Fishies 0.8.8
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@ -24,6 +24,13 @@ A thing's card shows it large on its shelf and, at a glance, how full its jar is
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Decorations, eggs, floors and Rooms have no limit: what the shelves have no room for waits in a drawer. Only food has room: four jar slots of 1 kg to start, more shelves from level 8 (from level 20 they bring a second cupboard) and bigger jars from level 12. Selling something from the Storeroom gives you half its price back. The expedition goods in the wall cabinet have no limit.
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## Expedition goods
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Materials and hearts are kept in your Storeroom. Materials stack by the gram and carry no rarity, while a heart keeps the rarity it was found with. For now they are kept safe for crafting to come.
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- Trench: Lantern Moss, Abyss Salt and the heart Abyss Glowstone.
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- Vents: Ember Kelp, Vent Minerals and the heart Ember Opal.
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## Holding aquariums
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Beside the worm corner stand small holding aquariums for fish you want to keep without keeping them in your main aquarium. One aquarium for 3 fish is free; a second comes at level 15 for 5,000 coins, and a bigger stand at level 30 for 20,000 coins makes each one hold 6. Click one to put a fish in or take one out.
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