Fishies 0.8.24
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locales/de.json
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locales/de.json
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@ -250,6 +250,11 @@
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"boardTitle": "This week's best rounds",
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"thisWeek": "This week",
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"yourWeek": "Your best this week: {score} points · #{place} of {count}",
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"prizeTitle": "You were #{place} in Pearl Catch last week!",
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"prizeLine": "Your cup and {coins} coins are waiting for you.",
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"collect": "Collect",
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"collected": "Collected! The cup is in your Pantry and {coins} coins are yours.",
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"prizeFailed": "That prize could not be collected. Try again.",
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"best": "Your best",
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"bestIs": "Your best · {score}",
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"weekPlace": "#{place} this week",
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@ -344,7 +349,7 @@
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"backIn": "Back in {time}",
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"full": "{count} teams are away already. Wait for one to come home.",
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"pick": "Choose your team",
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"none": "None of your grown fish can go: adopted and legendary fish stay home, and a fish in the Conditioning Box is busy.",
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"none": "None of your grown fish can go: legendary fish stay home, and a fish in the Conditioning Box is busy.",
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"hours": "{count} h",
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"findChance": "{percent}% chance of a find",
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"failed": "The expedition could not set out just now. Try again.",
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@ -395,7 +400,6 @@
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"legendary": "Legendary, stays home",
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"growing": "Grown in {time}",
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"young": "Not grown yet",
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"adopted": "Adopted, stays home",
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"box": "In the Conditioning Box",
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"noTrip": "No trip free",
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"teamFull": "Team is full"
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@ -436,7 +440,12 @@
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"windowFinds": "Finds so far: {count}",
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"windowNone": "Nothing found yet",
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"windowSpotted": "Spotted · {name}",
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"windowEgg": "A wild egg"
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"windowEgg": "A wild egg",
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"waiting": "Waiting in the aquarium · tap one to call it",
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"toHatch": "{count} of {max} swimming to the hatch",
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"closeHatch": "Close the hatch · {count} h",
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"howLongHere": "How long down here",
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"mayBring": "May bring"
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},
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"contextMenu": {
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"new": "New",
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@ -659,7 +668,7 @@
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"feedHint": "Click to drop some food · watch your fish chase it",
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"feedHintTouch": "Tap to drop some food · watch your fish chase it",
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"sell": "Net",
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"sellHint": "Tap an adult fish to sell · collect lost fish",
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"sellHint": "Tap an adult fish to sell · tap a grown plant to trim · collect lost fish",
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"clean": "Clean",
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"cleanHint": "Scrub algae off the glass with the sponge",
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"decorate": "Decorate",
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@ -1017,6 +1026,8 @@
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"decorationNotSold": "That decoration could not be sold.",
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"saleUnconfirmed": "Could not confirm the sale.",
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"moveHint": "Click or drag it to a new spot · Esc to cancel",
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"decorLocked": "Decorations are locked. Unlock them in My Aquarium.",
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"decorUnlock": "Unlock",
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"moveUnconfirmed": "Could not confirm the move.",
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"designModeHint": "Fish step back · drag any decoration to a new spot",
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"firstEggPlaced": "Your first egg is in the water.",
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@ -1788,6 +1799,7 @@
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"notInCart": "A legendary fish is bought on its own, not in a cart.",
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"notGiftable": "A legendary fish stays with its keeper and cannot be sent.",
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"decorOverlap": "That piece needs room on the sand.",
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"decorLocked": "Decorations are locked in this aquarium.",
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"recipientGiftLimit": "This keeper has already received {count} gifts today. Try again tomorrow.",
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"giftGone": "That piece is no longer in your Pantry.",
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"giftHeld": "That one is still settling in. Try again once it can be sold.",
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@ -1866,7 +1878,8 @@
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"stall": "Stall",
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"exhibition": "Exhibition",
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"community": "Community",
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"studio": "Aquarium Studio"
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"studio": "Aquarium Studio",
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"house": "House"
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},
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"sheet": {
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"title": "Keys and commands",
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@ -3363,7 +3376,10 @@
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"exhibitionEnter": "Exhibition · {count}/{total} entered"
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},
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"counting": "Counting who is here…",
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"closeCard": "Close the place card"
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"closeCard": "Close the place card",
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"lookWest": "Look west",
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"lookEast": "Look east",
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"dragToExplore": "Drag to explore"
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},
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"box": {
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"empty": "Empty · room for one fish",
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@ -3599,6 +3615,8 @@
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"changeLabel": "Change {slot}",
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"visitors": "Visitors",
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"openHint": "Anyone with your address can look around. They cannot change anything.",
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"lockTitle": "Lock decorations",
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"lockHint": "Nothing here can be dragged or moved. You can still sell, store, light and trim.",
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"privateHint": "Only you can see this aquarium.",
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"welcomeTitle": "Welcome aquarium",
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"welcomeHint": "The aquarium visitors land in first.",
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@ -4295,7 +4313,9 @@
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"wantedFollowed": "Others are filling the Market order you were first on",
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"badge": "You were given the {badge} badge",
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"restored": "Support returned {name}",
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"restoredDetail": "Back in your aquarium, or waiting in your Pantry if there was no room."
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"restoredDetail": "Back in your aquarium, or waiting in your Pantry if there was no room.",
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"podiumPearl": "You placed {place} in Pearl Catch last week",
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"podiumPearlDetail": "Your prize is waiting in Pearl Catch."
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},
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"units": {
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"celsius": "{value} °C",
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@ -8261,7 +8281,7 @@
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},
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"care-remedy-dispenser": {
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"name": "Remedy Dispenser",
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"new": "A dosing pump on the rim that gives a sick fish its Remedy (İlaç) while you are away.",
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"new": "A dosing pump on the rim that gives a sick fish its Remedy while you are away.",
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"does": "Fill the rack with up to 3 Remedy doses from this card. When a fish falls to 60% health or less, the dispenser doses it, paid when eaten at Remedy's usual price. It never doses a healthy fish."
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},
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"breed-hatchery": {
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@ -9305,6 +9325,14 @@
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"stream": {
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"live": "Your aquarium is live on Kick"
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},
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"streamCard": {
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"live": "LIVE 24/7",
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"title": "Fishies never goes off air",
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"body": "Keepers’ aquariums take turns on our stream, day and night. Keep {count} fish alive and yours can come up too.",
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"watchKick": "Watch on Kick",
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"watchTwitch": "Watch on Twitch",
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"back": "Back to the aquarium"
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},
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"namePrompt": {
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"title": "Name your aquarium",
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"lead": "Visitors see its name on your plaque, your card and the map. Pick one that is yours alone.",
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@ -9318,6 +9346,22 @@
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"saving": "Saving…",
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"tooShort": "Names need at least {min} characters.",
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"rerollFailed": "Could not load new ideas. Check your connection and try again."
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},
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"house": {
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"title": "House",
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"openIt": "Open the house",
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"close": "Back to the aquarium",
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"stage": "Your house, seen from the side",
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"room": {
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"aquarium": "Aquarium",
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"study": "Study",
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"kitchen": "Kitchen",
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"garden": "Garden",
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"porch": "Porch"
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},
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"state": {
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"soon": "Coming soon"
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}
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}
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},
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"notifications": {
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@ -11792,7 +11836,7 @@
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"points": {
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"0": "Look: what you hold when no other tool is picked (key 1). Tap a fish to see what it needs, how old it is and what it's worth.",
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"1": "Feed: drop food into the water and watch your fish chase it.",
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"2": "Net: tap a grown fish to sell it, or collect a fish that was lost.",
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"2": "Net: tap a grown fish to sell it, or collect a fish that was lost. Tap a grown plant to take its cutting.",
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"3": "Clean: scrub algae off the glass with the sponge.",
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"4": "Build & Buy: everything you buy and own lives in this drawer: fish, plants, decorations, equipment, food and your aquarium's look (key 6, or 5 for Decor). Drag a card into the aquarium to place it. Arrange, where your fish step back so you can move decorations, is on key R and in the aquarium's menu.",
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"5": "Corner buttons: Quests (key D), the Reef Journal (key 9), Aquariums, the Map and Expeditions stand together in the bottom-right corner. The Journal is the notebook of every species, decoration and way of the game, looked up in a moment; Expeditions shows when your soonest team is back.",
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@ -11880,7 +11924,7 @@
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"heading": "Settings",
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"p": {
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"0": "Settings has six sections, and every option the game has lives in exactly one of them.",
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"1": "In Game, Show my aquarium on the live stream lets your public aquariums appear, with your name, on the Fishies 24/7 stream on Kick. It is on until you turn it off. While your aquarium is on the stream, a Live on Kick line shows at the top of your aquarium: tap it to watch, and your aquarium stays on screen a little longer."
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"1": "In Game, Show my aquarium on the live stream lets your public aquariums appear, with your name, on the Fishies 24/7 stream on Kick. It is on until you turn it off. While your aquarium is on the stream, a Live on Kick line shows at the top of your aquarium: tap it to watch, and your aquarium stays on screen a little longer. A one-time card also shows where to watch the stream, on Kick and on Twitch."
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},
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"points": {
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"0": "Game: your language, the Next goal line, quest rail and Simple level-up, sale and change bubbles and Confirm before selling, Auto-incubate eggs, and in Open Water the other keepers’ names and chat bubbles, and who can send you gifts.",
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@ -12232,7 +12276,7 @@
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"use": {
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"heading": "Using the Net",
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"p": {
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"0": "Choose the Net, then tap a grown fish. Fish that are ready to sell wear a small coin badge, so they're easy to spot. On a keyboard, press Space to cycle through your fish."
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"0": "Choose the Net, then tap a grown fish. Fish that are ready to sell wear a small coin badge, so they're easy to spot. On a keyboard, press Space to cycle through your fish. With Living Plants researched, tapping a grown plant with the Net takes its cutting. The Net never moves a plant or a decoration."
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}
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},
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"review": {
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@ -12445,7 +12489,7 @@
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"p": {
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"0": "Drag a decoration to a new spot whenever you like. To rearrange more, choose Arrange in the aquarium's menu (right-click or hold the water) or press R: your fish step back until you press Done. The rest of the screen steps aside while you arrange, so a drag never lands on a button, and the arranging tools sit in one bar on the stand.",
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"1": "While arranging, tap a piece to pick it up and tap the sand to put it down, or drag it. Undo (or Ctrl+Z) takes the last step back. Store all puts every decoration and plant into the [Pantry](/wiki/mechanics/stash) at once for a fresh start, and Undo brings them all back where they stood.",
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"2": "Layouts saves your arrangement under a name, up to five for each aquarium. Applying one puts back every piece it names, from the aquarium or the Pantry; anything you no longer have is listed and skipped. Moving is free and earns no extra experience, so your aquarium is never really finished.",
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"2": "Layouts saves your arrangement under a name, up to five for each aquarium. Applying one puts back every piece it names, from the aquarium or the Pantry; anything you no longer have is listed and skipped. Moving is free and earns no extra experience, so your aquarium is never really finished. Lock decorations in My Aquarium to pin every piece of that aquarium in place: nothing can be dragged or moved until you unlock it, while selling, lifting to the Pantry, lights and trimming still work.",
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"3": "Auto arrange lays out every decoration and plant for you: tall pieces at the back and sides, short ones and carpets along the front, a centrepiece off to one side and open water for your fish. Your most valuable and striking pieces take the spotlight near the front, nothing hides behind a taller piece, and small pieces gather in little clusters. Shuffle tries another layout, Keep this layout saves it and Undo leaves everything where it was. Equipment stays put."
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}
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},
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@ -12829,6 +12873,20 @@
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"0": "The board is moderated by a real person. Report a post that breaks the rules instead of replying to it. You can [block](/wiki/mechanics/explore) a keeper, and the block covers the Community, chat and Open Water at once.",
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"1": "Posts that break the rules are removed, and posting here can be suspended apart from the game. When staff edit a post, the post says so."
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}
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},
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"reactions": {
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"heading": "Fish reactions",
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"p": {
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"0": "Under every topic and reply sit five painted fish. Press one to react. Hover over a fish, or press and hold it, to read its name.",
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"1": "Reactions are a thank-you, not a score. They add no points, rank or karma, and the upvote beside them works as before. Anyone can see the counts; to react you need a Fishies account and a chosen handle, and you cannot react to your own posts."
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},
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"points": {
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"0": "Clownfish: love it.",
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"1": "Boxfish: funny.",
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"2": "Pufferfish: wow.",
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"3": "Cleaner wrasse: helpful.",
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"4": "Angelfish: brilliant."
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}
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}
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}
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},
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@ -12882,13 +12940,13 @@
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"p": {
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"0": "The Map opens on a painted ocean map. {mapHome} marks your own aquarium, the {mapKelp} and the {shipwreck} take you out to Open Water, and the [{neighbourhood}](/wiki/mechanics/explore) opens other keepers' homes.",
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"1": "Places that only carry a name are still uncharted. Tap a place to open its card: how many keepers are there, what is waiting for you (a party gift, the treasure, a lost tablet, your Arena time, a fish on an expedition) and a button to swim there. The strip along the top lists what is waiting for you today. A golden shoal passing through a place shows on its card and at the front of that strip, with how long it has left, and each place with forage spots says how many of yours are ready to bite or when the next grows back.",
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"2": "On a phone held sideways the Map has a wider chart of its own, with the places in two rows across the whole screen. Tap a place and its card opens over the map, on the side away from it; close the card to see the whole map again. The pictures over each place show what is waiting there."
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"2": "The Map is the same on every screen, a PC included: a full-screen ship's chart, drawn close up, with the places in two rows across it. Drag it with a finger or the mouse, or use the mouse wheel or the arrows at its sides, to see the rest; it opens on where you are. Press a place and its card opens over the map, on the side away from it; close the card to see the whole chart again. The pictures over each place show what is waiting there."
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}
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},
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"places": {
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"heading": "Places",
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"p": {
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"0": "There are {placeCount} places to swim, each with room for {worldCapacity} keepers at a time. When one fills up, another copy of it opens beside it. Some places have buildings you can swim into: tap one and your fish swims to its door and goes inside, and Swim outside brings you back out in front of it. The {gallery} in the {kelpGarden} hangs the aquariums with the most Bubbles; tap a picture to open its keeper's card. You can also reach it from the Map. Places you can go into or open wear a gold tag, and the Gallery points the way from the edge of the screen; a hidden treasure or tablet wears none, so you have to spot it yourself. At the Market, the [wanted board](/wiki/events/wanted-board) asks for four fish a week, the same for everyone. Bring one of your grown fish that matches an order and it sells for its value plus a bonus, half again (or double for the gold-quality order), one fish per order each. The first keeper to fill an order gets twice the bonus, is named on the board for the week and earns the [First at the Market](/wiki/badges/market-first) badge. New orders go up every Monday. In the Shipwreck a treasure chest is hidden somewhere new every Monday, the same spot for everyone: swim right up to it and open it once a week for coins and XP that grow with your level. In the {lagoon}, tap the oyster bed to play Pearl Catch: for a minute your fish swims along the sand catching the pearls that drift down (a golden one is worth {pearlGold}) and dodging jellyfish, and {pearlStings} stings end the round early. It gets faster as it goes, and every round pays a few coins and some XP by score, as often as you like to play. In the {arena}, tap the start gate to race the week's course: your fish swims forward by itself and you steer it up and down through golden rings, which speed it up, and past rocks and jellyfish, which slow it down. Every fish swims at the same speed. Your best time goes on the week's board, your first finish each week pays a few coins and some XP, and the three fastest keepers of the week win a cup for their aquarium, coins and the [Arena podium](/wiki/badges/arena-podium) badge. A new course opens every Monday. The {iceShelf} throws a party each season: Halloween in October, a winter festival over the new year, a spring festival and a summer beach party. While one is on, the place is dressed for it; tap the party stand to collect that party's free decoration for your aquarium and its badge, once per party. In the {ruins} a sunken temple stands sealed. Six stone tablets are hidden across Open Water, one in the [Kelp Garden](/wiki/places/kelp-garden), the Shipwreck, the Market, the Lagoon, the Arena and the Ice Shelf, each telling part of an old story; swim right up to one to read it, for a few coins and some XP. Tap the temple door to see which you have found and where the rest lie. With all six the door opens: inside, the altar tells the end of the story and gives you the [Keeper's Lantern](/wiki/items/keepers-lantern), coins, XP and the [Lantern Keeper](/wiki/badges/lantern-keeper) badge. At the {trench} and the {vents}, an expedition station sends a team of one to five of your grown fish away for one, four or eight hours. While they are away they are not in your aquarium and need nothing; when the time is up they swim home by themselves, fed. A one-hour trip pays a few coins and sometimes a find, as before. The four- and eight-hour trips pay no coins: every fish brings back a find instead, rolled for its rarity from common up to mythic, such as deep-sea shells and angler lamps from the Trench, or geodes and vent chimneys from the Vents. Finer fish, a better kit and a higher level all improve the odds, and a longer trip rolls more times. A team of three or more can also bring home the place's heart, found only on a depth roll: one roll for a team of three or four, two for a team of five. An expedition kit comes in four tiers: the first is free and never wears out, the others cost {expKit2}, {expKit3} and {expKit4} coins and wear out after {expWear} trips. Choose your team at the station to see the odds before it sets out. Up to two teams can be away at once, and adopted and legendary fish stay home. Each Market stall sells one kind of goods: tap the fish, egg or food stall to open the Stall Board on just those, and use the buttons above the board to switch kinds. In the kelp forest the [Pineapple House](/wiki/places/pineapple-house) is the reading room: tap it to open the Reef Journal, which can take you straight to this article. Pearl Catch keeps your best round ever and your best this week: the card at the oyster bed shows both, with the week's ten best rounds on a board, and a round that beats your best says so."
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||||
"0": "There are {placeCount} places to swim, each with room for {worldCapacity} keepers at a time. When one fills up, another copy of it opens beside it. Some places have buildings you can swim into: tap one and your fish swims to its door and goes inside, and Swim outside brings you back out in front of it. The {gallery} in the {kelpGarden} hangs the aquariums with the most Bubbles; tap a picture to open its keeper's card. You can also reach it from the Map. Places you can go into or open wear a gold tag, and the Gallery points the way from the edge of the screen; a hidden treasure or tablet wears none, so you have to spot it yourself. At the Market, the [wanted board](/wiki/events/wanted-board) asks for four fish a week, the same for everyone. Bring one of your grown fish that matches an order and it sells for its value plus a bonus, half again (or double for the gold-quality order), one fish per order each. The first keeper to fill an order gets twice the bonus, is named on the board for the week and earns the [First at the Market](/wiki/badges/market-first) badge. New orders go up every Monday. In the Shipwreck a treasure chest is hidden somewhere new every Monday, the same spot for everyone: swim right up to it and open it once a week for coins and XP that grow with your level. In the {lagoon}, tap the oyster bed to play Pearl Catch: for a minute your fish swims along the sand catching the pearls that drift down (a golden one is worth {pearlGold}) and dodging jellyfish, and {pearlStings} stings end the round early. It gets faster as it goes, and every round pays a few coins and some XP by score, as often as you like to play. In the {arena}, tap the start gate to race the week's course: your fish swims forward by itself and you steer it up and down through golden rings, which speed it up, and past rocks and jellyfish, which slow it down. Every fish swims at the same speed. Your best time goes on the week's board, your first finish each week pays a few coins and some XP, and the three fastest keepers of the week win a cup for their aquarium, coins and the [Arena podium](/wiki/badges/arena-podium) badge. A new course opens every Monday. The {iceShelf} throws a party each season: Halloween in October, a winter festival over the new year, a spring festival and a summer beach party. While one is on, the place is dressed for it; tap the party stand to collect that party's free decoration for your aquarium and its badge, once per party. In the {ruins} a sunken temple stands sealed. Six stone tablets are hidden across Open Water, one in the [Kelp Garden](/wiki/places/kelp-garden), the Shipwreck, the Market, the Lagoon, the Arena and the Ice Shelf, each telling part of an old story; swim right up to one to read it, for a few coins and some XP. Tap the temple door to see which you have found and where the rest lie. With all six the door opens: inside, the altar tells the end of the story and gives you the [Keeper's Lantern](/wiki/items/keepers-lantern), coins, XP and the [Lantern Keeper](/wiki/badges/lantern-keeper) badge. At the {trench} and the {vents}, an expedition station sends a team of one to five of your grown fish away for one, four or eight hours. While they are away they are not in your aquarium and need nothing; when the time is up they swim home by themselves, fed. A one-hour trip pays a few coins and sometimes a find, as before. The four- and eight-hour trips pay no coins: every fish brings back a find instead, rolled for its rarity from common up to mythic, such as deep-sea shells and angler lamps from the Trench, or geodes and vent chimneys from the Vents. Finer fish, a better kit and a higher level all improve the odds, and a longer trip rolls more times. A team of three or more can also bring home the place's heart, found only on a depth roll: one roll for a team of three or four, two for a team of five. An expedition kit comes in four tiers: the first is free and never wears out, the others cost {expKit2}, {expKit3} and {expKit4} coins and wear out after {expWear} trips. Choose your team at the station to see the odds before it sets out. Up to two teams can be away at once, and legendary fish stay home. Each Market stall sells one kind of goods: tap the fish, egg or food stall to open the Stall Board on just those, and use the buttons above the board to switch kinds. In the kelp forest the [Pineapple House](/wiki/places/pineapple-house) is the reading room: tap it to open the Reef Journal, which can take you straight to this article. Pearl Catch keeps your best round ever and your best this week: the card at the oyster bed shows both, with the week's ten best rounds on a board, and a round that beats your best says so. The three best keepers of the week win what the Arena's podium wins, coins and a cup for their aquarium; keepers on the same score share a place. Collect the prize in the Pearl Catch card during the week after."
|
||||
},
|
||||
"points": {
|
||||
"0": "{kelpGarden} · a coral garden that runs into a kelp forest, several screens wide. East of the arch, the School Board lists the schools that have room, and the School Coves gate takes each member into their own school's Cove.",
|
||||
|
|
@ -12952,7 +13010,7 @@
|
|||
"team": {
|
||||
"heading": "Choosing a team",
|
||||
"p": {
|
||||
"0": "A team is one to {expTeamMax} fish. Only grown fish can go: adopted and legendary fish stay home, and a fish in the Conditioning Box is busy. Up to {expAway} teams can be away at once, and nothing limits how many trips you make.",
|
||||
"0": "A team is one to {expTeamMax} fish. Only grown fish can go: legendary fish stay home, and a fish in the Conditioning Box is busy. Up to {expAway} teams can be away at once, and nothing limits how many trips you make.",
|
||||
"1": "Every fish on the team rolls for its own find, so a bigger team brings home more. Finer fish, a higher level and a better kit all improve the odds."
|
||||
}
|
||||
},
|
||||
|
|
@ -14669,7 +14727,7 @@
|
|||
"1": "[Egg Swap](/wiki/research/social-egg-swap) (level 15) lets two keepers who follow each other trade one unhatched egg each. Offer an egg from its card: it leaves your aquarium and waits in the offer for three days, so it cannot be sold or moved meanwhile. Your friend accepts with an egg of their own from the Friends screen and both change hands at once; a declined, taken back or expired offer sends the egg home. A swapped egg hatches as generation 1 with its colour and lineage.",
|
||||
"2": "[Conditioning for Breeding](/wiki/research/breed-conditioning) (the first node of the breeding branch) rests a grown fish on its loved food in the Conditioning Box for 3 days; an omnivore takes any food it does not dislike. The ration, 3 meals, leaves the Pantry when you start. The fish's next egg then has +10% on its chance of a higher tier, and that egg uses the lift up. It only matters for gold parents and better, the pairs that can step up at all.",
|
||||
"3": "[Fish Tricks](/wiki/research/social-fish-tricks) (social branch, first node) teaches a grown fish a trick over a lesson of 2 days, one lesson at a time: a somersault, a dart, a pirouette, a backflip or a shimmy. The fish card offers only the tricks its body can do: a fish that swims with its fins rather than its tail never somersaults. Once it knows one, a visitor who taps that fish in your aquarium sees it perform. The show happens on the visitor's screen only; it changes nothing in your aquarium. A fish can learn more tricks one by one. Every fish also plays a little move of its own now and then, a nose dip, a bob or a quick sprint, and a happy fish may do one after a meal.",
|
||||
"4": "[Living Plants](/wiki/research/decor-living-plants) (decor branch, first node) makes planted stems grow through four stages, 18 hours a stage. A grown plant gives one cutting, a Workshop material of the greens class, and another every 3 days after you take one. Plant Propagation, a perk of the Aquascaper crown, pots 3 cuttings into a plant of a kind you already grow. It lands in your Pantry, where you can gift it, list it on a stall, or sell it to the game for 45% of the plant's price."
|
||||
"4": "[Living Plants](/wiki/research/decor-living-plants) (decor branch, first node) makes planted stems grow through four stages, 18 hours a stage. A grown plant gives one cutting, a Workshop material of the greens class, and another every 3 days after you take one. Plant Propagation, a perk of the Aquascaper crown, pots 3 cuttings into a plant of a kind you already grow. It lands in your Pantry, where you can gift it, list it on a stall, or sell it to the game for 45% of the plant's price. Tap a grown plant with the Net to take its cutting without opening its card."
|
||||
}
|
||||
},
|
||||
"notes": {
|
||||
|
|
@ -14932,6 +14990,39 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"house": {
|
||||
"title": "The keeper's house",
|
||||
"summary": "Your whole house in one picture: seven rooms, and the screen each one opens.",
|
||||
"sections": {
|
||||
"enter": {
|
||||
"heading": "Getting in",
|
||||
"p": {
|
||||
"0": "Press the House button in the middle of the dock, press the . key, or tap your home on the [Map](/wiki/mechanics/explore). The view pulls back and shows your house in cross-section with your aquarium alive in its window. Press Esc or Back to the aquarium to return."
|
||||
}
|
||||
},
|
||||
"rooms": {
|
||||
"heading": "The rooms",
|
||||
"p": {
|
||||
"0": "Tap a room to go there. Every room opens a screen the game already has:"
|
||||
},
|
||||
"points": {
|
||||
"0": "Study: opens [Research](/wiki/mechanics/research).",
|
||||
"1": "Pantry: opens the [Pantry](/wiki/mechanics/stash), where your food, decorations and eggs are kept.",
|
||||
"2": "Aquarium: takes you back to your fish.",
|
||||
"3": "Kitchen: opens the recipe book of the [Workshop](/wiki/mechanics/workshop), where the food recipes are cooked.",
|
||||
"4": "Workshop: opens the [Workshop](/wiki/mechanics/workshop) bench under your aquarium.",
|
||||
"5": "Porch: opens the [Map](/wiki/mechanics/explore), your way out to the neighbourhood and Open Water.",
|
||||
"6": "Garden: coming soon. It is painted into the house, but nothing is behind it yet."
|
||||
}
|
||||
},
|
||||
"closed": {
|
||||
"heading": "When the house is closed",
|
||||
"p": {
|
||||
"0": "The house is not offered during the tutorial, while you visit another aquarium or in Open Water."
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"about": {
|
||||
|
|
@ -16866,7 +16957,9 @@
|
|||
"chatMuteEnded": "You can chat again. Thank you for keeping it kind."
|
||||
},
|
||||
"stream": "Your aquarium was on the live stream",
|
||||
"openPosts": "Open posts"
|
||||
"openPosts": "Open posts",
|
||||
"podiumPearl": "You stood on the Pearl Catch podium",
|
||||
"podiumPearlDetail": "Place {place} last week · collect your prize in Pearl Catch"
|
||||
},
|
||||
"loading": "Checking for news…"
|
||||
},
|
||||
|
|
|
|||
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locales/fr.json
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File diff suppressed because one or more lines are too long
|
|
@ -250,6 +250,11 @@
|
|||
"boardTitle": "本周最佳回合",
|
||||
"thisWeek": "本周",
|
||||
"yourWeek": "你本周的最好成绩:{score} 分 · {count} 人中第 {place} 名",
|
||||
"prizeTitle": "你上周在接珍珠中获得第 {place} 名!",
|
||||
"prizeLine": "你的奖杯和 {coins} 金币在等你。",
|
||||
"collect": "领取",
|
||||
"collected": "已领取!奖杯放进了储藏室,{coins} 金币归你了。",
|
||||
"prizeFailed": "无法领取这份奖品,再试一次吧。",
|
||||
"best": "你的最好成绩",
|
||||
"bestIs": "你的最好成绩 · {score}",
|
||||
"weekPlace": "本周第 {place} 名",
|
||||
|
|
@ -344,7 +349,7 @@
|
|||
"backIn": "{time}后回来",
|
||||
"full": "已经有 {count} 支队伍在探险了。等一支回来再说吧。",
|
||||
"pick": "选择你的队伍",
|
||||
"none": "没有可以出发的成鱼:领养的鱼和传说鱼会留在家里,调养箱里的鱼正忙着。",
|
||||
"none": "没有可以出发的成鱼:传说鱼会留在家里,调养箱里的鱼正忙着。",
|
||||
"hours": "{count} 小时",
|
||||
"findChance": "{percent}% 概率有发现",
|
||||
"failed": "探险暂时无法出发,请再试一次。",
|
||||
|
|
@ -395,7 +400,6 @@
|
|||
"legendary": "传说鱼,留在家里",
|
||||
"growing": "{time}后长大",
|
||||
"young": "还没长大",
|
||||
"adopted": "领养的鱼,留在家里",
|
||||
"box": "在调养箱里",
|
||||
"noTrip": "没有空闲名额",
|
||||
"teamFull": "队伍已满"
|
||||
|
|
@ -436,7 +440,12 @@
|
|||
"windowFinds": "目前的发现:{count}",
|
||||
"windowNone": "暂时什么都没发现",
|
||||
"windowSpotted": "发现 · {name}",
|
||||
"windowEgg": "野生鱼卵"
|
||||
"windowEgg": "野生鱼卵",
|
||||
"waiting": "在鱼缸里等待 · 点一下叫它过来",
|
||||
"toHatch": "{max} 条中有 {count} 条游向舱门",
|
||||
"closeHatch": "关上舱门 · {count} 小时",
|
||||
"howLongHere": "在下面待多久",
|
||||
"mayBring": "可能带回"
|
||||
},
|
||||
"contextMenu": {
|
||||
"new": "新增",
|
||||
|
|
@ -659,7 +668,7 @@
|
|||
"feedHint": "点击投放食物 · 看鱼儿们去追",
|
||||
"feedHintTouch": "轻点投放食物 · 看鱼儿们去追",
|
||||
"sell": "捞网",
|
||||
"sellHint": "点成年鱼出售 · 收回离开的鱼",
|
||||
"sellHint": "点成年鱼出售 · 点已长成的植物修剪 · 收回离开的鱼",
|
||||
"clean": "清洁",
|
||||
"cleanHint": "用海绵擦掉玻璃上的藻类",
|
||||
"decorate": "装饰",
|
||||
|
|
@ -1017,6 +1026,8 @@
|
|||
"decorationNotSold": "无法出售这件装饰。",
|
||||
"saleUnconfirmed": "无法确认出售。",
|
||||
"moveHint": "点击或拖动到新位置 · Esc 取消",
|
||||
"decorLocked": "装饰已锁定。可在“我的鱼缸”中解锁。",
|
||||
"decorUnlock": "解锁",
|
||||
"moveUnconfirmed": "无法确认移动。",
|
||||
"designModeHint": "鱼儿退到一旁 · 把装饰拖到新位置",
|
||||
"firstEggPlaced": "你的第一颗鱼卵已经在水里了。",
|
||||
|
|
@ -1788,6 +1799,7 @@
|
|||
"notInCart": "传说鱼需要单独购买,不能加入购物车。",
|
||||
"notGiftable": "传说鱼会一直陪着它的养鱼人,不能送人。",
|
||||
"decorOverlap": "这件装饰需要在沙地上有足够空间。",
|
||||
"decorLocked": "这个鱼缸的装饰已锁定。",
|
||||
"recipientGiftLimit": "这位养鱼人今天已收到 {count} 份礼物。明天再试吧。",
|
||||
"giftGone": "那件物品已不在你的储藏室。",
|
||||
"giftHeld": "那件物品还在适应中。等它可以出售时再试。",
|
||||
|
|
@ -1866,7 +1878,8 @@
|
|||
"stall": "摊位",
|
||||
"exhibition": "展览",
|
||||
"community": "社区",
|
||||
"studio": "鱼缸工作室"
|
||||
"studio": "鱼缸工作室",
|
||||
"house": "房子"
|
||||
},
|
||||
"sheet": {
|
||||
"title": "按键与命令",
|
||||
|
|
@ -3363,7 +3376,10 @@
|
|||
"exhibitionEnter": "展览 · 已参展 {count}/{total}"
|
||||
},
|
||||
"counting": "正在清点这里有谁…",
|
||||
"closeCard": "关闭地点卡片"
|
||||
"closeCard": "关闭地点卡片",
|
||||
"lookWest": "向西看",
|
||||
"lookEast": "向东看",
|
||||
"dragToExplore": "拖动来探索"
|
||||
},
|
||||
"box": {
|
||||
"empty": "空闲 · 可容纳一条鱼",
|
||||
|
|
@ -3599,6 +3615,8 @@
|
|||
"changeLabel": "更换{slot}",
|
||||
"visitors": "访客",
|
||||
"openHint": "知道你地址的人都可以来看看,但不能改动任何东西。",
|
||||
"lockTitle": "锁定装饰",
|
||||
"lockHint": "这里不能拖动或移动任何东西,但仍可出售、收纳、开灯和修剪。",
|
||||
"privateHint": "只有你能看到这个鱼缸。",
|
||||
"welcomeTitle": "迎宾鱼缸",
|
||||
"welcomeHint": "访客最先到达的鱼缸。",
|
||||
|
|
@ -4295,7 +4313,9 @@
|
|||
"wantedFollowed": "其他人也在完成你第一个完成的集市订单",
|
||||
"badge": "你获得了“{badge}”徽章",
|
||||
"restored": "客服送回了{name}",
|
||||
"restoredDetail": "它回到了你的鱼缸;如果没有空位,就在储藏室里等你。"
|
||||
"restoredDetail": "它回到了你的鱼缸;如果没有空位,就在储藏室里等你。",
|
||||
"podiumPearl": "上周你在接珍珠中获得第 {place} 名",
|
||||
"podiumPearlDetail": "你的奖品在接珍珠等你。"
|
||||
},
|
||||
"units": {
|
||||
"celsius": "{value}°C",
|
||||
|
|
@ -9305,6 +9325,14 @@
|
|||
"stream": {
|
||||
"live": "你的鱼缸正在 Kick 直播中"
|
||||
},
|
||||
"streamCard": {
|
||||
"live": "24/7 直播",
|
||||
"title": "Fishies 永不下线",
|
||||
"body": "养鱼人的鱼缸日夜轮流登上我们的直播。让 {count} 条鱼好好活着,你的鱼缸也有机会出现。",
|
||||
"watchKick": "在 Kick 观看",
|
||||
"watchTwitch": "在 Twitch 观看",
|
||||
"back": "返回鱼缸"
|
||||
},
|
||||
"namePrompt": {
|
||||
"title": "给你的鱼缸起个名字",
|
||||
"lead": "访客会在你的铭牌、卡片和地图上看到它的名字。选一个独属于你的名字吧。",
|
||||
|
|
@ -9318,6 +9346,22 @@
|
|||
"saving": "正在保存…",
|
||||
"tooShort": "名称至少需要 {min} 个字符。",
|
||||
"rerollFailed": "无法加载新的灵感。请检查网络连接后重试。"
|
||||
},
|
||||
"house": {
|
||||
"title": "房子",
|
||||
"openIt": "打开房子",
|
||||
"close": "返回鱼缸",
|
||||
"stage": "你家的剖面图",
|
||||
"room": {
|
||||
"aquarium": "鱼缸",
|
||||
"study": "书房",
|
||||
"kitchen": "厨房",
|
||||
"garden": "花园",
|
||||
"porch": "门廊"
|
||||
},
|
||||
"state": {
|
||||
"soon": "即将推出"
|
||||
}
|
||||
}
|
||||
},
|
||||
"notifications": {
|
||||
|
|
@ -11792,7 +11836,7 @@
|
|||
"points": {
|
||||
"0": "查看:没有选其他工具时你手里拿的工具(按键 1)。点一下鱼,看看它需要什么、多大了、值多少钱。",
|
||||
"1": "喂食:往水里投放食物,看鱼儿们去追。",
|
||||
"2": "捞网:点击长大的鱼出售,或收回离开的鱼。",
|
||||
"2": "捞网:点击长大的鱼出售,或收回离开的鱼。点已长成的植物即可取得插条。",
|
||||
"3": "清洁:用海绵擦掉玻璃上的藻类。",
|
||||
"4": "建造与购买:你买到的和拥有的东西都在这个抽屉里:鱼、水草、装饰、设备、鱼食,还有鱼缸的外观(按 6,装饰按 5)。把卡片拖进鱼缸就能放置。重新摆放:让鱼儿退到一旁,方便你移动装饰,按 R 键或在鱼缸菜单里打开。",
|
||||
"5": "角落按钮:任务(按 D)、珊瑚礁日志(按 9)、鱼缸、地图和探险都在右下角。日志是记录每个物种、每件装饰和每种玩法的笔记本,随时查阅;探险会显示最早的队伍何时回来。",
|
||||
|
|
@ -11880,7 +11924,7 @@
|
|||
"heading": "设置",
|
||||
"p": {
|
||||
"0": "设置有六个部分,游戏的每个选项都恰好位于其中之一。",
|
||||
"1": "在“游戏”中,“在直播中展示我的鱼缸”会让你的公开鱼缸带着你的名字出现在 Fishies 于 Kick 的 24 小时直播中。关闭前一直开启。你的鱼缸在直播中时,鱼缸顶部会显示“正在 Kick 直播”一行:点一下即可观看,你的鱼缸还会在画面上多停留一会儿。"
|
||||
"1": "在“游戏”中,“在直播中展示我的鱼缸”会让你的公开鱼缸带着你的名字出现在 Fishies 于 Kick 的 24 小时直播中。关闭前一直开启。你的鱼缸在直播中时,鱼缸顶部会显示“正在 Kick 直播”一行:点一下即可观看,你的鱼缸还会在画面上多停留一会儿。一次性提示卡还会告诉你在哪里观看直播:Kick 和 Twitch。"
|
||||
},
|
||||
"points": {
|
||||
"0": "游戏:你的语言、“下一个目标”行、任务栏和“简洁升级”,出售和变化气泡和“出售前确认”,“自动孵化鱼卵”,以及公海里其他养鱼人的名字和聊天气泡,还有谁可以给你送礼物。",
|
||||
|
|
@ -12232,7 +12276,7 @@
|
|||
"use": {
|
||||
"heading": "使用捞网",
|
||||
"p": {
|
||||
"0": "选择捞网,然后点击一条长大的鱼。可以出售的鱼会带有一个小金币标记,很容易找到。使用键盘时,按空格键可以在鱼之间切换。"
|
||||
"0": "选择捞网,然后点击一条长大的鱼。可以出售的鱼会带有一个小金币标记,很容易找到。使用键盘时,按空格键可以在鱼之间切换。研究过“活植物”后,用渔网点已长成的植物即可取得插条。渔网从不移动植物或装饰。"
|
||||
}
|
||||
},
|
||||
"review": {
|
||||
|
|
@ -12445,7 +12489,7 @@
|
|||
"p": {
|
||||
"0": "随时可以把装饰拖到新位置。要多摆几件,就在鱼缸菜单(右键或长按水面)里选择重新摆放,或者按 R:在你按下完成之前,鱼儿会先让开。重新摆放时,屏幕上的其他内容会让到一边,拖动时不会碰到按钮;摆放工具都在鱼缸柜上的一条栏里。",
|
||||
"1": "摆放时,点按一件拿起,再点按沙地放下,也可以直接拖动。撤销(或 Ctrl+Z)会退回上一步。全部收起会把所有装饰和水草一次收进[储藏室](/wiki/mechanics/stash),方便从头布置;撤销会把它们全部放回原处。",
|
||||
"2": "布局可以给当前摆放起个名字保存,每个鱼缸最多五个。应用一个布局时,其中的每件装饰都会从鱼缸或储藏室回到位置上;已经没有的会列出来并跳过。移动是免费的,也不会额外获得经验,所以你的鱼缸永远不会真正完工。",
|
||||
"2": "布局可以给当前摆放起个名字保存,每个鱼缸最多五个。应用一个布局时,其中的每件装饰都会从鱼缸或储藏室回到位置上;已经没有的会列出来并跳过。移动是免费的,也不会额外获得经验,所以你的鱼缸永远不会真正完工。在“我的鱼缸”里锁定装饰,可把该鱼缸的每件物品固定在原位:解锁前无法拖动或移动,但出售、放回储藏室、灯光和修剪照常可用。",
|
||||
"3": "自动布置会替你摆好所有装饰和水草:高的放在后面和两侧,矮的和前景草放在前面,视觉焦点偏向一侧,并给鱼留出开阔的水域。最贵重、最显眼的摆件会放在靠前的显眼位置,不会被更高的摆件挡住,小件则三两成簇。换一个会试另一种布局,保留这个布局会保存,撤销则一切照旧。设备不会移动。"
|
||||
}
|
||||
},
|
||||
|
|
@ -12829,6 +12873,20 @@
|
|||
"0": "论坛由真人管理。看到违反规则的帖子,请举报,不要回复。你可以[屏蔽](/wiki/mechanics/explore)某位养鱼人,屏蔽会同时覆盖社区、聊天和公海。",
|
||||
"1": "违反规则的帖子会被删除,在这里发帖的权限也可能与游戏分开被暂停。工作人员编辑过的帖子会注明这一点。"
|
||||
}
|
||||
},
|
||||
"reactions": {
|
||||
"heading": "鱼儿回应",
|
||||
"p": {
|
||||
"0": "每个主题和回复下面都有五条画好的小鱼。点一条就能回应。把鼠标放上去或长按,可以看到它的名字。",
|
||||
"1": "回应是一句谢谢,不是分数。它不会增加积分、等级或业力,旁边的点赞照常使用。所有人都能看到数量;要回应,需要一个 Fishies 账号和已选好的用户名,自己的帖子不能回应。"
|
||||
},
|
||||
"points": {
|
||||
"0": "小丑鱼:超爱。",
|
||||
"1": "箱鲀:搞笑。",
|
||||
"2": "河豚:哇。",
|
||||
"3": "清洁濑鱼:有帮助。",
|
||||
"4": "神仙鱼:精彩。"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
|
@ -12882,13 +12940,13 @@
|
|||
"p": {
|
||||
"0": "地图会在一幅手绘的海洋地图上打开。{mapHome}标记着你自己的鱼缸,{mapKelp}和{shipwreck}会带你前往公海,[{neighbourhood}](/wiki/mechanics/explore)则会打开其他养鱼人的家。",
|
||||
"1": "只标着名字的地点还没有被探索过。点击一个地点即可打开它的卡片:那里有多少人、有什么在等你(派对礼物、宝藏、失落的石板、你的竞技场成绩、正在探险的鱼),以及游过去的按钮。顶部的横条列出今天等着你的事情。金色鱼群经过某个地点时,会带着剩余时间显示在该地点的卡片上和那条横栏的最前面;每个有采集点的地点也会告诉你有几个采集点可以咬,或下一个何时长回来。",
|
||||
"2": "横握手机时,地图会换成专属的宽版海图,所有地点在整个屏幕上排成两行。点一个地点,它的卡片会在地图上方、地点的另一侧打开;关掉卡片就能再看到整张地图。每个地点上方的图片会告诉你那里有什么在等你。"
|
||||
"2": "地图在每块屏幕上都一样,电脑也不例外:全屏的航海图,近距离绘制,地点排成两行。用手指或鼠标拖动,或用鼠标滚轮和两侧的箭头,就能看到其余部分;地图会在你所在的位置打开。点按一个地点,它的卡片会在地图上方、地点的另一侧打开;关上卡片就能再看到整张海图。每个地点上方的图片显示那里有什么在等你。"
|
||||
}
|
||||
},
|
||||
"places": {
|
||||
"heading": "地点",
|
||||
"p": {
|
||||
"0": "一共有{placeCount}个可以游泳的地点,每个地点同时能容纳{worldCapacity}位养鱼人。一个地点满了之后,旁边会再开一个同样的副本。有些地点有可以游进去的建筑:点击一座建筑,你的鱼会游到门口并走进去,点击“游到外面”就会回到建筑门前。{kelpGarden}的{gallery}挂着泡泡最多的鱼缸;点击一幅画即可打开其养鱼人的名片。你也可以从地图前往那里。可以进入或打开的地点挂着金色标签,画廊会从屏幕边缘为你指路;藏起来的宝箱和石板没有标签,得靠你自己发现。集市的[订单板](/wiki/events/wanted-board)每周征求四条鱼,所有人都一样。带一条符合订单的长大的鱼来,它会按价值加上一份奖励卖出:奖励是价值的一半(黄金品质的订单则是全部价值),每个订单每人限一条。第一个完成订单的养鱼人获得双倍奖励,本周会在订单板上留名,并获得“[集市第一人](/wiki/badges/market-first)”徽章。每周一会发布新订单。每周一,沉船里都会在一个新的位置藏起一个宝箱,所有人看到的位置都一样:游到它跟前,每周可以打开一次,获得随等级增长的金币和 XP。在{lagoon},点击牡蛎床就能玩“接珍珠”:一分钟里你的鱼沿着沙地游动,接住飘落的珍珠(金珍珠值{pearlGold}),并躲开水母;被蜇{pearlStings}次本局提前结束。游戏会越来越快,每局按得分获得少量金币和经验,想玩多少次都可以。在{arena},点击起跑门就能挑战本周赛道:你的鱼会自动向前游,你上下操控它穿过加速的金环,避开会让它减速的岩石和水母。所有鱼的速度都一样。你的最好成绩会登上本周榜单,每周第一次完赛可获得少量金币和经验,每周最快的三名获得可放进鱼缸的奖杯、金币和“[竞技场领奖台](/wiki/badges/arena-podium)”徽章。每周一开放新赛道。{iceShelf}每个季节都会举办派对:十月的万圣节、新年的冬日庆典、春日庆典和夏日沙滩派对。派对期间场地会装扮起来,点击派对摊位即可领取该派对的免费鱼缸装饰和徽章,每次派对一次。{ruins}中矗立着一座被封印的沉没神殿。六块石板藏在公海各处,[海带花园](/wiki/places/kelp-garden)、沉船、集市、潟湖、竞技场和冰架各有一块,每块都讲述着一个古老故事的一部分。游到石板跟前就能阅读,还能得到一些金币和 XP。点击神殿的门,可以查看你找到了哪些、其余的藏在哪里。集齐六块后殿门打开:里面的祭坛会讲完故事的结局,并送你[守灯人之灯](/wiki/items/keepers-lantern)、金币、XP 和[守灯人](/wiki/badges/lantern-keeper)徽章。{trench}和{vents}各有一座探险站,可以派一支由一到五条成鱼组成的队伍外出一小时、四小时或八小时。探险期间它们不在你的鱼缸里,什么都不需要;时间一到,它们会自己游回家,吃得饱饱的。一小时的探险和以前一样,带回少量金币,有时还有发现。四小时和八小时的探险没有金币:每条鱼会带回一件发现,稀有度从寻常到神话抽取,比如海沟里的深海贝壳和鮟鱇灯,或热泉边的晶洞和热泉烟囱。更珍贵的鱼、更好的装备和更高的等级都会提高概率,出去越久,抽取的次数越多。三条以上的队伍还可能带回当地的“心”,它只会在深处抽取中出现:三到四条鱼的队伍抽一次,五条鱼的队伍抽两次。探险装备分四档:第一档免费且不会磨损,其余几档分别要{expKit2}、{expKit3}和{expKit4}金币,出行{expWear}次后磨损。在探险站选好队伍,出发前就能看到概率。最多可以同时有两支队伍在外,领养的鱼和传说鱼会留在家里。集市的每个摊位只卖一类商品:点鱼摊、鱼卵摊或鱼食摊,摊位榜就只显示这类商品,榜上方的按钮可以切换类型。海藻林里的[菠萝屋](/wiki/places/pineapple-house)是阅读室:点一下就能打开珊瑚礁日志,还能直接跳到这篇文章。接珍珠会记下你有史以来的最好回合和本周最好回合:牡蛎床的卡片会同时显示两者,以及本周十个最佳回合的排行榜;打破纪录的回合也会告诉你。"
|
||||
"0": "一共有{placeCount}个可以游泳的地点,每个地点同时能容纳{worldCapacity}位养鱼人。一个地点满了之后,旁边会再开一个同样的副本。有些地点有可以游进去的建筑:点击一座建筑,你的鱼会游到门口并走进去,点击“游到外面”就会回到建筑门前。{kelpGarden}的{gallery}挂着泡泡最多的鱼缸;点击一幅画即可打开其养鱼人的名片。你也可以从地图前往那里。可以进入或打开的地点挂着金色标签,画廊会从屏幕边缘为你指路;藏起来的宝箱和石板没有标签,得靠你自己发现。集市的[订单板](/wiki/events/wanted-board)每周征求四条鱼,所有人都一样。带一条符合订单的长大的鱼来,它会按价值加上一份奖励卖出:奖励是价值的一半(黄金品质的订单则是全部价值),每个订单每人限一条。第一个完成订单的养鱼人获得双倍奖励,本周会在订单板上留名,并获得“[集市第一人](/wiki/badges/market-first)”徽章。每周一会发布新订单。每周一,沉船里都会在一个新的位置藏起一个宝箱,所有人看到的位置都一样:游到它跟前,每周可以打开一次,获得随等级增长的金币和 XP。在{lagoon},点击牡蛎床就能玩“接珍珠”:一分钟里你的鱼沿着沙地游动,接住飘落的珍珠(金珍珠值{pearlGold}),并躲开水母;被蜇{pearlStings}次本局提前结束。游戏会越来越快,每局按得分获得少量金币和经验,想玩多少次都可以。在{arena},点击起跑门就能挑战本周赛道:你的鱼会自动向前游,你上下操控它穿过加速的金环,避开会让它减速的岩石和水母。所有鱼的速度都一样。你的最好成绩会登上本周榜单,每周第一次完赛可获得少量金币和经验,每周最快的三名获得可放进鱼缸的奖杯、金币和“[竞技场领奖台](/wiki/badges/arena-podium)”徽章。每周一开放新赛道。{iceShelf}每个季节都会举办派对:十月的万圣节、新年的冬日庆典、春日庆典和夏日沙滩派对。派对期间场地会装扮起来,点击派对摊位即可领取该派对的免费鱼缸装饰和徽章,每次派对一次。{ruins}中矗立着一座被封印的沉没神殿。六块石板藏在公海各处,[海带花园](/wiki/places/kelp-garden)、沉船、集市、潟湖、竞技场和冰架各有一块,每块都讲述着一个古老故事的一部分。游到石板跟前就能阅读,还能得到一些金币和 XP。点击神殿的门,可以查看你找到了哪些、其余的藏在哪里。集齐六块后殿门打开:里面的祭坛会讲完故事的结局,并送你[守灯人之灯](/wiki/items/keepers-lantern)、金币、XP 和[守灯人](/wiki/badges/lantern-keeper)徽章。{trench}和{vents}各有一座探险站,可以派一支由一到五条成鱼组成的队伍外出一小时、四小时或八小时。探险期间它们不在你的鱼缸里,什么都不需要;时间一到,它们会自己游回家,吃得饱饱的。一小时的探险和以前一样,带回少量金币,有时还有发现。四小时和八小时的探险没有金币:每条鱼会带回一件发现,稀有度从寻常到神话抽取,比如海沟里的深海贝壳和鮟鱇灯,或热泉边的晶洞和热泉烟囱。更珍贵的鱼、更好的装备和更高的等级都会提高概率,出去越久,抽取的次数越多。三条以上的队伍还可能带回当地的“心”,它只会在深处抽取中出现:三到四条鱼的队伍抽一次,五条鱼的队伍抽两次。探险装备分四档:第一档免费且不会磨损,其余几档分别要{expKit2}、{expKit3}和{expKit4}金币,出行{expWear}次后磨损。在探险站选好队伍,出发前就能看到概率。最多可以同时有两支队伍在外,传说鱼会留在家里。集市的每个摊位只卖一类商品:点鱼摊、鱼卵摊或鱼食摊,摊位榜就只显示这类商品,榜上方的按钮可以切换类型。海藻林里的[菠萝屋](/wiki/places/pineapple-house)是阅读室:点一下就能打开珊瑚礁日志,还能直接跳到这篇文章。接珍珠会记下你有史以来的最好回合和本周最好回合:牡蛎床的卡片会同时显示两者,以及本周十个最佳回合的排行榜;打破纪录的回合也会告诉你。每周前三名会得到和竞技场领奖台一样的奖品:金币和一座放进鱼缸的奖杯;得分相同的人并列同一名次。奖品可在下一周的接珍珠卡片里领取。"
|
||||
},
|
||||
"points": {
|
||||
"0": "{kelpGarden} · 一片珊瑚花园延伸成海带森林,横跨好几个屏幕的宽度。拱门东边的鱼群公告板列出还有空位的鱼群,穿过鱼群海湾之门,每位成员都会进入自己鱼群的海湾。",
|
||||
|
|
@ -12952,7 +13010,7 @@
|
|||
"team": {
|
||||
"heading": "选择队伍",
|
||||
"p": {
|
||||
"0": "一支队伍有一到{expTeamMax}条鱼。只有成鱼可以去:领养的鱼和传说鱼会留在家里,调养箱里的鱼正忙着。最多可以同时有{expAway}支队伍在外,出行次数不受限制。",
|
||||
"0": "一支队伍有一到{expTeamMax}条鱼。只有成鱼可以去:传说鱼会留在家里,调养箱里的鱼正忙着。最多可以同时有{expAway}支队伍在外,出行次数不受限制。",
|
||||
"1": "队伍里的每条鱼都会为自己的发现抽取一次,所以队伍越大,带回的越多。更珍贵的鱼、更高的等级和更好的装备都会提高概率。"
|
||||
}
|
||||
},
|
||||
|
|
@ -14669,7 +14727,7 @@
|
|||
"1": "[鱼卵交换](/wiki/research/social-egg-swap)(15 级)让两位互相关注的养鱼人各拿出一枚尚未孵化的鱼卵进行交换。在鱼卵的卡片上发出提议:它会离开你的鱼缸,在提议中等待三天,期间不能出售或移动。好友在好友界面用自己的一枚鱼卵接受后,两枚鱼卵立即易主;被拒绝、被撤回或已过期的提议会让鱼卵回家。交换来的鱼卵会以第 1 世代孵化,并保留它的颜色和血统。",
|
||||
"2": "[繁殖调养](/wiki/research/breed-conditioning)(繁殖分支的第一个节点)会让成年鱼在调养箱里吃最爱的食物休养3天;杂食鱼可吃任何不讨厌的食物。3餐的口粮在开始时从储藏室取出。这条鱼的下一枚卵孵出更高等级的几率+10%,这枚卵会用掉这份加成。它只对黄金及以上的亲鱼有意义,因为只有这样的鱼对才可能升级。",
|
||||
"3": "[鱼的把戏](/wiki/research/social-fish-tricks)(社交分支的第一个节点)用2天的一节课教成年鱼一个把戏,一次一课:翻筋斗、冲刺、原地旋转、后空翻或扭扭舞。鱼的卡片只列出它的身体做得到的把戏:用鳍而不是用尾巴游的鱼从不翻筋斗。它学会后,访客在你的鱼缸里点它就会看到表演。表演只在访客的屏幕上出现,不会改变你的鱼缸。鱼可以一个接一个地学更多把戏。每条鱼也会时不时自己做个小动作,低头点一下、轻轻上下浮动或者猛地冲一小段,开心的鱼吃完东西后也可能来一个。",
|
||||
"4": "[活体水草](/wiki/research/decor-living-plants)(装饰分支的第一个节点)让种下的茎分四个阶段生长,每阶段18小时。长成的水草给出一根插条(工坊的绿植类材料),取下后每3天可再取一根。水景师之冠的特典水草繁殖,会把3根插条栽成你已在养的那种水草。它进入储藏室,可以送人、摆上摊位,或以植物价格的45%卖给游戏。"
|
||||
"4": "[活体水草](/wiki/research/decor-living-plants)(装饰分支的第一个节点)让种下的茎分四个阶段生长,每阶段18小时。长成的水草给出一根插条(工坊的绿植类材料),取下后每3天可再取一根。水景师之冠的特典水草繁殖,会把3根插条栽成你已在养的那种水草。它进入储藏室,可以送人、摆上摊位,或以植物价格的45%卖给游戏。用渔网点已长成的植物,无需打开卡片就能取得插条。"
|
||||
}
|
||||
},
|
||||
"notes": {
|
||||
|
|
@ -14932,6 +14990,39 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"house": {
|
||||
"title": "你的房子",
|
||||
"summary": "整座房子画在一幅图里:七个房间,以及每个房间打开的界面。",
|
||||
"sections": {
|
||||
"enter": {
|
||||
"heading": "如何进入",
|
||||
"p": {
|
||||
"0": "按下工具栏中间的房子按钮,按 . 键,或在[地图](/wiki/mechanics/explore)上点击你的家。画面会拉远,显示房子的剖面,你的鱼缸在窗口里照常运转。按 Esc 或“返回鱼缸”返回。"
|
||||
}
|
||||
},
|
||||
"rooms": {
|
||||
"heading": "房间",
|
||||
"p": {
|
||||
"0": "点击房间即可前往。每个房间都会打开游戏里已有的界面:"
|
||||
},
|
||||
"points": {
|
||||
"0": "书房:打开[研究](/wiki/mechanics/research)。",
|
||||
"1": "储藏室:打开[储藏室](/wiki/mechanics/stash),食物、装饰和蛋都存放在这里。",
|
||||
"2": "鱼缸:带你回到鱼身边。",
|
||||
"3": "厨房:打开[工坊](/wiki/mechanics/workshop)的配方书,食物配方在那里烹制。",
|
||||
"4": "工坊:打开鱼缸下方[工坊](/wiki/mechanics/workshop)的工作台。",
|
||||
"5": "门廊:打开[地图](/wiki/mechanics/explore),这是你去往邻里和公海的出口。",
|
||||
"6": "花园:即将推出。它已画在房子里,但后面还没有任何内容。"
|
||||
}
|
||||
},
|
||||
"closed": {
|
||||
"heading": "房子关闭时",
|
||||
"p": {
|
||||
"0": "教程期间、拜访其他鱼缸时和在公海中,房子不可用。"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"about": {
|
||||
|
|
@ -16866,7 +16957,9 @@
|
|||
"chatMuteEnded": "你可以重新聊天了。感谢你让这里保持友善。"
|
||||
},
|
||||
"stream": "你的鱼缸上过直播",
|
||||
"openPosts": "打开帖子"
|
||||
"openPosts": "打开帖子",
|
||||
"podiumPearl": "你登上了接珍珠领奖台",
|
||||
"podiumPearlDetail": "上周第 {place} 名 · 去接珍珠领取奖品"
|
||||
},
|
||||
"loading": "正在查看新消息…"
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue