apple signing status|ensure: bundle id capabilities, a distribution certificate from a key made locally (kept in .storebound/signing, never printed), App Store profiles installed for Xcode; Developer ID 403 explained. apple build / apple upload: xcodebuild archive + export with a generated ExportOptions.plist, next build number, App Store Connect API build upload (or altool), processing wait. Native, Capacitor, React Native, Flutter, Unity projects. play build / play upload: Gradle bundleRelease with the upload key passed through the environment, next versionCode read back from the AAB, testing tracks only. originality: offline Guideline 4.3 check (name, listing text, icon and screenshot perceptual hashes, project structure). New skill build-and-sign; zero new dependencies.
33 lines
827 B
Text
33 lines
827 B
Text
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleIdentifier</key>
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<string>com.example.game</string>
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<key>CFBundleShortVersionString</key>
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<string>1.4.0</string>
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<key>CFBundleVersion</key>
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<string>42</string>
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<key>CFBundleDisplayName</key>
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<string>Example Gäme</string>
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<key>MinimumOSVersion</key>
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<string>15.0</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>UIRequiresFullScreen</key>
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<true/>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>Scale</key>
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<real>1.5</real>
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<key>Built</key>
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<date>2026-10-01T12:00:00Z</date>
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<key>Blob</key>
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<data>AAEC</data>
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</dict>
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</plist>
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