Fishies 0.8.9
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@ -14,7 +14,7 @@ The Map opens on a painted ocean map. Home marks your own aquarium, the Kelp Gar
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Places that only carry a name are still uncharted. Tap a place to open its card: how many keepers are there, what is waiting for you (a party gift, the treasure, a lost tablet, your Arena time, a fish on an expedition) and a button to swim there. The strip along the top lists what is waiting for you today.
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On a phone held sideways the whole map fits the screen, with the chosen place's card beside it, so there is nothing to scroll; the pictures over each place show what is waiting there.
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On a phone held sideways the Map has a wider chart of its own, with the places in two rows across the whole screen. Tap a place and its card opens over the map, on the side away from it; close the card to see the whole map again. The pictures over each place show what is waiting there.
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## Outings
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@ -61,6 +61,16 @@ Tap another keeper's fish to open their card, where you can visit their aquarium
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Playing Pearl Catch or racing in the Arena counts as being there, and a round you have started stays open even if you drift home, so you can still hand it in. Looking at another app for under a minute keeps your place, and if the game is updated while you are out, you swim back to the same place by yourself.
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When you are alone in a room, the place's wild fish drift over to keep you company. If more keepers are in another room of the same place, a note under the place's name says how many, and Swim over takes you to them; when nobody else is in your place at all, it points to the busiest place instead. Only real keepers are ever counted.
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## Golden shoals
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Now and then a golden shoal swims through one of the places for a few minutes, and every keeper in the game hears about it, with a button to swim there. Swim into the glittering fish while it passes to catch sparkle scales, a rare crafting material, a handful each per shoal. They go to your Storeroom, and the Workshop bench can use them as a rare material.
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## Foraging
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The Lagoon, the Shipwreck, the Kelp Garden, the Ice Shelf and the Ruins each have three spots to forage, with a twinkle on them. Swim up to one and tap it once per bite: after six to eight bites it gives its material (shells, driftwood, kelp fibre, ice crystals or stone shards) to your Storeroom and stands bare for six hours while it grows back. Your spots are your own, so nobody takes them from you.
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---
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In the game: https://fishies.lol/wiki/mechanics/open-water · Fishies 0.8.9
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