storebound/cli/play
2026-10-23 13:13:21 +08:00
..
app-id.ts console: Play App content card Saves are the agent's (declaration-save; Send changes for review, Submit, Publish, Restart review stay forbidden), one owner batch per plan with the IARC Terms tick before the run, console plan play-app-content --all, New App fields typed not set, play.appId from the Create app redirect (console verify --url --write) and storebound play app-id across app list pages 2026-10-13 05:44:29 +08:00
build.ts Ship-step contract for pipelines: uniform exit codes (0/1/2/3/4/7) in cli/lib/ship-step.ts, one final --json line, --result-file (atomic, also on failure), --progress json, --env-file with secret redaction, --version-from; idempotent play upload / apple upload / play release / apple submit re-runs end with exit 7; play upload takes --track production and --version-code 2026-10-23 13:13:21 +08:00
client.ts play: changesNotSentForReview goes only on edits.commit (validate answers 400 "Unknown name changesNotSentForReview: Cannot bind query parameter", found by a game on 220e9bb's real run): a refused commit is committed again with the parameter, a dry run's refused validate only says how the real run commits; the fake Play refuses the parameter on validate and a test asserts validate never gets it 2026-10-16 05:53:18 +08:00
data-safety.ts Drift on existing items: offer-code and win-back campaigns that differ are named (Apple cannot edit them), in-app event attributes patched on drafts, a removed custom page deep link cleared, config languages without a version localization named, data safety dry run says Play has no read API; appinfo reads /v1/appPriceSchedules/{id}/manualPrices; a new Play language without an icon warns instead of stopping; fake store lists for the new reads 2026-10-22 20:38:54 +08:00
games.ts gen-flags: Args.required reads are flags too (edit --ops, privacy-manifest --ios, apple listing --version were refused as unknown options); play games client listAll (no false flags) 2026-10-21 05:29:08 +07:00
google.ts desktop reads everything by itself: one background read scheduler (4 per store, starts spaced per account, App Store Connect X-Rate-Limit slows it below 20 % and pauses at 100 left, backoff with jitter on 429 / RESOURCE_EXHAUSTED, visible app first, one read per key), per-method TTLs over the saved reads, Settings auto-read (on) and interval (15 min, paused while hidden), Refresh all, a refresh icon and 'read 3 min ago' / 'couldn't refresh' per card, writes invalidate, status line with progress and quota; quota reaches the window through ToolResult.quota (cli/lib/quota.ts); Health top issues open with versions, sample stack (health --issue / --signature, read health_issue), Open in Play Console, Copy for AI and likely-cause hints (cli/lib/crash-hints.ts); tests/scheduler.test.ts, tests/quota-crash-hints.test.ts, boot check auto-read case 2026-10-13 23:37:39 +08:00
images.ts play listing uploads the hi-res icon (and the feature graphic) for a new Play language in the same edit (403 no high resolution icon set; play images skipped it), pitfall 102; script traces skip test files 2026-10-22 03:33:30 +08:00
listing.ts Drift on existing items: offer-code and win-back campaigns that differ are named (Apple cannot edit them), in-app event attributes patched on drafts, a removed custom page deep link cleared, config languages without a version localization named, data safety dry run says Play has no read API; appinfo reads /v1/appPriceSchedules/{id}/manualPrices; a new Play language without an icon warns instead of stopping; fake store lists for the new reads 2026-10-22 20:38:54 +08:00
next-version-code.ts Signing, builds, uploads and an originality check 2026-10-11 23:42:48 +08:00
products.ts --json prints only JSON on stdout (withJsonOutput around every command: logs, tables and prompts to stderr; printJson everywhere; test runs every --json command against the fake stores and parses stdout); prices ppp compares like with like: par = the store's own US-equivalent price (Play convertRegionPrices, Apple equalizations; offline base x fx x (1 + VAT) rounded up) scaled by the PPP price level; defaults only lower, only price levels <= 0.5, World Bank high-income at par, CN at par on Apple and skipped on Play, never above par (--only-decreases, --max-ratio, --min-ratio, --max-level, --include-high-income; --floor / --ceiling kept), top-10 revenue market drops > 20 % warned (sales reports, else a static list), unchanged regions out of the sheet; price changes of existing products only with --allow-price-changes, TTY or not (a terminal yes covered them), then their own question listing each old -> new, held section in dry runs (play products, prices import, play / apple subscriptions); pitfalls 61-63; tests 2026-10-14 17:36:00 +08:00
release.ts Ship-step contract for pipelines: uniform exit codes (0/1/2/3/4/7) in cli/lib/ship-step.ts, one final --json line, --result-file (atomic, also on failure), --progress json, --env-file with secret redaction, --version-from; idempotent play upload / apple upload / play release / apple submit re-runs end with exit 7; play upload takes --track production and --version-code 2026-10-23 13:13:21 +08:00
review-pending.ts play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72 2026-10-16 05:50:37 +08:00
rollout.ts play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72 2026-10-16 05:50:37 +08:00
share.ts Console pages as absolute deep links: cli/lib/console-links.ts builds the URL of every App Store Connect / Play Console page from apple.appId, play.developerId and play.appId (app list / developer chooser when unknown); every plain 'App Store Connect > ...' / 'Play Console > ...' direction in cli/ and templates/ now carries it, validate / scan / declarations / release plan JSON carry url, the desktop shows an Open button; tests/console-links.test.ts guards it; AGENTS rule 11, pitfall 71 2026-10-15 19:55:37 +08:00
status.ts play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72 2026-10-16 05:50:37 +08:00
subscriptions.ts Subscriptions drift on both stores (Apple prices in the dry run, localizations, group names, attributes, territories, intro offers reported; Play offer phases and prices, other-regions price, dropped regions gated, grace period, --prune-languages); pitfall 104, CHANGELOG; test fixtures for the new reads 2026-10-22 20:49:43 +08:00
upload.ts Ship-step contract for pipelines: uniform exit codes (0/1/2/3/4/7) in cli/lib/ship-step.ts, one final --json line, --result-file (atomic, also on failure), --progress json, --env-file with secret redaction, --version-from; idempotent play upload / apple upload / play release / apple submit re-runs end with exit 7; play upload takes --track production and --version-code 2026-10-23 13:13:21 +08:00