- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
made; precedence env > named profile > project file > default profile; config `account`, "account" in the
project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and
"Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot,
config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it
- tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded
(replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci
- package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20
- bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help,
init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/
- install writes npx MCP commands when run with Node; bin/storebound falls back to Node
- docs: npx storebound init (Node 20+) or bunx storebound init
README is a short front page (about 120 lines) with one real visual per section; every former section moved
unchanged into docs/*.md with a docs/README.md index (journey, rejections, getting-started, commands, growth,
studios, store-art, listing-languages, api, skills, mcp, safety, faq, project). The site tells the same story on one
page: the teaser in the hero, real CLI output as text, the desktop app as a section with light/dark captures of eight
screens and the per-system downloads (desktop/latest.json); /desktop/ redirects to /#download. New capture tools:
tools/site-desktop-shots.ts (fixture-mode desktop frames) and tools/site-term-shots.ts (real CLI output as text and
WebP). tests/docs-links.test.ts checks README, docs and site links resolve.
App Privacy stopped at "now click Get Started yourself" and every page
asked the owner to click Next. The owner should not click what
storebound can safely do.
- Every button of every console form is classified (navigation,
draft-save, final-submit) in FORM_BUTTONS (cli/lib/console-forms.ts),
citing Apple's and Google's help pages. A scoped flow gate
(flowAllowed) lets navigation through; the generic click gate stays
absolute for field clicks.
- App Privacy: Get Started, Edit next to Data Types (never the Privacy
Policy Edit), each data type / "Set Up <type>", Next, and the Save
inside the questionnaire dialogs (a draft: Apple publishes only after
Publish, per "Manage app privacy"). Each type's dialog may be one page
or purposes > Next > linked > Next > tracking > Save. It ends with
"review the summary, then press Publish yourself". Publish is never
clicked.
- Play content rating and target audience: Next by itself. Save draft,
Submit, the final Save, Create and Create app stay the owner's.
- An uncertain answer stops the walk on its page (outlined, "answer
needed on ...") until the owner has set it; then it goes on.
Fixture apple-app-privacy-flow.html (first time, ?existing=1, decoys);
tests/console-flow.test.ts with the guardrail that no log line asks the
owner to click a navigation control.
The two "session cookie survives closing and relaunching storebound's own
profile" tests failed with Playwright's headless shell, which ignores
--restore-last-session. They now live in tests/console-persist.test.ts
and launch the same browser kind console fill uses for its profile (the
resolver's "visible" kind: Google Chrome, else the full Chromium; headless
here, so no window). They skip with the reason only when neither is
installed. All other browser tests keep the fast headless shell. The file
is HEAVY in tools/ci-plan.ts, so it never shares a shard with another
browser suite.
Root cause: the per-character font probes were inline spans side by side, so Chrome shaped f + i into the fi ligature across them and the lone i probe reported no glyph of ours. Each probe is now its own block. The Google Fonts text= subsets keep the GSUB ligatures; regression test with a real Montserrat text= subset.
--help / -h prints the command's usage and exits 0 before any config, render or network; unknown flags exit 2 with the usage (cli/data/flags.json from tools/gen-flags.ts). Command tables moved to cli/commands.ts; ads apple reachable again; shots render --scenes rejects unknown ids at once.
Nine scenes of 6-7 s, one slow camera move each, soft dissolves, one plain-English caption per scene at the top
(on screen at least 4 s): the stores' to-do list and one rejection mail, `init` in an empty folder, the agent prompt
and `release plan` (25 steps), store text and renders in 7 sizes x 4 languages, `play products --dry` and
`catalog diff`, the scan's declarations proposal with the ask-owner line, three findings with plain reasons turning
green, the desktop release timeline and Store readiness "No blockers", Submit and the end card.
Every CLI line is real output: tests/teaser.test.ts runs each command (store answers from
tests/helpers/teaser-store-mock.ts, preloaded through bunfig.toml, never the network) and checks scene lengths,
caption holds, the 55-65 s total and 16:9 only. The vertical output is gone; the web version targets 4.5 MB.
Calmer music (D major pads, soft pluck, bells on scene changes). desktop.ts adds the Store readiness frame.
New cut on the approved storyboard (33.75 s, every cut on the 128 BPM beat): rejection mails in a generic inbox,
storebound scan typed on black with its real output (tests/fixtures/scan/teaser), the re-scan of the fixed copy
(new fixture teaser-fixed) flipping five reds to green, 200 store screenshots, 764 Data safety answers, the desktop
app's Portfolio, release timeline (rollout to 20%) and Checks tab, then the Submit card and the logo.
60 fps capture blended to 30 fps for motion blur, whip / mask / zoom transitions, sound design on every cut,
a 1280x720 web version. tests/teaser.test.ts checks the scan text, beat grid, caption length and holds.
- specs/: Apple's App Store Connect OpenAPI 4.5.1 and the Google discovery docs for androidpublisher v3 and
playdeveloperreporting v1beta1, pinned with URL, date and SHA-256 (specs/SOURCES.json)
- tools/gen-api.ts: one row per operation (cli/api/apple.gen.ts 1303, cli/api/play.gen.ts 170), a scan of which
operations the commands already call (cli/api/wrapped.gen.ts) and docs/api-coverage.md; CI checks freshness
- cli/api/client.ts + types.ts: generic URL / parameter building, retries with Retry-After, pagination, types derived
from the rows; auth reuses ascJwt and the Play service account
- cli/api/gate.ts: GET runs, writes dry unless --yes in a TTY, owner-only operations need the id typed, nothing
written under MCP or serve; MCP gets the read-only api_get
- storebound api list | coverage | apple|play <op|METHOD path>; skill store-api, README, CHANGELOG, tests
Detects the stack (native iOS / Android, React Native, Expo, Capacitor, Cordova,
Flutter, Unity, Godot) and the SDKs from a maintained table with versions,
file:line and each vendor's disclosure page, then reports App Store and Google
Play rejection risks with guideline, evidence, fix, severity and skill: 2.1(a)
demo account and placeholder text, 5.1.1(v) account deletion, 4.8 login
services, 3.1.1 restore and outside payments, 3.1.2 subscription info, 5.1.2(i)
ATT, purpose strings, privacy link, privacy manifest, 2.3.10, 2.3.7, 2.3.8, 4.2
web wrappers, 2.5.1, 2.5.5, ATS, export compliance, 1.3 kids ads, review
prompts, privacy labels vs SDKs; Play target SDK 36, delete-account URL, App
access, foreground services, exact alarms, QUERY_ALL_PACKAGES, SMS / call log,
com.example package name.
Proposes Data safety / App Privacy / ATT / privacy manifest answers (detected
file:line or ask owner) as a diff against the config; --write adds only the
detected ones. scan.ignore records owner-accepted findings. MCP tool scan
(read-only), validate includes open findings, desktop Checks tab shows them.
Fixtures for iOS, Android, Capacitor, Unity, Flutter, clean and teaser.
- The mouse cursor and the blocker-list icons are Phosphor files (media/teaser/icons, copied unchanged by
tools/site-icons.ts) shown as CSS masks; no hand-written SVG left in media/teaser.
- The no-handmade-svg guard now covers media/teaser: no inline SVG, every referenced icon is a vendored Phosphor file,
byte-equal to the package.
- New 6-bar desktop scene before the Submit card: real frames of apps/desktop in fixture mode (media/teaser/desktop.ts,
captured headlessly) in a CSS window: portfolio across studios, the release track of both stores, the Growth chart
with its tooltip, the Cmd+K palette, a price-sheet dry-run diff, the confirm dialog, and Submit for review left to
the console. Music and timeline follow (26 bars, 48.75 s).
- End card: "Desktop app for macOS, Windows, Linux".
- site/img/teaser.mp4 (1280x720 H.264, about 3 MB) and its poster re-rendered; ?v= bumped, captions say 49 s.
The signed release showed only its background colour and never started the sidecar. Tauri's freezePrototype
freezes Object.prototype before the bundle runs; d3-color and d3-format (under the visx charts) assign
`constructor` / `toString` on plain objects while loading, which throws on a frozen prototype, so the bundle
stopped before React drew anything. The saved state was not the cause.
- build/freeze-safe.ts: Vite plugin that rewrites those assignments in dependencies into a helper that defines
the property when the frozen prototype would refuse it
- error boundaries for the window, each screen and each app tab (Copy details, Reload, Reset saved state with a
backup); public/boot.js shows the same panel when the bundle fails or the window stays empty
- logs/host.log (start, saved state, sidecar start/stop, panics) and logs/webview.log (log_webview), rotated,
home as ~, keys, tokens and e-mail addresses replaced
- state.json `version` 2 with an explicit 1 -> 2 migration (original kept as state.json.v1.bak), per-entry
tolerant parsing, partial settings keep their fields, unreadable files kept aside
- folders that are gone: "Folder not found" with Locate... (project_locate) / Remove; portfolio reads skip them
- tools/desktop-boot-check.ts: the built window with the release CSP and the frozen prototype, a mocked host from
the state fixtures (empty, D1 with folders gone, D3) and the real sidecar, through every screen; in bun run ci,
the Forgejo CI workflow and the macOS release
Desktop icons move from lucide to Phosphor (@phosphor-icons/react, per-icon imports, regular weight; fill for the
active nav item, notices and rating stars). The site's icons and the fixture art use Phosphor's own files from
@phosphor-icons/core. App Store and Google Play are shown with their marks from simple-icons (CC0 data), vendored
unchanged by tools/site-icons.ts and rendered as a mask in the neutral text colour next to the store's name; the
trademark note is in docs/desktop.md and the site footer. lucide-react and lucide-static removed. The
no-hand-written-SVG guard allows only the vendored files (byte-equal to their packages) and per-icon Phosphor
imports. Site stylesheet ?v= bumped.
- desktop: Growth chart, Health and portfolio sparklines and the rollout bar drawn with visx (responsive width,
crosshair tooltip with real values, arrow keys, theme tokens, no animation); icons from lucide-react behind the
existing Icon names; empty states are lucide icons on token tiles; store marks are generic lucide icons; stars are
lucide; the brand mark moves to ui/brand.tsx as the one allowed inline SVG
- fixtures: app icons and store art stand-ins are PNGs rendered by tools/fixture-art.ts (lucide on gradients)
- site: icons are lucide's own files in site/img/icons (tools/site-icons.ts, with the ISC licence) shown as CSS masks;
the journey diagram is rendered from docs/diagrams/journey.mmd by tools/diagrams.ts (Mermaid CLI), with a tall
variant for phones
- tests/no-handmade-svg.test.ts fails on new inline SVG drawing in apps/desktop/src and site/*.html
- desktop bundle: 598.7 -> 695.5 kB minified, 174.6 -> 206.0 kB gzip
- Rust host: spawns storebound serve --stdio with fixed args, hands over a per-session secret,
mints confirm tokens only after a native dialog showing the summary and the dry run
- every app command re-checks window label and page origin; one capability (main window, app
commands + event listen only, no plugin API in the webview); strict CSP; tests/security.rs pins it
- store keys picked in native dialogs, kept in the OS keychain, passed per call in memory only
- plugins: shell (Rust only), single-instance, deep-link storebound://, window-state, opener,
dialog, notification, updater (placeholder endpoint and key until signing), process
- app-centric UI: Portfolio, App (Releases, Catalog, Listings, Health, Reviews, TestFlight),
App folders, Accounts, Dependencies, Settings; light / dark with the storebound.dev tokens,
reduced motion, home folder shown as ~
- macOS menu: Cmd+Q quits, Edit menu, Window menu keeps the main window; Linux DMABUF fix
- Bun workspace (npm files unchanged), ci runs desktop typecheck, build, cargo test and clippy;
scrub covers home paths; docs/desktop.md (protocol, safety, dependency sources and licenses)
Owner-only steps in docs/agents-core.md now include Beta App Review, tester invitations, review replies, price changes
and store experiments; personal data stays in .storebound/. README: live-game journey row, TestFlight and After launch
command tables, four new skills, MCP 2026-07-28, unverified list. SECURITY: new endpoints.
- tools/gen-adapters.ts writes the Claude Code plugin + .mcp.json, Codex plugin, Gemini CLI
extension + GEMINI.md, AGENTS.md, Copilot instructions and a Cursor rule from skills/ and
docs/agents-core.md; --check fails on stale files
- tests for adapters, MCP tools and JSON-RPC, validate rules, ASO, release notes, privacy
manifest, release helpers, install merging, scrub
- bun run ci: adapters check, tests, typecheck, secrets / personal data scrub
- 0.2.0