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ae681e3ecd
storebound
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tests
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fixtures
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CRT
20a764b3ee
teaser: the reject shot redone (7-11 s, 4 s): the common rejections storebound catches as real scan finding cards landing one per beat (2.1(a) demo account, 5.1.1(v) account deletion, 5.1.2(i) ATT from tests/fixtures/scan/teaser; ITMS-91064 from the new teaser-manifest fixture), guideline + one plain line each, then our own REJECTED stamp hits the stack on the beat at 9.5 s, no shake (one 4 px 1-frame jolt), a 3% push, the picture darkens into the cut; caption 'Rejected. Again.'; later shots +1.5 s (42.5 s, every cut on a beat, music follows the scenes, a thud per card and a hit on the stamp); render.ts --animatic --range a,b and --sheet a,b,fps, and the reject cards' boxes per frame in animatic-checks.json; tests: real finding lines, beat timing, and every card inside 6% safe margins at every frame
2026-10-14 05:47:42 +08:00
..
aso
aso: competitors, suggest and audit from official data; ASO card on the Growth tab
2026-10-12 04:09:34 +08:00
build
ITMS-91064: NSPrivacyTracking and NSPrivacyTrackingDomains must agree in every privacy manifest (true needs domains, domains need true); check, scan and privacy-manifest fail on either mismatch with the exact ITMS text; App Privacy tracking no longer demands the app manifest's true: SDK manifests that declare tracking (Pods, frameworks, SwiftPM, Carthage, plugins, the built IPA) are info, known tracking SDKs info, else a warning; privacy-manifest --propose writes true only with appPrivacy.trackingDomains; apple upload checks every manifest in the IPA (XML or binary) before any network call, apple build after the export. Pitfall 29
2026-10-12 10:27:21 +08:00
console
console: Play App content card Saves are the agent's (declaration-save; Send changes for review, Submit, Publish, Restart review stay forbidden), one owner batch per plan with the IARC Terms tick before the run, console plan play-app-content --all, New App fields typed not set, play.appId from the Create app redirect (console verify --url --write) and storebound play app-id across app list pages
2026-10-13 05:44:29 +08:00
fastlane-sample
/fastlane
import fastlane: config, App Store and Play listings, languages and screenshot frames from a fastlane setup
2026-10-11 04:57:03 +08:00
fonts
shots check: ligatures no longer read as system-font glyphs (probe spans shaped as one run); --help on every command and group, unknown flags rejected before anything runs
2026-10-12 05:23:37 +08:00
scan
teaser: the reject shot redone (7-11 s, 4 s): the common rejections storebound catches as real scan finding cards landing one per beat (2.1(a) demo account, 5.1.1(v) account deletion, 5.1.2(i) ATT from tests/fixtures/scan/teaser; ITMS-91064 from the new teaser-manifest fixture), guideline + one plain line each, then our own REJECTED stamp hits the stack on the beat at 9.5 s, no shake (one 4 px 1-frame jolt), a 3% push, the picture darkens into the cut; caption 'Rejected. Again.'; later shots +1.5 s (42.5 s, every cut on a beat, music follows the scenes, a thud per card and a hit on the stamp); render.ts --animatic --range a,b and --sheet a,b,fps, and the reject cards' boxes per frame in animatic-checks.json; tests: real finding lines, beat timing, and every card inside 6% safe margins at every frame
2026-10-14 05:47:42 +08:00
workspace
CLI workspace for many apps and studios, credential profiles, release trains (release status / plan)
2026-10-11 23:35:45 +08:00
play-page-version.html
Play edits under a machine-wide per-package lock (parallel reads of one app no longer delete each other's edits; a read whose edit was deleted is redone once, writes are not); a store that failed to read is 'Couldn't read Google Play' and keeps its last good releases with 'couldn't refresh'; stores on different versions: neutral 'Current · Play x · App Store y' header and each lane its own state, 'Not on this store' only without a record; Play status decided from the public store page's live version (Live / In review / In review (live: x) / managed publishing / Rolling out / Halted / Draft; only a network failure says 'Couldn't check the store page', with the last known answer and its time); tests/play-edit-lock.test.ts, recorded page fixture, boot check auto-read cases (pitfall 58)
2026-10-14 00:26:17 +08:00
real-prices.json
Real-account read check of the desktop tabs: analytics snapshot stops when every store failed, compare names why a store has no days (Growth shows it), listing screenshot count skips contact sheets; Growth chart as an index on one axis; recorded price answers round-trip the price sheet
2026-10-11 08:06:26 +08:00