Fishies 0.8.1

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# Algae & cleaning
_Why the glass gets cloudy, and what slows it down._
## How algae builds up
In a bare aquarium, algae starts to grow 4 hours after the last clean, and the glass gets gradually dirtier until you look after it.
## Plants and decorations buy time
Every plant and decoration pushes that moment back a little, and plants do the most. The total is capped at 4 times the usual time, so decorations never make cleaning unnecessary. Each item in the [decorations catalogue](https://fishies.lol/wiki/decorations) shows how long it keeps algae away on its own.
## Busy aquariums get dirty sooner
The more fish you keep, the faster the glass clouds over. Eggs count too.
- 6 fish or more: the glass stays clear for 85% of the usual time.
- 12 fish or more: 70% of the usual time.
- 18 fish or more: 60% of the usual time.
## A fish that grazes the glass
A grown, fed [Bristlenose Pleco](https://fishies.lol/wiki/species/Bristlenose_Pleco) grazes the glass, so algae builds up 1.5 times more slowly. It never scrubs the glass for you and never earns the cleaning reward, and a hungry pleco stops grazing until it's fed. Each aquarium can keep one.
## Scrubbing the glass
Choose Clean and scrub with the sponge. Cleaning glass that has had time to get dirty pays a small reward, while scrubbing glass that's already clear pays nothing.
---
In the game: https://fishies.lol/wiki/mechanics/cleaning · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.cleaning`; correct it there.

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# Feeding & hunger
_When a fish needs food, and what looking after it earns._
## Food is free
Choose Feed and click the water to drop some food. Basic food is free and never runs out, so feeding never costs you a coin.
A newly hatched fish needs its first meal. After that, a fish gets hungry again 4 hours after each feeding.
Select a fish and choose Feed on its card or in its menu to drop food just for that fish: it swims to it, and no other fish takes it.
## Three foods
Flake is free and always will be; the other two are an upgrade you choose, never a gate. If you pick one you cannot afford, the fish is fed flake instead of being left hungry. Their price is a fraction of the fish’s own, so they stay affordable wherever you are in the game.
- Flake · free, an everyday meal.
- Pellet · keeps a fish fed twice as long, and moves its whole care clock out with it.
- Brine shrimp · three times as long, puts health back, and always counts as a perfect meal for quality.
## What feeding earns
Feeding a hungry fish earns 5 XP. Feeding it again straight away doesn't repeat the reward: it has to get hungry again first.
## While you're away
An [auto-feeder](https://fishies.lol/wiki/mechanics/filters-and-feeders) feeds each fish from its hopper the moment it gets hungry, for as long as the hopper lasts: flake, or pellets or brine shrimp you paid for. Feeder meals earn nothing: no XP, no coins and nothing toward quality. Feeding by hand is always the better way to play, and it still works with a feeder installed.
## Too long without food
Hunger matters. A fish is lost if it goes unfed for 1 day or twice its species' growth time, whichever is longer, counted from its last meal or from hatching. Its card warns you when it's starving.
A lost fish can be collected with the [Net](https://fishies.lol/wiki/mechanics/net), but it pays nothing. Your tutorial fish and [legendary fish](https://fishies.lol/wiki/mechanics/legendary) can never be lost this way.
---
In the game: https://fishies.lol/wiki/mechanics/feeding · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.feeding`; correct it there.

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# Growing up
_How a fish grows from hatchling to adult, and how long it takes._
## From baby to adult
After hatching, a fish is a baby for the first quarter of its growth time, then a junior, and finally an adult once its full growth time has passed. You can watch it get bigger along the way.
## Growth times
Each species grows at its own pace, from 3 minutes for a Goby to 1 week for a Grouper. The [species catalogue](https://fishies.lol/wiki/species) lists every one and can sort by growth time.
Growth follows the server's clock, so a fish keeps growing while you're away.
## What changes the pace
A hungry fish stops growing until it's fed again. Cloudy [water](https://fishies.lol/wiki/mechanics/water) slows growth too: below 70% water a fish grows more slowly, down to 60% of its normal speed at the very worst. Neither ever undoes growth that has already happened.
## Once it's grown
Only adults can be [sold](https://fishies.lol/wiki/mechanics/economy). There's no rush: an adult is happy to keep swimming until you decide, as long as it's still fed.
---
In the game: https://fishies.lol/wiki/mechanics/growth · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.growth`; correct it there.

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# Eggs & hatching
_What happens between placing an egg and having a fish._
## Every fish starts as an egg
Buy an egg in the [shop](https://fishies.lol/wiki/mechanics/shop), then tap the water where you want it. A shop egg hatches after 1 minute, right on time, even if nobody is watching.
An egg sent as a [gift](https://fishies.lol/wiki/mechanics/gifts) waits in your stash first, so its clock only starts once you place it yourself.
## A newborn's first meal
A fish that has just hatched is hungry straight away. Give it its first meal to start its care cycle. [Feeding & hunger](https://fishies.lol/wiki/mechanics/feeding) explains what comes next.
## Eggs from your own fish
A grown pair of one species can also lay one to three eggs in your aquarium on their own, with no button to press. A bred egg hatches after twelve hours, and an egg from two gold or two diamond parents may start life a tier or two higher. [Quality, condition & breeding](https://fishies.lol/wiki/mechanics/quality) explains when it happens.
---
In the game: https://fishies.lol/wiki/mechanics/hatching · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.hatching`; correct it there.

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# Reminders
_What Fishies can tell you while you're not looking._
## What you can hear about
Turn reminders on and Fishies lets you know about the things that matter while you're away. You choose which ones you want.
- Your fish need food.
- A fish is close to starving, about 2 hours before it would be lost.
- Eggs have hatched.
- The glass needs cleaning.
- Your filter needs a service soon, your auto-feeder is running low or has run empty, or some fish are outside their comfortable temperature.
## Where they arrive
Reminders come as notifications from your browser or the Fishies app, and through Telegram or Discord if you link them. They stay off until you turn them on.
Tapping a reminder opens the game on whatever it's about, like the hungry fish or the dirty glass.
## Never while you play
Nothing is sent while you're actually playing. Reminders are for the gaps between visits, not for interrupting you.
---
In the game: https://fishies.lol/wiki/mechanics/notifications · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.notifications`; correct it there.

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# Quality, condition & breeding
_What looking after a fish well adds up to, and where fry come from._
## Health keeps a fish alive
Every fish has a health stat, shown on its card and kept on the fish itself. Hunger drains it, and green glass drains it faster. Food and clean water bring it back, but slowly: one meal does not heal a week of neglect, so a fish that has been through a bad spell starts the next one already weak.
Below sixty percent the fish is sick, and it shows. At zero it is lost. A well-kept fish empties exactly at the moment the old starvation deadline said it would, so nothing about ordinary care has changed; what is new is that health remembers. A fish in poor health also sells for a little less and will not breed.
A fish below full health can take a Remedy: choose Feed, pick Remedy among the foods and tap the water. Only fish below full health go for the capsule. It adds 20% health, up to 100%, and costs a quarter of the fish's own price, paid only when the fish swallows it; a capsule nobody eats dissolves at no cost. It is medicine, not a meal, so the fish still needs feeding, and it does not raise its quality.
## Six tiers of quality
Quality is what your care adds up to over a fish's whole life. Each meal is judged against that species' own hunger clock, so a three-minute goby and a three-day boxfish are measured by their own rhythm. A meal on time scores full marks, a late one less, and green glass takes a little off the top. A meal only counts for the time since the last one, so feeding the same fish again and again adds nothing: gold takes about six on-time meals' worth of care, from a day for the fastest fish to about eight days for the slowest.
[Water](https://fishies.lol/wiki/mechanics/water) sets a ceiling on top of that. Below 70% water, care can't lift a fish to gold, and below 50% not to silver either. Poor water never takes away a tier a fish already has; it only stops it climbing.
- Plain · where every new fish starts.
- Bronze · fed reasonably often.
- Silver · fed on time, most of the time.
- Gold · the highest tier care alone can reach.
- Diamond · sometimes born to two gold parents, then raised well.
- Purple diamond · sometimes born to two diamond parents, then raised well.
## Where fry come from
Fish breed on their own. There is no button: a grown male and female of one species, both in good condition and both rested, may lay one to three eggs in your aquarium whenever there is room for them. A bred egg hatches after twelve hours.
A fish rests two days after a clutch, and the same pair waits a week before spawning again. If the chance comes up while the aquarium is full, it passes. Nothing is stored and nothing is owed.
Each egg from two gold parents has a one-in-four chance to be born a tier above the care it receives. From two diamond parents it is one tier half the time and two tiers one time in ten. That head start is the only way into diamond and purple, and it is only a head start: a fry left hungry slides back down like any other fish.
## Conditioning
Every aquarium has a Conditioning Box: a small clear box clipped inside the glass near the surface. It is free, one to each aquarium. Tap it in the water, or open it from the Aquarium tab of the Shop, pick a fish, and it rests there for 48 hours, then swims back out one quality tier higher.
Only a fish below gold that was not born with a head start can go in, and each fish only once. The fee is half the fish's plain sale value, paid as it goes in. The list shows every fish with its fee and the tier it will reach, and says why the others can't go in.
One fish at a time fits in the box. While it rests there it can't be sold or moved to another aquarium, but it still gets hungry: tap the box with food, or use Feed on its card. Care still counts, so a conditioned fish that reaches gold through care stays gold.
## What a fish is worth
A grown fish sells for its species' value, then its quality, then three smaller terms. Tap the sale value on its card to see each one.
Colour: every fish has one of six colours, rolled when you buy the egg and passed from a parent to most fry. Sand and kelp sell at the plain price, bleach ×1.1, teal ×1.2, ink ×1.35 and the rare coral ×1.6.
Age adds up to +0.10 for a fish kept fed after it is grown, the full amount once it is ripe. Each bred generation after the first takes 2% off, never more than 10% in all, and a parent bought from the shop starts the line again.
---
In the game: https://fishies.lol/wiki/mechanics/quality · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.quality`; correct it there.

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# Water temperature
_Why every fish has a comfortable temperature, what the heater does, and how to set it for a mixed aquarium._
## What the temperature means
Every aquarium stands in a room at 22 °C, and its water drifts toward that unless a heater keeps it warmer. Every fish has a band of water it's comfortable in, shown on its card and on its [Field Guide page](https://fishies.lol/wiki/species).
The gauge under your level and coins shows the temperature next to the [water quality](https://fishies.lol/wiki/mechanics/water). Open it to see where the water is heading, how many fish are comfortable there, and to set the thermostat.
## Comfortable bands
Every species belongs to one of four groups:
- Reef fish · 24 to 28 °C. Most of the catalogue, and every fish until the lagoon fish arrive.
- Lagoon fish · 27 to 31 °C, like the Parrotfish. Warm shallows and open tropical water.
- Temperate fish · 17 to 22 °C, like the Knifejaw. Happy at room temperature, never in a heated reef.
- Hardy fish · 20 to 28 °C: the estuary wanderers and the Bristlenose Pleco. At home almost anywhere.
## What the wrong temperature does
Inside its band a fish is not affected at all. Outside it:
- Growth slows, down to 60% of its normal speed at 4 °C or more outside the band.
- Up to 2 °C outside, [gold quality](https://fishies.lol/wiki/mechanics/quality) is out of reach; further out, silver is too.
- Temperature never harms a fish's health and never kills it.
## Heaters
Every aquarium comes with a Glass Heater, which keeps a reef comfortable. The Aquarium Studio in the shop sells 3 heaters: the Titanium Heater from level 30 reaches 29 °C for lagoon fish, and the Controller Heater from level 50 reaches 31 °C.
A cheaper heater lets the water swing a little either side of its setting: ± 1 °C for the Glass Heater, ± 0.5 °C for the Titanium Heater, and none for the Controller Heater. A fish counts as comfortable only when the whole swing stays inside its band. A better heater trades half of the old one in, like all [equipment](https://fishies.lol/wiki/equipment).
## Setting the thermostat
Open the gauge, turn the thermostat with − and +, and press Set. It's free. The water warms toward the new setting at the heater's own speed, or cools by 0.5 °C an hour, and the gauge shows how long that takes. Fish aren't flagged while the water is on its way.
A heater can only warm: set it to Off and the water stays at room temperature, 22 °C. The gauge suggests the setting that suits the most of your fish.
## Mixed aquariums
Groups that don't share a band can't all be comfortable in one aquarium, so mixing them is a choice:
- Reef and lagoon fish share 27 to 28 °C, but only the Controller Heater holds the water tightly enough for both.
- Temperate and reef fish share nothing: keep them in [separate aquariums](https://fishies.lol/wiki/mechanics/aquariums), or accept slower growth for one group.
- Hardy fish get along with anyone.
---
In the game: https://fishies.lol/wiki/mechanics/temperature · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.temperature`; correct it there.

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# Water quality
_How clear your aquarium's water is, what keeps it clear, and what cloudy water costs you._
## What the water reading means
Every aquarium has a water reading from 0 to 100%: how many fish it can keep in clear water, against how many it holds. Every fish counts, eggs and lost fish included. Only the [legendary fish](https://fishies.lol/wiki/mechanics/legendary) are left out, because water never touches them.
The gauge under your level and coins shows the water as Clear, Good, Cloudy or Murky. Open it to see the numbers behind it, your filter's health and how long your feeder's food will last.
## What keeps water clear
Three things add up:
- The aquarium itself · 6 fish, with no help at all.
- Plants · every plant keeps a few more fish clear, and a plant that holds algae back longer also holds more water, up to 6 fish from all your plants together. Ornaments don't clean water; they slow [algae](https://fishies.lol/wiki/mechanics/cleaning) instead.
- A [filter](https://fishies.lol/wiki/mechanics/filters-and-feeders) · as many fish as its capacity while its cartridge is fresh. Every keeper is given a Sponge Filter for free.
## What cloudy water does
At 70% or more the water is fine: fish grow at full speed and care can take them all the way to gold. Below that:
- Growth slows, down to 60% of its normal speed at the worst.
- Below 70%, [gold quality](https://fishies.lol/wiki/mechanics/quality) is out of reach; below 50%, silver is too.
- Water never harms a fish's health and never stops growth outright.
## Clearing it up
When the gauge turns Cloudy, any of these helps:
- Service a worn filter, or upgrade to a bigger one.
- Add plants.
- Sell grown fish with the [Net](https://fishies.lol/wiki/mechanics/net), and collect lost ones: a lost fish fouls the water until it's netted.
---
In the game: https://fishies.lol/wiki/mechanics/water · Fishies 0.8.1
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.water`; correct it there.