Fishies 0.8.9
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@ -20,13 +20,13 @@ Flake is free and always will be; every other food is an upgrade you choose, nev
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- Mysis shrimp (frozen) · two and a half times as long, a little health, quality a touch faster.
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- Nori sheet · twice as long, quality faster. Grazers love it.
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- Krill · two and a half times as long, a little health, quality faster.
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- Red worms (live) · from your worm bin: twice as long, health, quality faster and a little faster growth. Fresh for 48 hours, then stale: still a meal, without the extras. Worms are never lost.
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- Red worms (live) · from the Workshop's culture drawer: twice as long, health, quality faster and a little faster growth. Fresh for 48 hours, then stale: still a meal, without the extras. Worms are never lost.
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## Food in grams
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Food lives in jars in your [Storeroom](https://fishies.lol/wiki/mechanics/stash), in grams. Every fish has an appetite: its egg price divided by 20, in grams, and half that once it is grown. A Clownfish eats 2 g a meal, a Grouper over 200 g. So a meal from a jar costs what a meal has always cost.
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Buy food in packs from the shop's Food tab or from a jar's card: 100 g at the list price, 500 g at 10% off, 2 kg at 20% off. A jar holds one food; bigger jars and more shelves are upgrades in the Storeroom.
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Buy food in packs from the shop's Food tab or from a jar's card: 100 g at the list price, 500 g at 10% off, 2 kg at 20% off. A jar holds one food and any amount of it. Green Wafer, Worm Bites and Recovery Broth are made in the Workshop.
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## Loved and disliked foods
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field-guide/en-GB/caring/wardrobe.md
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field-guide/en-GB/caring/wardrobe.md
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# Wardrobe
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_Dress your fish: the five slots, where pieces come from, and how they fit every shape._
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## Dressing your fish
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Every fish you keep can wear clothes: a hat, glasses, a scarf, wings or a ribbon. Open a fish’s card and choose the Wardrobe tab to dress it. Every change saves at once.
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Clothes are only for looks. They never change a fish’s price, growth, health or quality, and a fish keeps its outfit as it grows up. An egg wears nothing until it hatches.
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## The five slots
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A fish wears one piece in each slot:
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- Head: hats, beanies and crowns, on top of the head.
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- Face: glasses, a monocle or a mask, round the eyes.
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- Neck: scarves and necklaces, wrapped round the body behind the gills.
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- Back: wings, rooted on the upper flank.
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- Tail: ribbons and charms, tied round the tail.
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## Wearing and sharing a look
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Your wardrobe belongs to your account: buy or earn a piece once and any of your fish can wear it. Tap a slot, then a piece to wear it or take it off; the fish in the middle turns so you can check the fit.
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Copy this look puts the same outfit on another fish in one tap. Visitors, Open Water, Exhibition entries and aquarium pictures all show your fish dressed.
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## Where pieces come from
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Pieces come from:
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- The shop’s Wardrobe shelf, for coins: Knit Beanie (50), Round Glasses (90), Tail Ribbon (50).
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- The Fashion Catalogue: a new issue every month with a few pieces and a secret one on its last page. Pieces it brings round: Flower Crown, Monocle, Pearl Necklace, Angel Wings, Bell Charm.
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- Halloween: the Witch Hat and the Bat Wings in the party shop for treats, and the Pumpkin Mask for finishing the Halloween quests.
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- Friends: Ollie’s Knitted Scarf and Captain Shelby’s Captain’s Cap, given at five hearts.
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- Gifts and party pieces are never sold for coins.
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## Made for every shape
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Each piece is fitted to each species’ own head, body and tail, and moves with the fish as it swims and turns. Where a slot cannot sit well on a shape, such as a hat on the angler’s lure, that slot stays closed for that species.
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---
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In the game: https://fishies.lol/wiki/mechanics/wardrobe · Fishies 0.8.9
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This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.wardrobe`; correct it there.
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