.5.1 and the Google discovery docs for androidpublisher v3 and
playdeveloperreporting v1beta1, pinned with URL, date and SHA-256 (specs/SOURCES.json)
- tools/gen-api.ts: one row per operation (cli/api/apple.gen.ts 1303, cli/api/play.gen.ts 170), a scan of which
operations the commands already call (cli/api/wrapped.gen.ts) and docs/api-coverage.md; CI checks freshness
- cli/api/client.ts + types.ts: generic URL / parameter building, retries with Retry-After, pagination, types derived
from the rows; auth reuses ascJwt and the Play service account
- cli/api/gate.ts: GET runs, writes dry unless --yes in a TTY, owner-only operations need the id typed, nothing
written under MCP or serve; MCP gets the read-only api_get
- storebound api list | coverage | apple|play <op|METHOD path>; skill store-api, README, CHANGELOG, tests