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browser.ts
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console Chrome never outlives its run: exit kills it, SIGINT / SIGTERM / SIGHUP close it gracefully, a detached watchdog ends it when the parent dies (SIGKILL included; a reused pid is never killed); every start ends headless orphans on storebound profiles and names orphaned windows; headless runs on macOS prefer Chromium / Chrome for Testing over Google Chrome.app (an orphan kept the owner's Chrome from opening from the Dock); console fill closes the window on errors; pitfall 68; tests
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2026-10-15 00:28:32 +08:00 |
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caption.html
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shots: glyph coverage check per language, automatic Noto fallbacks, check errors on fallback / system-font glyphs
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2026-10-12 03:05:23 +08:00 |
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capture-web.ts
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shots capture / render: --concurrency, per-frame timing, per-language page reuse, input-hash cache
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2026-10-12 03:49:53 +08:00 |
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capture.ts
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CLI runs on Node 20+: npx storebound (bunx keeps working)
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2026-10-13 04:03:28 +08:00 |
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check.ts
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play images: tablet, TV and Wear sets are optional; play.tablets switch (default: tablet renders exist); a missing optional set never deletes Play's images without --prune
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2026-10-12 08:21:03 +08:00 |
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cmap.ts
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shots fonts: local font files (title / body / fallback) with cmap coverage, served in place, hash in fonts.json, license note
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2026-10-12 04:15:19 +08:00 |
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creative.ts
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creative assets: <renders>/creative/header.* / search.* fill every language without its own file (art without words needs no copy per locale; one upload, placed per locale)
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2026-10-19 05:47:27 +07:00 |
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devices.ts
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shots capture / render: --concurrency, per-frame timing, per-language page reuse, input-hash cache
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2026-10-12 03:49:53 +08:00 |
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feature-app.html
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Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55)
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2026-10-13 09:50:15 +08:00 |
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feature.html
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Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55)
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2026-10-13 09:50:15 +08:00 |
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fonts.ts
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shots fonts: local font files (title / body / fallback) with cmap coverage, served in place, hash in fonts.json, license note
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2026-10-12 04:15:19 +08:00 |
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gallery.ts
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apple creative-assets: App Store Header and Search Results (PRODUCT_PAGE_HEADER_ASSET, APP_STORE_SEARCH_RESULTS_ASSET) through the App Asset Library: local size / alpha / video checks, upload once by MD5, select only approved assets, replace on a changed file; check / validate note, MCP tool, gallery and desktop Art row, docs, pitfall 75
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2026-10-18 13:10:20 +07:00 |
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glyphs.ts
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README, docs and site: one story (the whole job, no avoidable rejections, the desktop app, your AI, install)
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2026-10-13 03:29:59 +08:00 |
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jpeg.ts
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--variant on play images, apple screenshots and shots jpeg; shared set up-to-date check
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2026-10-10 22:16:38 +08:00 |
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lib.ts
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iPhone Duo screenshots (render, check, upload skip with console link while the API has no display type) and the medium display class as the required iPhone set, labels as in the console
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2026-10-18 13:07:15 +07:00 |
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local-fonts.ts
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shots fonts: local font files (title / body / fallback) with cmap coverage, served in place, hash in fonts.json, license note
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2026-10-12 04:15:19 +08:00 |
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record.ts
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CLI runs on Node 20+: npx storebound (bunx keeps working)
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2026-10-13 04:03:28 +08:00 |
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render.ts
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Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55)
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2026-10-13 09:50:15 +08:00 |
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report.ts
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store art from the live stores: storebound art pull (App Store screenshot sets and previews per locale and display type from imageAsset.templateUrl at the original size, the App Store icon from the newest build or the public artwork; per Play language icon, feature graphic, phone / 7" / 10" / TV / Wear screenshots as the =s0 originals checked against Play's sha256) into store/renders with pulled.json (sha256, store, URL host, store checksum); upsert (a re-run changes nothing, differing local files kept unless --force, the upload's file of a slot compared: Play .jpg, App Store .png, the App Store icon as a picture); onboard runs it; apple screenshots / previews and play images see unchanged pulled files as the store's own; check: render sources are notes with pulled art; local renders check: pulled files pass, store-empty sets not demanded; art live / thumb / replace; desktop Store art tab: live thumbnails per store, language and set (same / differs / not pulled), Pull from stores, store-only apps read-only, Replace with a file (image_pick, art.replace) in the lightbox and the art editor; boot check store art case; tests/art-pull.test.ts; console parity 76 rows (57 complete, 19 with the reason); store-screenshots skill (pull first for live apps), pitfall 59
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2026-10-14 05:25:37 +08:00 |
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spec.ts
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iPhone Duo screenshots (render, check, upload skip with console link while the API has no display type) and the medium display class as the required iPhone set, labels as in the console
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2026-10-18 13:07:15 +07:00 |
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template-app.html
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Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55)
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2026-10-13 09:50:15 +08:00 |
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template.html
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Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55)
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2026-10-13 09:50:15 +08:00 |
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video.ts
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CLI runs on Node 20+: npx storebound (bunx keeps working)
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2026-10-13 04:03:28 +08:00 |