confirm() prints 'declined: <reason>' and exits 3 whenever the answer is no or nobody can answer (not a
terminal without --yes, serve without the owner's dialog), so no command reports success after declining.
flow run stops at such a step with 'step N declined: <reason>' (status declined), never ok. flow run
--apply --yes passes --yes to write steps only; --yes without --apply is refused. Pitfall 24.
apple build and play build run build.prebuild (or apple.prebuild / play.prebuild) first, once per flow run;
--no-prebuild skips it, --dry only prints it. A Capacitor project's copied public/index.html must then be newer
than the last source commit and <webDir>/index.html, else the build stops (--allow-stale-web overrides). check
warns when stale without a prebuild; the build output and dry plan show the web bundle's sha256 and mtime.
The Capacitor project is also found in a monorepo (apps/native etc.); several ask for play.build.dir /
apple.build.*. Pitfall 23.
A phone-only project aborted with 'no sevenInchScreenshots'. Play requires the 512 icon, the 1024x500 feature graphic and at least 2 screenshots (Play Console Help answer 9866151). play images uploads what exists and prints an info line for missing optional sets; play.tablets true makes missing tablet sets an error in shots render/check/gallery, validate and play images. Pitfall 19.
Google binds its session cookies to the device (Device Bound Session Credentials) and signs out
sessions whose cookies look stolen, which can sign the owner out of their real Chrome. The default is
now storebound's own profile per store; storebound starts Chrome itself (--user-data-dir,
--remote-debugging-port=0, no --enable-automation, navigator.webdriver false) and attaches over CDP.
--use-chrome-session google|apple is an explicit opt-in that warns. /signin/rejected is said plainly.
Root cause: the per-character font probes were inline spans side by side, so Chrome shaped f + i into the fi ligature across them and the lone i probe reported no glyph of ours. Each probe is now its own block. The Google Fonts text= subsets keep the GSUB ligatures; regression test with a real Montserrat text= subset.
--help / -h prints the command's usage and exits 0 before any config, render or network; unknown flags exit 2 with the usage (cli/data/flags.json from tools/gen-flags.ts). Command tables moved to cli/commands.ts; ads apple reachable again; shots render --scenes rejects unknown ids at once.
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
rating count, release / update dates, localized genre), coverage gaps (words of 2+
developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
popularity, only with credentials); 100-byte keyword field per locale as a diff,
--write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
demo-app listing files; tests on recorded Search API and mocked Ads answers
Web capture runs frames in parallel browser contexts (default from the CPU count, lower for GPU-heavy capture),
logs n/total + ETA and goto / waitFor / eval / delay / screenshot per frame, writes .storebound/capture-report.json
with the slowest frames and steps. shots.capture.session 'per-language' boots the app once per language and device
and switches shots via pushState / popstate (navigate 'spa') or goto (navigate 'reload'), falling back to a fresh
page when a precondition fails. .storebound/capture-cache.json skips frames with unchanged inputs; --only-missing,
--force. shots render renders with --concurrency pages and async ffmpeg.
Lilita One lacks most of Latin Extended-A (Turkish s-cedilla, g-breve, dotted I ...), so Turkish titles were drawn
with a silent browser fallback while shots check passed. shots fonts now reads the cmap of every face (pure TS,
TTF/OTF/WOFF/WOFF2), adds a Noto fallback per missing character or fails with language + characters; render
measures which face drew each character (CDP probes) and records it in report.json; check errors on fallbacks the
config did not choose (shots.fonts.fallback) and on system-font glyphs. Default game title font: Paytone One.
Conflict in cli/lib/config.ts (play section): kept play.build from main and the new targetAges, accountType, accountCreated and billingPrograms. Adapters and API tables regenerated (unchanged).
Conflicts resolved for both sides:
- cli/lib/plist.ts, cli/lib/zip.ts: one implementation each. plist reads XML (text or
bytes, attributes tolerated) and binary plists; ads scan now reads bytes, so a binary
Info.plist works too. zip gains unzip() for the Play report exports on top of
zipEntries / zipRead.
- apple upload waits with testflight wait's loop (waitForBuild) instead of its own copy;
BUILD_DONE removed.
- config, credentials (profiles, keystore, ASC_VENDOR_NUMBER, now also a profile key),
command table, MCP tools, credentials template, README, CHANGELOG: union.
- MCP: --write stays forbidden; the three pull tools are the listed local-file exception
(LOCAL_WRITE_TOOLS), so scan --write remains unreachable.
- Adapters and API coverage tables regenerated.
Play rules verified against the live Policy Center / Play Console Help pages
(checked 2026-10-11, cited in cli/lib/scan/play-rules.ts): restricted
permissions and their declarations (background location, photo / video, All
files access, AccessibilityService, REQUEST_INSTALL_PACKAGES, Health Connect,
full-screen intent, VpnService), prominent disclosure and the in-app privacy
policy, Data safety vs SDK disclosures, Families (certified ad SDKs, AD_ID,
location), AD_ID on targetSdk 33+, 16 KB page sizes (Unity, React Native, NDK,
AGP, prebuilt .so), testing for new personal accounts, Play metadata, ads at
launch, payments outside Play Billing, impersonation. Detection reads manifest
components, accessibility configs, strings.xml, native toolchain versions and a
local build's merged manifest. New fixtures and tests; README table per store.