Fishies 0.8.11
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_What looking after a fish well adds up to, and where fry come from._
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## Health keeps a fish alive
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Every fish has a health stat, shown on its card and kept on the fish itself. Hunger drains it, and green glass drains it faster. Food and clean water bring it back, but not at once: health returns over the hours after a meal, so a fish that has been through a bad spell stays weak for a while.
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Below sixty percent the fish is sick, and it shows. At zero it is lost. A well-kept fish empties exactly at the moment the old starvation deadline said it would, so nothing about ordinary care has changed; what is new is that health remembers. A fish in poor health also sells for a little less and will not breed.
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A sick fish (60% health or less) can take a Remedy: choose Feed, pick Remedy among the foods and tap the water. Only sick fish go for the capsule. One Remedy cures it back to full health and costs a quarter of the fish's own price, paid only when the fish swallows it; a capsule nobody eats dissolves at no cost. A fish above 60% refuses it. It is medicine, not a meal, so the fish still needs feeding, and it does not raise its quality.
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## Six tiers of quality
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Quality is what your care adds up to over a fish's whole life. Every meal moves it toward a mark made of five things: the meal on time (45%), clean glass (10%), clear water (15%), comfortable temperature (15%) and its home (15%), which is pieces of its own habitat and others of its kind to school with. Timing is judged against that species' own hunger clock, so a three-minute goby and a three-day boxfish are measured by their own rhythm, and brine shrimp always counts as on time. A meal counts for the time it kept the fish fed, so feeding the same fish again and again adds nothing. Meals from an [auto-feeder](https://fishies.lol/wiki/mechanics/filters-and-feeders) count too. A growing fish stops at silver.
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Quality is what your care adds up to over a fish's whole life. Every meal moves it toward a mark made of five things: the meal on time (45%), clean glass (10%), clear water (15%), comfortable temperature (15%) and its home (15%), which is pieces of its own habitat and others of its kind to school with. Timing is judged against that species' own hunger clock, so a three-minute goby and a three-day boxfish are measured by their own rhythm, and [brine shrimp](https://fishies.lol/wiki/items/brine) always counts as on time. A meal counts for the time it kept the fish fed, so feeding the same fish again and again adds nothing. Meals from an [auto-feeder](https://fishies.lol/wiki/mechanics/filters-and-feeders) count too. A growing fish stops at silver.
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Once a fish is grown, its quality moves slowly. In a good home it holds, or climbs toward gold over a few days; in a neglected one, with green glass, cloudy or cold water and none of its habitat, it slips, slowly: even there a gold fish keeps its gold for about a week. [Water](https://fishies.lol/wiki/mechanics/water) also sets a ceiling: below 70% water care can't lift a fish to gold, and below 50% not to silver either. The ceiling itself never takes a tier away.
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Where a fish lives matters too. Every species has a home, reef, rock, sand, weed or wreck, and every decoration and plant belongs to one. Two or more pieces of its home and two others of its kind make its home complete. With two or more pieces a fish also gains quality a fifth faster; with none, a little slower. A crowded aquarium, a fish in poor health or one just placed gain more slowly.
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Where a fish lives matters too. Every species has a home, reef, rock, sand, weed or wreck, and every decoration and plant belongs to one. Two or more pieces of its home and two others of its kind make its home complete. With two or more pieces a fish also gains quality a fifth faster; with none, a little slower. A crowded aquarium, a fish in poor health or one just placed gain more slowly. The Quality tab of the fish card lists what paces its gains, starting with its last meal: the pace of that food, whether the fish loves or dislikes it, or the food that would pace it.
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When a grown fish is sold, the time since its last meal counts as if it had just eaten: the fed time that meal gave it lifts its quality, and any hunger since takes it down. Its card shows the tier it would sell at now.
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A matched decor set in the aquarium (3 different pieces of one set, see [Decorating](https://fishies.lol/wiki/mechanics/decorating)) adds 5% to how fast every fish there gains quality.
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- Plain · where every new fish starts.
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- Bronze · fed reasonably often, or well fed in a poor home.
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@ -40,7 +36,7 @@ When a pair lays an egg, hearts rise over the two parents and the egg glows as i
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## Conditioning
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Every aquarium has a Conditioning Box: a small clear box clipped inside the glass near the surface. It is free, and it arrives as a [gift](https://fishies.lol/wiki/mechanics/next-goal) when a fish in that aquarium first reaches silver. Tap it in the water, or open it from the Aquarium Studio, pick a fish and how long it rests, and it swims back out a quality tier higher.
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Every aquarium has a Conditioning Box: a small clear box clipped inside the glass near the surface. It is free, and it arrives as a [gift](https://fishies.lol/wiki/mechanics/next-goal) when a fish in that aquarium first reaches silver. Tap it in the water, or open it from Build & Buy's Equipment tab, pick a fish and how long it rests, and it swims back out a quality tier higher.
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Sure takes the box's full time (48 hours at first) and always lifts one tier, with a 5% chance of two. Fast takes a third of that time and works 60% of the time; if it doesn't take, the fish can go in again. Only a fish below gold that was not born with a head start can go in, and never past gold. The fee is half the fish's plain sale value, paid as it goes in.
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@ -56,6 +52,6 @@ Age adds to the price of a fish kept fed after it is grown, quickly at first and
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---
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In the game: https://fishies.lol/wiki/mechanics/quality · Fishies 0.8.10
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In the game: https://fishies.lol/wiki/mechanics/quality · Fishies 0.8.11
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This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.quality`; correct it there.
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