Fishies 0.8.11
This commit is contained in:
parent
158dc617e4
commit
cdb6c78d6d
950 changed files with 60407 additions and 9389 deletions
|
|
@ -21,7 +21,9 @@ A message can be up to 240 characters long. Signed-out visitors can read the lat
|
|||
|
||||
Sent something by mistake? You have 3 seconds to take it back.
|
||||
|
||||
Chat tips: type # and a name (#lumi, #coral-clown) to link a fish, decoration, food or guide. Everyone sees it as a small picture with its name in their own language, and tapping it opens that page in the Reef Journal. Type @ and a keeper's name to mention them: tapping the name opens their card.
|
||||
Chat tips: type # and a name (#lumi, #coral-clown) to link a fish, decoration, food or guide. Everyone sees it as a small picture with its name in their own language, and tapping it opens that page in the Reef Journal. Type @ and a keeper's name to mention them: tapping the name opens their card. On your Stall, Share in Trade writes your stall into the Trade channel as a chip (#stall:yourname) that opens it for anyone who taps it.
|
||||
|
||||
A keeper in a school wears it beside their name in chat, on name cards and on leaderboards: its tag, its symbol or both, as its Founder chose. Anyone can keep their school off their own name in the School app.
|
||||
|
||||
## Keeping it friendly
|
||||
|
||||
|
|
@ -35,6 +37,6 @@ Messages in an aquarium's room or an Open Water place are kept for 1 day. Whispe
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/chat · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/chat · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.chat`; correct it there.
|
||||
|
|
|
|||
|
|
@ -50,6 +50,8 @@ Videos are held until the team approves them, so they show up a little later.
|
|||
|
||||
Paste a link to Steam, YouTube, Twitch, Streamable or X and it turns into a card or player inside the post.
|
||||
|
||||
The fish button in the editor adds a fish, a decoration or a keeper's aquarium as a live card.
|
||||
|
||||
## Finding your way around
|
||||
|
||||
- Bookmarks save a topic or reply for you. Only you see the list.
|
||||
|
|
@ -57,7 +59,9 @@ Paste a link to Steam, YouTube, Twitch, Streamable or X and it turns into a card
|
|||
- Tags group topics. Tap one to see every topic with it.
|
||||
- New markers show what you have not read yet, and you can jump to the first unread reply.
|
||||
- Search looks through titles, posts and replies, and can filter by category, tag or author.
|
||||
- Report a post to the moderators if it breaks the rules.
|
||||
- Report a post, share its link or block its author from the More menu under the post.
|
||||
- In Help and Bugs, the keeper who started the topic can mark the reply that solved it. The solution then shows right under the question, so the next keeper finds it fast.
|
||||
- Each topic shows who replied last; tap the name to jump straight to that reply. Pinned topics sit in one strip at the top that you can fold away.
|
||||
|
||||
## Notifications
|
||||
|
||||
|
|
@ -73,6 +77,6 @@ Posts that break the rules are removed, and posting here can be suspended apart
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/community · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/community · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.community`; correct it there.
|
||||
|
|
|
|||
32
field-guide/en-GB/social/egg-swap.md
Normal file
32
field-guide/en-GB/social/egg-swap.md
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
# Egg Swap
|
||||
|
||||
_Trading one bred egg for a friend’s, one for one._
|
||||
|
||||
## What it is
|
||||
|
||||
Egg Swap is a Research study. Once it is done, you can offer one of your unhatched eggs to a friend for one of theirs and bring new blood into your line.
|
||||
|
||||
Both of you need to have researched it, and you need to follow each other.
|
||||
|
||||
## Making an offer
|
||||
|
||||
Open an egg’s card and choose Offer it to a friend. Pick the friend in the keeper chooser; a keeper who does not follow you back is marked on their row. The egg leaves your aquarium while the offer is open, so it cannot be sold, gifted or moved meanwhile.
|
||||
|
||||
## Answering
|
||||
|
||||
Your friend hears of the offer at once: a toast in the game, a row in Notifications and, if they turned it on, a push. In Friends they see both eggs, with their colour, and pick one of their own eggs to give back by its colour and Grade.
|
||||
|
||||
When they accept, both eggs change hands in one step. When they decline, or the offer runs out, your egg comes home and you are told.
|
||||
|
||||
## Good to know
|
||||
|
||||
- An offer stays open for 3 days.
|
||||
- You can have 3 offers waiting at once.
|
||||
- Only an unhatched egg can be swapped; a hatched fish cannot.
|
||||
- Nothing is ever lost: an egg is always in one aquarium or the other.
|
||||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/egg-swap · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.egg-swap`; correct it there.
|
||||
|
|
@ -6,7 +6,7 @@ _The weekly aquarium show in the Showcase Gallery, voting, ribbons and trophies,
|
|||
|
||||
Every week the Showcase Gallery holds an Exhibition with three classes, such as Coral Reef, Colour Parade or Home Bred. The classes change each Monday and are the same for every keeper.
|
||||
|
||||
Open it from My Aquarium. The Exhibition row has an Enter button that enters the aquarium on screen in one tap, in this week's class where it scores best.
|
||||
Open it from My Aquarium. The Exhibition row has an Enter button that enters the aquarium on screen in one tap, in this week's class where it scores best. Or swim into the Showcase Gallery in the Kelp Garden: the board under the frames opens it, and says how many classes you entered or that a prize waits.
|
||||
|
||||
## Entering
|
||||
|
||||
|
|
@ -37,7 +37,7 @@ When the week turns, collect your prizes on the Exhibition's Results page:
|
|||
|
||||
- A gold ribbon at 90, silver at 75 and bronze at 60. Every aquarium that reaches a line gets its ribbon.
|
||||
- Each ribbon pays coins sized to your level and goes to the Workshop as Exhibition Ribbons, a rare material.
|
||||
- The top three of each class win a trophy for the aquarium and the Exhibition podium badge, dated with its week.
|
||||
- The top three of each class win a trophy for the aquarium and the [Exhibition podium](https://fishies.lol/wiki/badges/exhibition-podium) badge, dated with its week.
|
||||
- A class needs at least three entries to have a podium.
|
||||
|
||||
## Server-wide news
|
||||
|
|
@ -48,7 +48,7 @@ The records hall in the Reef Journal keeps them: the server firsts, the longest
|
|||
|
||||
## Titles
|
||||
|
||||
Ribbons, podiums, server firsts and records earn titles. Pick one in the records hall and it shows under your name in your aquarium for everyone who visits.
|
||||
Ribbons, podiums, server firsts and records earn titles. Pick one in the records hall and it shows under your name in your aquarium for everyone who visits. It also shows on your name card in the chat and in Open Water, and on your row in other keepers’ Friends lists.
|
||||
|
||||
## School fame
|
||||
|
||||
|
|
@ -56,6 +56,6 @@ Each season of thirteen weeks, a School's fame adds up its School order points a
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/exhibition · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/exhibition · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.exhibition`; correct it there.
|
||||
|
|
|
|||
|
|
@ -4,15 +4,15 @@ _Finding other keepers, and keeping up with the ones you like._
|
|||
|
||||
## Finding aquariums
|
||||
|
||||
Everything worth a visit is on the Map. Pick the Coral Neighbourhood on the ocean map to see keepers' aquariums as homes, or open Friends in the Keeper OS to go straight to someone you know.
|
||||
Everything worth a visit is on the Map. Pick the Coral Neighbourhood on the ocean map to see keepers' aquariums as homes, or open Friends in the Menu to go straight to someone you know.
|
||||
|
||||
## Friends
|
||||
|
||||
Friends lists everyone you follow and everyone who follows you. Whoever is playing now comes first, at home in their aquarium or swimming in Open Water, then everyone else with when they were last seen. Search by name, or switch between All, Following and Followers; Mutual marks a keeper who follows you back. Open it from the Keeper OS or straight from the right-click menu.
|
||||
Friends lists everyone you follow and everyone who follows you. Whoever is playing now comes first, at home in their aquarium or swimming in Open Water, then everyone else with when they were last seen. Search by name, or switch between All, Following and Followers; Mutual marks a keeper who follows you back. Open it from the Menu or straight from the right-click menu.
|
||||
|
||||
Visit takes you to a friend's aquarium and Gift opens the gift shop with their name filled in. The More button beside them holds Whisper for mutual friends, the aquarium link and Unfollow, which asks first. Add a friend finds a keeper as you type their name, and your own aquarium link is there to copy and send.
|
||||
|
||||
Wherever a keeper shows up (a Friends row, a name in chat, a fish in Open Water, a school member, a stall) the same set of actions comes with them: Invite out, Whisper, Visit, Gift, Invite to school, Follow and Stall, whichever fit right then.
|
||||
Wherever a keeper shows up (a Friends row, a name in chat, a fish in Open Water, a school member, a stall) the same set of actions comes with them: Invite out, Whisper, Visit, Gift, Invite to school, Follow and Stall, whichever fit right then. A keeper’s card also shows their level and fish, and their stars, best Exhibition ribbon and coins as they choose in Settings; coins stay hidden until you choose to show yours.
|
||||
|
||||
## Choosing a keeper
|
||||
|
||||
|
|
@ -34,7 +34,7 @@ Your home and your friends' homes always wear their keeper's name, a dot for whe
|
|||
|
||||
## Following
|
||||
|
||||
Follow a keeper from their aquarium to keep them close: they show up in Friends, in the Keeper OS, and among the homes in the Coral Neighbourhood. Their follower count shows on the aquarium's plaque.
|
||||
Follow a keeper from their aquarium to keep them close: they show up in Friends, in the Menu, and among the homes in the Coral Neighbourhood. Their follower count shows on the aquarium's plaque.
|
||||
|
||||
You can also follow straight from a home's card in the Coral Neighbourhood or from a keeper's row in Friends. Point at Following and it turns into Unfollow, so taking it back is one press.
|
||||
|
||||
|
|
@ -50,6 +50,6 @@ Blocking works both ways and takes effect straight away: neither of you sees the
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/explore · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/explore · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.explore`; correct it there.
|
||||
|
|
|
|||
|
|
@ -4,14 +4,22 @@ _Sending another keeper an egg or a decoration._
|
|||
|
||||
## Sending a gift
|
||||
|
||||
Open the shop and choose Send a gift: the keeper chooser opens with your friends first, or type a name to find anyone. Then pick an egg or a decoration. You pay the shop price, and it's theirs the moment it arrives.
|
||||
Choose Gift on a keeper: on their row in Friends, on their card, or in the dock when you visit their aquarium. Then pick an egg or a decoration. You pay the shop price, and it's theirs the moment it arrives.
|
||||
|
||||
You can only send things you've unlocked yourself, but the other keeper doesn't need to have reached that level.
|
||||
|
||||
You can add a short note of up to 140 characters. It is checked the way chat is before anything is paid, and shows on the gift when it arrives.
|
||||
|
||||
You can also give away a piece from your Storeroom: tap the heart on its tile and choose a keeper. An egg or a potted plant has to settle for three days first, and the same wait between gifts and daily limit apply as for shop gifts.
|
||||
|
||||
## Getting a gift
|
||||
|
||||
Gifts land in your [Storeroom](https://fishies.lol/wiki/mechanics/stash), eggs included, so nothing starts hatching while you're away. Place it straight away or keep it for later.
|
||||
|
||||
Tap Say thanks on a gift and its sender gets a thank-you in their notifications, once per gift.
|
||||
|
||||
The History tab in the Gifts window lists what you sent and received, with any notes and who has said thanks.
|
||||
|
||||
## Good to know
|
||||
|
||||
- You can't send a gift to yourself.
|
||||
|
|
@ -23,6 +31,6 @@ Gifts land in your [Storeroom](https://fishies.lol/wiki/mechanics/stash), eggs i
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/gifts · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/gifts · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.gifts`; correct it there.
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ Following a keeper does not put you in their school, and being in a school does
|
|||
|
||||
## Joining or founding one
|
||||
|
||||
From level 10, signed in, open the School app in the Menu or tap the School Board in the Kelp Garden. Schools with room are listed with your language first. An open school takes you at once; for an ask-to-join school an Elder or the Founder says yes, and a request waits a week. Invite-only schools take the keepers they invite.
|
||||
From level 10, signed in, open the School app in the Menu or tap the School Board in the [Kelp Garden](https://fishies.lol/wiki/places/kelp-garden). Schools with room are listed with your language first. An open school takes you at once; for an ask-to-join school an Elder or the Founder says yes, and a request waits a week. Invite-only schools take the keepers they invite.
|
||||
|
||||
From level 15 you can found a school for 10,000 coins: choose its name, a shape, a symbol and two colours for its emblem, its language and how keepers join.
|
||||
|
||||
|
|
@ -18,7 +18,11 @@ Every school also has a tag of 2 to 4 capital letters or digits, such as REEF. M
|
|||
|
||||
The School also sits in the dock at the bottom of the screen, one press away, wearing your school's emblem once you are in one.
|
||||
|
||||
On the School Board each school is a card with its emblem, motto, members and language, and its Join or Ask to join button sits right on the card. Inside your school, every member shows their lead fish, their role and whether they were around this week, beside the notice board and your part in this week's order. To invite keepers, choose Invite a keeper in your school: the keeper chooser lists your friends first and marks anyone already in a school.
|
||||
On the School Board each school is a card with its emblem, motto, members and language, and its Join or Ask to join button sits right on the card. Inside your school, every member shows their lead fish, their role and whether they were around this week, beside the notice board and your part in [this week's order](https://fishies.lol/wiki/events/school-order). To invite keepers, choose Invite a keeper in your school: the keeper chooser lists your friends first and marks anyone already in a school.
|
||||
|
||||
A school can fly a country's flag as its pennant: it waves beside the crest on the School Board and the school's page, sits on every member's tag in chat and on name cards, and stands on its own pole in the Cove. The Founder or an Elder picks it from every country's flag, the countries of the school's language listed first, or chooses no flag. It is the school's own choice and says nothing about where anyone lives.
|
||||
|
||||
The Founder chooses how the school shows beside its members' names: the Tag, the Symbol (its pennant, or its emblem when it flies none) or Both. Any member can hide it from their own name in the School app, and then it shows nowhere beside them.
|
||||
|
||||
## Founder, Elders and Members
|
||||
|
||||
|
|
@ -30,7 +34,7 @@ Each school has one Founder, up to 4 Elders and its Members.
|
|||
|
||||
## The Cove
|
||||
|
||||
Swim through the School Coves gate in the Kelp Garden, or choose Swim to the Cove in the School app, to enter your school's Cove. Its members are seated there, with the friends they invite, up to 12 at a time, like every place in Open Water.
|
||||
Swim through the School Coves gate in the [Kelp Garden](https://fishies.lol/wiki/places/kelp-garden), or choose Swim to the Cove in the School app, to enter your school's Cove. Its members are seated there, with the friends they invite, up to 12 at a time, like every place in Open Water.
|
||||
|
||||
Its banner flies the school's emblem; tap it to open the school. The notice board shows the motto, the Elders' notice and how far this week's order is.
|
||||
|
||||
|
|
@ -38,11 +42,11 @@ Leave your fish be for a few seconds and it joins its schoolmates in one shoal t
|
|||
|
||||
From inside the Cove, a member can call a friend (you follow each other) with Swim with me. When they say yes, they are seated in the Cove beside you for the visit, under the school's banner, and can talk in the room like anyone there.
|
||||
|
||||
On the Map, the Kelp Garden carries your Cove's gate: its card names your school and says how many keepers are in the Cove now, and the strip along the top says so whenever anyone is there.
|
||||
On the Map, the [Kelp Garden](https://fishies.lol/wiki/places/kelp-garden) carries your Cove's gate: its card names your school and says how many keepers are in the Cove now, and the strip along the top says so whenever anyone is there.
|
||||
|
||||
## The weekly order
|
||||
|
||||
Every Monday your school gets an order: three kinds of fish its members can raise, one of them at silver or better, and a food from the Storeroom. It is sized by how many members were active the week before, so a small school and a large one have the same work each. Open it in the School app's Order tab; the Cove's notice board shows how far it is.
|
||||
Every Monday your school gets an order: three kinds of fish its members can raise, one of them at silver or better, and a food from the Storeroom. It is sized by how many members were active the week before, so a small school and a large one have the same work each. Open it in the School app's Order tab; the [Cove](https://fishies.lol/wiki/places/cove)'s notice board shows how far it is.
|
||||
|
||||
Deliver a grown fish from the aquarium on screen, or grams of the food from your Storeroom. A delivered fish pays you what selling it would, and the food its buyback value: nothing goes into a shared purse, and nobody else gets your coins.
|
||||
|
||||
|
|
@ -60,6 +64,6 @@ School names, mottos and notices are checked before anyone sees them, and you ca
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/schools · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/schools · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.schools`; correct it there.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# Sharing your aquarium
|
||||
|
||||
_The link, the snapshot, the preview picture and the embed._
|
||||
_The link, the snapshot, the preview picture, the embed, the README card and the stream overlay._
|
||||
|
||||
## The link
|
||||
|
||||
|
|
@ -20,8 +20,28 @@ Any web page can show your aquarium as living scenery at fishies.lol/embed/yourn
|
|||
|
||||
Add ?wallpaper=1 to use it as a wallpaper: the sound goes off and the frame rate is capped at 30 a second, or any number from 10 to 60 with &fps=.
|
||||
|
||||
## Embed & cards
|
||||
|
||||
Open My aquarium and press Embed & cards. It gathers everything on this page in one place, with your handle already filled in: copy a link, a snippet or a line of Markdown and paste it where you want your aquarium to show.
|
||||
|
||||
## A picture for your README
|
||||
|
||||
fishies.lol/card/yourname.png is a picture of your aquarium that stays current: its name, your level, how many fish are grown and your best fish. It redraws itself within a few minutes of a change, so it suits a GitHub, Forgejo or Notion page.
|
||||
|
||||
Choose a light or a dark rim and a small, medium or large size: add ?theme=light for light pages, and ?size=s or ?size=l for a smaller or larger picture. A private or missing aquarium shows a still that says so, so your page never breaks.
|
||||
|
||||
## A stream overlay
|
||||
|
||||
fishies.lol/overlay/yourname shows your aquarium as a browser source for OBS Studio, Streamlabs and other streaming tools: no menus, no sound and no loading screen over your scene, at a light frame rate beside your encoder. Add ?bg=transparent and only the fish and decorations are drawn, swimming over your own scene.
|
||||
|
||||
- In OBS or Streamlabs, add a Browser source, paste your overlay address into URL and set Width and Height to the size you want it to cover, for example 1920 and 1080.
|
||||
- Leave Custom CSS as it is: the page already has a transparent background.
|
||||
- If it ever stops, right-click the source and choose Refresh. It also reconnects by itself when your network drops.
|
||||
- Options go in the address: fps= (10 to 60), fish= (draw at most this many fish), size= (25 to 200 percent), plate=1 (a small plate with the aquarium's name and your level) and aquarium= (your second or third aquarium).
|
||||
- The overlay shows public aquariums only and cannot change anything.
|
||||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/sharing · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/sharing · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.sharing`; correct it there.
|
||||
|
|
|
|||
|
|
@ -1,26 +1,32 @@
|
|||
# Stall and trading
|
||||
|
||||
_Selling Storeroom food, grown fish and eggs to other keepers, buying theirs on the Market, and making offers._
|
||||
_Selling Storeroom food, grown fish, eggs and potted plants to other keepers, buying theirs on the Market, and making offers._
|
||||
|
||||
## What a stall is
|
||||
|
||||
Your stall sells to other keepers: packs of food from your [Storeroom](https://fishies.lol/wiki/mechanics/stash) (50, 100, 250 or 500 g of one food at one rarity), your grown fish, and eggs from your Storeroom's tray, each at a price you choose. It keeps selling while you are away.
|
||||
Your stall sells to other keepers: packs of food from your [Storeroom](https://fishies.lol/wiki/mechanics/stash) (50, 100, 250 or 500 g of one food at one rarity), your grown fish, eggs from your Storeroom's tray, and potted plants from Plant Propagation (research), each at a price you choose. It keeps selling while you are away.
|
||||
|
||||
Every pack on every stall is also on the Stall Board, at the stalls in Open Water's Market. Keepers visiting your aquarium see a Stall button in the dock when you have something on sale.
|
||||
|
||||
Your stall stands on the sand as a painted counter with a crate for each slot: what you sell sits on its crate under a price tag, an empty crate invites you to sell, and the bell rings when something has sold. Offers arrive as letters under the stall, each with Accept and Decline. On the Stall Board every food or species is a card pinned to the board, nine to a page, with its cheapest price and how many are on sale.
|
||||
Your stall opens on its painted counter, with a card for each slot: what you sell stands in the water under a paper price tag, with its offers and a Change price button, and the first empty slot is where you sell. Offers arrive as letters beside the stall, each with Accept and Decline. On the Market every food or species is a card with its cheapest price and how many are on sale; the ones you sell yourself are marked Yours, one tap from your own stall.
|
||||
|
||||
## The stall street
|
||||
|
||||
In Open Water's Market, every keeper with something on sale has a stall in a row along the front of the plaza: the painted counter with their name on its plaque and three of their dearest goods on top, each with its price.
|
||||
|
||||
Swim along the plaza and the street slides past. At its end a tag leads on to more stalls: swim on into the end, or tap the tag, and the street turns to its other side. Keepers you follow and your school's members stand first. Tap a stall to open it and buy.
|
||||
|
||||
## Selling
|
||||
|
||||
Open your stall from the Storeroom or the Keeper OS and pick what to sell and a price. The price has to sit between 0.6 and 2 times its usual value: a food's shop value, a fish's sale value at your level, an egg's shop price. The stall suggests that value and shows the last 10 sales of the same thing so you can judge.
|
||||
Open your stall from the Storeroom or the Menu and pick what to sell and a price. The price has to sit between 0.6 and 2 times its usual value: a food's shop value, a fish's sale value at your level, an egg's or a plant's shop price. The stall suggests that value and shows the last 10 sales of the same thing so you can judge.
|
||||
|
||||
What you put on sale leaves your Storeroom or your aquarium at once, so it can never be sold twice. Take it back whenever you like and it returns as it was. When it sells, the coins arrive in your aquarium, less a 5% fee the game keeps.
|
||||
What you put on sale leaves your Storeroom or your aquarium at once, so it can never be sold twice. Change its price whenever you like, inside the same range (an open offer at or above the new price closes, since the buyer can simply buy), or take it back and it returns as it was. When it sells, the coins arrive in your aquarium, less a 5% fee the game keeps.
|
||||
|
||||
A fish keeps everything that makes it itself: its name, Grade, quality, colour, age and family. Its clocks stand still while it waits on the stall. Legendary fish, your first fish, adopted fish and fish resting in the Conditioning Box stay with you.
|
||||
|
||||
## Buying
|
||||
|
||||
On the Stall Board, pick a food or a species to see the cheapest on sale and the latest prices, then buy in one tap or tap the seller's name to see their whole stall. The coins and the goods change hands at once: food goes into your Storeroom's jars, a fish into the aquarium you are looking at, an egg into your Storeroom. You need room for it.
|
||||
On the Stall Board, pick a food or a species to see the cheapest on sale and the latest prices, then buy in one tap or tap the seller's name to see their whole stall. The coins and the goods change hands at once: food goes into your Storeroom's jars, a fish into the aquarium you are looking at, an egg or a potted plant into your Storeroom. You need room for it.
|
||||
|
||||
What you buy can be used at once, but it can only go on your own stall after 3 days.
|
||||
|
||||
|
|
@ -37,6 +43,6 @@ Under the asking price you can make an offer, as low as 0.6 times the usual valu
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/stall · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/stall · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.stall`; correct it there.
|
||||
|
|
|
|||
|
|
@ -29,6 +29,6 @@ If you're signed in, a visit can be more than a look:
|
|||
|
||||
---
|
||||
|
||||
In the game: https://fishies.lol/wiki/mechanics/visiting · Fishies 0.8.10
|
||||
In the game: https://fishies.lol/wiki/mechanics/visiting · Fishies 0.8.11
|
||||
|
||||
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.visiting`; correct it there.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue