Fishies 0.8.23

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@ -14,7 +14,7 @@ The Aquarium Studio is one step from wherever you look: its tile in the Menu's a
## My Aquarium
Your name at the top of the game opens My Aquarium, and so does Details on the Aquariums button. At the top stand your level ring (it opens your level), your handle and title, the aquarium's name (the pencil renames it), its picture and its followers, stars and visits. Under them are four buttons: Aquarium Studio (the upgrade hub: your aquariums, their look, equipment, tools and research, each on its own tab), My Fish, Take snapshot and Copy aquarium link. An aquarium that still has no name after the first few levels is asked for one, once, with a few ideas to tap and a die for more. Skipping is fine.
Your name at the top of the game opens My Aquarium, and so does Details on the Aquariums button. At the top stand your level ring (it opens your level), your handle and title, the aquarium's name (the pencil renames it), its picture and its followers, Bubbles and visits. Under them are four buttons: Aquarium Studio (the upgrade hub: your aquariums, their look, equipment, tools and research, each on its own tab), My Fish, Take snapshot and Copy aquarium link. An aquarium that still has no name after the first few levels is asked for one, once, with a few ideas to tap and a die for more. Skipping is fine.
Three tabs hold the rest. Setup shows each slot's choice as a card with Change, which opens [Build & Buy](https://fishies.lol/wiki/mechanics/shop) on that part of the aquarium. Your aquariums lists every aquarium with its picture and a way there, and on the one you are in, whether visitors may come in and whether they land there first. Records holds your best fish, achievements, the Exhibition, what happened while you were away and your badges. Water, temperature, the filter and the feeder are on the bar at the top of the game, and every fish is in My Fish.

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# Research
_Study new levers for your aquarium with Notes, coins and real time: the tree, its branches and its masteries._
_Study new levers for your aquarium with Notes, coins and real time: the tree, its branches and its crowns._
## What research is
Research is a tree of levers that change how your aquarium works. Open it from the Menu (the Research app) or from the Research tab of the Aquarium Studio, where every upgrade path is laid out together. Each branch grows from its root to its mastery; tap a node to read what it does, its cost and its time. Nothing in it is ever needed to care for your fish; every node adds something optional, and nodes still being built show as Coming soon.
Research is a tree of levers that change how your aquarium works. Open it from the Menu (the Research app) or from the Research tab of the Aquarium Studio, where every upgrade path is laid out together. Each branch grows from its root to its crown; tap a node to read what it does, its cost and its time. Nothing in it is ever needed to care for your fish; every node adds something optional, and nodes still being built show as Coming soon.
[Egg Swap](https://fishies.lol/wiki/research/social-egg-swap) (level 15) lets two keepers who follow each other trade one unhatched egg each. Offer an egg from its card: it leaves your aquarium and waits in the offer for three days, so it cannot be sold or moved meanwhile. Your friend accepts with an egg of their own from the Friends screen and both change hands at once; a declined, taken back or expired offer sends the egg home. A swapped egg hatches as generation 1 with its colour and lineage.
@ -12,7 +12,7 @@ Research is a tree of levers that change how your aquarium works. Open it from t
[Fish Tricks](https://fishies.lol/wiki/research/social-fish-tricks) (social branch, first node) teaches a grown fish a trick over a lesson of 2 days, one lesson at a time: a somersault, a dart, a pirouette, a backflip or a shimmy. The fish card offers only the tricks its body can do: a fish that swims with its fins rather than its tail never somersaults. Once it knows one, a visitor who taps that fish in your aquarium sees it perform. The show happens on the visitor's screen only; it changes nothing in your aquarium. A fish can learn more tricks one by one. Every fish also plays a little move of its own now and then, a nose dip, a bob or a quick sprint, and a happy fish may do one after a meal.
[Living Plants](https://fishies.lol/wiki/research/decor-living-plants) (decor branch, first node) makes planted stems grow through four stages, 18 hours a stage. A grown plant gives one cutting, a Workshop material of the greens class, and another every 3 days after you take one. Plant Propagation, a perk of the Aquascaper mastery, pots 3 cuttings into a plant of a kind you already grow. It lands in your stash, where you can gift it, list it on a stall, or sell it to the game for 45% of the plant's price.
[Living Plants](https://fishies.lol/wiki/research/decor-living-plants) (decor branch, first node) makes planted stems grow through four stages, 18 hours a stage. A grown plant gives one cutting, a Workshop material of the greens class, and another every 3 days after you take one. Plant Propagation, a perk of the Aquascaper crown, pots 3 cuttings into a plant of a kind you already grow. It lands in your Pantry, where you can gift it, list it on a stall, or sell it to the game for 45% of the plant's price.
## Notes
@ -30,7 +30,7 @@ Five branches are open: Care, Breeding, Pantry and Kitchen, Decor and Habitat, a
## What the branches open
The Kitchen (level 10) opens the Workshop's food recipes, and the Freezer (level 8) keeps up to four jars of live food with their freshness clock stopped for as long as 14 days. Breeding has the Hatchery and [Parent Care](https://fishies.lol/wiki/research/breed-parent-care); Care has the [Remedy Dispenser](https://fishies.lol/wiki/research/care-remedy-dispenser), which doses a sick fish for you from a rack of up to 3 Remedies when its health falls to 60%; Decor and Habitat has [Fish Homes](https://fishies.lol/wiki/research/decor-fish-homes), where each fish claims a piece of its habitat as its home and sleeps by it. The masteries' perks work too: the Breeder's Matchmaker and Bloodline, the Caretaker's Hand Feeding (food dropped right at a fish is that fish's meal) and Triage (the dispenser doses at 70% and holds 5), and the Cook's Big Pot (every food bowl at the bench cooks 80 g more). Each is used from the fish's card or the node's own card. Research-only items sit on Build & Buy's Equipment tab, locked until their node is studied.
The Kitchen (level 10) opens the Workshop's food recipes, and the Freezer (level 8) keeps up to four jars of live food with their freshness clock stopped for as long as 14 days. Breeding has the Hatchery and [Parent Care](https://fishies.lol/wiki/research/breed-parent-care); Care has the [Remedy Dispenser](https://fishies.lol/wiki/research/care-remedy-dispenser), which doses a sick fish for you from a rack of up to 3 Remedies when its health falls to 60%; Decor and Habitat has [Fish Homes](https://fishies.lol/wiki/research/decor-fish-homes), where each fish claims a piece of its habitat as its home and sleeps by it. The crowns' perks work too: the Breeder's Matchmaker and Bloodline, the Caretaker's Hand Feeding (food dropped right at a fish is that fish's meal) and Triage (the dispenser doses at 70% and holds 5), and the Cook's Big Pot (every food bowl at the bench cooks 80 g more). Each is used from the fish's card or the node's own card. Research-only items sit on Build & Buy's Equipment tab, locked until their node is studied.
[Live Food Culture](https://fishies.lol/wiki/research/pantry-live-culture) (level 20) adds the Workshop's Hatching Cone, and the Carousel Feeder (level 35) is a feeder with three jars. The Cook's Preserver makes live food in your jars go stale half as fast.
@ -46,9 +46,9 @@ Three nodes each open a piece of gear. It stays locked on the Equipment tab of B
Between levels 40 and 60 each branch grows one more node: Gentle Dosing (Remedies cost 10% less), Prep Table (Workshop bowls take 10% less time), Brood Chamber (bred eggs hatch an hour sooner), Collector's Eye (finished Journal pages pay 5% more) and Trade Routes (School order and Wanted deliveries pay 2% more).
## Masteries
## Research crowns
Each branch ends in a mastery: a two-day study after its tier 3 node that gives you one of two perks. The first mastery slot opens at level 40 and the second at 70. Switching between a mastery's two perks is free and instant; swapping a mastery for another is free the first time, then costs coins that fall back over the weeks.
Each branch ends in a Research crown: a two-day study after its tier 3 node that gives you one of two perks. The first crown slot opens at level 40 and the second at 70. Switching between a crown's two perks is free and instant; swapping a crown for another is free the first time, then costs coins that fall back over the weeks.
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@ -16,7 +16,7 @@ A recipe is one key material and lines that take any material of a class. Drag (
The batch dial makes one, two or three batches at once. Mix starts the bowl in a free slot and Collect takes it when its time is up: food goes into its jar, Remedy into the medicine box and filter floss to the filter, each paying before your coins. Make again refills the bowl with the same materials for one more batch. Food recipes open once you have researched the Kitchen (from level 10, in the Research app) and care recipes at level 10. What you collect shows what it is worth, or for a Remedy, floss or a kit, what it saved you. Every bowl you collect also earns experience, more the higher your level; a tool or kit plan earns five bowls' worth.
The recipe book keeps a page for every recipe, sorted by family. A found page shows what it makes, its ingredients with how much of each you hold, its bowl time and its cost; one you have not found yet shows its silhouette and the key it starts with. Food and care recipes also carry a mastery ladder: after 10 bowls of a recipe its rarity odds are better, after 25 every bowl makes 20 g more (a care bowl that much more care), and at 50 it wears a master badge.
The recipe book keeps a page for every recipe, sorted by family. A found page shows what it makes, its ingredients with how much of each you hold, its bowl time and its cost; one you have not found yet shows its silhouette and the key it starts with. Food and care recipes also carry a Craft skill ladder: after 10 bowls of a recipe its rarity odds are better, after 25 every bowl makes 20 g more (a care bowl that much more care), and at 50 it wears a master badge.
Food from the bench leaves a fish Well-fed: sold while that meal lasts, it sells for 6% more. Recovery Broth keeps a fish fed twice as long, puts almost a third of its health back and counts as a perfect meal.
@ -32,11 +32,13 @@ The bench is free from level 5. Bench 2 (level 15, 4,000 coins), bench 3 (level
## The Fine Tools and decorations
From level 18 the recipe book offers the Fine Tools for 6,000 coins. With them every bowl takes 15% less time, and a new family opens: Decorations. Mossy Stone, the Glow-moss Lamp, the Ember Kelp Wreath, the Salt Spire, the Mineral Chimney, the Glowstone Grotto and the Opal Arch are made one at a time and go to your stash at the rarity the bench rolls. The Grotto and the Arch also need their finds page in the Journal: Trench Finds and Vent Finds.
From level 18 the recipe book offers the Fine Tools for 6,000 coins. With them every bowl takes 15% less time, and a new family opens: Decorations. Mossy Stone, the Glow-moss Lamp, the Ember Kelp Wreath, the Salt Spire, the Mineral Chimney, the Glowstone Grotto and the Opal Arch are made one at a time and go to your Pantry at the rarity the bench rolls. The Grotto and the Arch also need their finds page in the Journal: Trench Finds and Vent Finds.
From level 55 the recipe book offers the Master Tools for 60,000 coins. Every bowl takes another 10% less time, and seven deep decorations open between levels 53 and 92, made from what your expeditions bring home.
## Tools
The pegboard on the bench opens your five hand tools: the sponge, the net, the [food scoop](https://fishies.lol/wiki/items/scoop), the Pearl Catch net and your [forage bite](https://fishies.lol/wiki/items/bite). Pick one to see it now beside its next tier, the ladder of all its tiers, what the next tier changes and what it takes: your level, the coins and, for a tier the bench makes, each material with how much you hold. The shop sells the first step up of each; the bench makes the higher tiers from foraged materials, each plan opening at its level, and Lay the plan out on the bowl fills the bowl for you. A green light on the pegboard means an upgrade you can take right now. A better tool is quicker, never kinder or harsher to your fish. The pegboard opens the rack on the Tools tab of the Aquarium Studio, beside every other upgrade path.
The pegboard on the bench opens your five hand tools: the sponge, the net, the [food scoop](https://fishies.lol/wiki/items/scoop), the Pearl Catch net and your [forage bite](https://fishies.lol/wiki/items/bite). Pick one to see it now beside its next tier, the list of all its tiers, what the next tier changes and what it takes: your level, the coins and, for a tier the bench makes, each material with how much you hold. The shop sells the first step up of each; the bench makes the higher tiers from foraged materials, each plan opening at its level, and Lay the plan out on the bowl fills the bowl for you. A green light on the pegboard means an upgrade you can take right now. A better tool is quicker, never kinder or harsher to your fish. The pegboard opens the rack on the Tools tab of the Aquarium Studio, beside every other upgrade path.
Tools wear a little with use and always keep at least half of what their tier adds; a cheap repair at the bench makes them new. The best sponge, the [Wave Wiper](https://fishies.lol/wiki/recipes/wave-wiper), wipes the whole glass in one long swipe, as often as you like.