- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
made; precedence env > named profile > project file > default profile; config `account`, "account" in the
project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
- cli/lib/rt.ts: the runtime layer on node: modules (spawn / spawnSync with Bun's defaults, exit codes and
"Executable not found", which with PATHEXT, sleep, serve, Glob, hasher, gunzip, stdin, SQLite, packageRoot,
config imports with a type-stripping fallback for Node 20); every Bun.* use in cli/ goes through it
- tools/gen-embedded.ts -> cli/lib/embedded.ts: templates/, cli/shots/*.html and Play's Data safety form embedded
(replaces Bun text imports; the bundle and the compiled sidecar carry them), checked fresh by bun run ci
- package.json: bin dist/storebound.mjs (Node ESM bundle, tools/build-node.ts, prepack), engines node >=20
- bun run ci: node bundle + node smoke (real node: --version, help, check same as Bun, scan, release plan --help,
init, MCP handshake + tool call); Forgejo CI sets up Node 20; tests/node-compat.test.ts guards cli/
- install writes npx MCP commands when run with Node; bin/storebound falls back to Node
- docs: npx storebound init (Node 20+) or bunx storebound init
README is a short front page (about 120 lines) with one real visual per section; every former section moved
unchanged into docs/*.md with a docs/README.md index (journey, rejections, getting-started, commands, growth,
studios, store-art, listing-languages, api, skills, mcp, safety, faq, project). The site tells the same story on one
page: the teaser in the hero, real CLI output as text, the desktop app as a section with light/dark captures of eight
screens and the per-system downloads (desktop/latest.json); /desktop/ redirects to /#download. New capture tools:
tools/site-desktop-shots.ts (fixture-mode desktop frames) and tools/site-term-shots.ts (real CLI output as text and
WebP). tests/docs-links.test.ts checks README, docs and site links resolve.
confirm() prints 'declined: <reason>' and exits 3 whenever the answer is no or nobody can answer (not a
terminal without --yes, serve without the owner's dialog), so no command reports success after declining.
flow run stops at such a step with 'step N declined: <reason>' (status declined), never ok. flow run
--apply --yes passes --yes to write steps only; --yes without --apply is refused. Pitfall 24.
apple build and play build run build.prebuild (or apple.prebuild / play.prebuild) first, once per flow run;
--no-prebuild skips it, --dry only prints it. A Capacitor project's copied public/index.html must then be newer
than the last source commit and <webDir>/index.html, else the build stops (--allow-stale-web overrides). check
warns when stale without a prebuild; the build output and dry plan show the web bundle's sha256 and mtime.
The Capacitor project is also found in a monorepo (apps/native etc.); several ask for play.build.dir /
apple.build.*. Pitfall 23.
A phone-only project aborted with 'no sevenInchScreenshots'. Play requires the 512 icon, the 1024x500 feature graphic and at least 2 screenshots (Play Console Help answer 9866151). play images uploads what exists and prints an info line for missing optional sets; play.tablets true makes missing tablet sets an error in shots render/check/gallery, validate and play images. Pitfall 19.
Google binds its session cookies to the device (Device Bound Session Credentials) and signs out
sessions whose cookies look stolen, which can sign the owner out of their real Chrome. The default is
now storebound's own profile per store; storebound starts Chrome itself (--user-data-dir,
--remote-debugging-port=0, no --enable-automation, navigator.webdriver false) and attaches over CDP.
--use-chrome-session google|apple is an explicit opt-in that warns. /signin/rejected is said plainly.
Google's account widget and cookie rotation frames (accounts.google.com /
ogs.google.com) on a signed-in Play Console no longer count as a sign-in
page. Each detection logs its rule and URL; heartbeats name the page; a
copied Chrome session that lands on a sign-in URL is said plainly; the
sign-in wait gets a watchdog dump, and --debug-dump up to 3 dumps.
Fixtures and tests for the chooser and home with the widget frames and a
top-level accounts.google.com page; pitfall 16.
A real run (sanitized debug dump) showed why the walk stopped after Next:
the data types step is the same "Data Collection" dialog (URL unchanged),
and each checkbox's accessible name is its label run together with its
help text ("NameIncluding first or last name"). Some labels also differ
from Apple's help page ("Purchases", "Other Data").
- labelNames: the exact name, then the label as a prefix that ends where
the help text starts (no lowercase letter follows), so "Name" never
matches "Phone Number...", "Head" never "Health...", "Contact" never
"Contacts...". Used for the data types and the purposes.
TYPE_ALIASES maps Purchase History / Other Data Types to the console's
labels.
- Dialog per step: a section's dialog is also found as the one visible
dialog with a heading of that name.
- Every click and check is bounded (ACTION_MS, 10 s; the scan test now
also rejects clicks without a timeout).
- The flow fixture mirrors the real dialog's structure (dialog/h2 title,
group h3s, input name = Apple's enum, <label> with label + help <p>s,
Save disabled until a type is ticked); no data from the dump. A test
checks every Apple type matches exactly one real-style checkbox.
- Pitfall 15.
Publish is still never clicked; unknown steps still get the watchdog dump.
With the copied Chrome profile, `console fill play-app-record` stopped with
"no developer account named "<name>" (play.developerAccount) on the
chooser" although the name was there: the real "Choose developer account"
rows are not plain /developers/<id> text links (nested spans, icon-font
glyphs, role=button rows with the id in a data attribute, an avatar row
whose id only its click reveals).
- readChooser: every visible clickable row in the page content (header
and navigation left out); the name is the first visible line (icon
fonts, images and aria-hidden parts skipped); the id comes from
/developers/<id> in any attribute, else a data-*id attribute, else ''
(the row is then opened through the account-switch gate and the id is
read from the URL). "Create a new developer account" is not an account.
- matchAccount: exact spelling, then spaces and case aside (Turkish I/ı
folded), then a unique prefix. A case pair (ACME / Acme) needs the
exact spelling; otherwise it stops and lists both with their ids.
- One developer account: picked (a different play.developerAccount is
said). Not found: every visible account is listed with its id.
- The resolved developerId is remembered as before.
Fixtures play-chooser-real.html (the owner's chooser shape, placeholder
names) and play-chooser-one.html; tests for exact, case pair, prefix,
single account and not found.