- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
made; precedence env > named profile > project file > default profile; config `account`, "account" in the
project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
Conflicts resolved for both sides:
- cli/lib/plist.ts, cli/lib/zip.ts: one implementation each. plist reads XML (text or
bytes, attributes tolerated) and binary plists; ads scan now reads bytes, so a binary
Info.plist works too. zip gains unzip() for the Play report exports on top of
zipEntries / zipRead.
- apple upload waits with testflight wait's loop (waitForBuild) instead of its own copy;
BUILD_DONE removed.
- config, credentials (profiles, keystore, ASC_VENDOR_NUMBER, now also a profile key),
command table, MCP tools, credentials template, README, CHANGELOG: union.
- MCP: --write stays forbidden; the three pull tools are the listed local-file exception
(LOCAL_WRITE_TOOLS), so scan --write remains unreachable.
- Adapters and API coverage tables regenerated.
- apple testflight wait --build N (progress, timeout, exit 0/1/7) and expire --keep N | --older-than D (dry run, asks)
- apple iap-submit: IAP / subscription / group versions into a review submission; first of a type only with the app
version (--with-version), --no-submit keeps the draft; read-only MCP plan
- apple listing pull, play listing pull (diff, --write), catalog pull (config proposal, never rewritten)
- whats-new --languages / check / apply: one file per language, agent or hook translation, per-store limits
- apple offer-codes, win-back, promoted, preorder; Play pre-registration as a guide (no API)
- apple cpp and apple events: list, create, upload, submit (asks)
- reports: Apple sales / finance, Play earnings / sales into .storebound/reports with summary and CSV
- triage: TestFlight crash / feedback and Play error reports grouped by signature, device, OS
- aso rank: iTunes Search API ranks and competitors, rate limited
- ads scan: AdAttributionKit / SKAdNetwork Info.plist and source checks
- tests against recorded, sanitized answers; skills, README, CHANGELOG
apple signing status|ensure: bundle id capabilities, a distribution certificate from a key made locally (kept in .storebound/signing, never printed), App Store profiles installed for Xcode; Developer ID 403 explained.
apple build / apple upload: xcodebuild archive + export with a generated ExportOptions.plist, next build number, App Store Connect API build upload (or altool), processing wait. Native, Capacitor, React Native, Flutter, Unity projects.
play build / play upload: Gradle bundleRelease with the upload key passed through the environment, next versionCode read back from the AAB, testing tracks only.
originality: offline Guideline 4.3 check (name, listing text, icon and screenshot perceptual hashes, project structure).
New skill build-and-sign; zero new dependencies.
- storebound.workspace.json: app folders (globs), studios with accounts by credential profile, ignore list, the
desktop's pairing overrides; ws init | list | status | check | validate | run | apps import | desktop export/import
- credential profiles in ~/.storebound/credentials/<profile>.json or env, --account <profile> on any command
- release status / release plan <version>, table or --json; MCP workspace_list, workspace_status, release_status,
release_plan (read-only)
- pairing rules (cli/lib/identity.ts), release lanes (cli/lib/train.ts) and the per-app status read
(cli/lib/app-status.ts) shared with the desktop instead of copied
- tests with sanitized fixtures, README, skills, CHANGELOG