Fishies 0.8.11

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@ -4,18 +4,24 @@ _Send a team of your grown fish to the Trench or the Vents and wait for what the
## Fish on a trip
The Trench and the Vents each have an expedition station. It sends a team of your grown fish away for one, four or eight hours, and the longer they are gone, the more they bring home.
The [Trench](https://fishies.lol/wiki/places/trench) and the [Vents](https://fishies.lol/wiki/places/vents) each have an expedition station. It sends a team of your grown fish away for one, four or eight hours, and the longer they are gone, the more they bring home.
While a team is away its fish are not in your aquarium. They need nothing, they cannot be fed, sold or moved, and they come to no harm. When the time is up they swim home by themselves, fed. If your aquarium is full, they wait until you make room.
## Setting off
The quickest way is the Map's Outings tab: pick the Trench or the Vents and the station opens right over your aquarium. You can also swim to the place and tap the diving bell or the outpost.
The quickest way is the Expeditions button in the corner beside the Map. With a team away, it opens that team's station and its chip says when the team is back. With none away, it opens the Map's Outings tab: pick the [Trench](https://fishies.lol/wiki/places/trench) or the [Vents](https://fishies.lol/wiki/places/vents) and the station opens right over your aquarium. You can also swim to the place and tap the diving bell or the outpost.
At the station choose one, four or eight hours, then choose your team. The station shows what the trip can bring before you send it, so you can compare teams and lengths first.
Sent a team by mistake? Call it back from the station's list of teams away. In its first two minutes it comes home free and the trip does not count. After that it comes home with nothing.
## The postcard and the Viewing window
While a team is away, a small postcard hangs in the aquarium it left from. It shows the team's silhouettes, the place and when they are back, and friends who visit see it too. Tap it to open that team's expedition. When the team is back, the postcard turns gold and says so.
In the station, the Viewing window shows the team swimming over the place and spotting finds as they come in. Finds only reach you when the team gets home, and a team called back after its first two minutes comes home with nothing.
## Choosing a team
A team is one to 5 fish. Only grown fish can go: adopted and legendary fish stay home, and a fish in the Conditioning Box is busy. Up to 2 teams can be away at once, and nothing limits how many trips you make.
@ -28,7 +34,7 @@ A one-hour trip pays a few coins for each fish and sometimes a find: a decoratio
Four- and eight-hour trips pay no coins. Every fish rolls for a rarity from common up to mythic instead, twice on a four-hour trip and three times on an eight-hour one, and its best roll counts. A common roll brings the place's first material and any better roll brings its second, and the better the roll, the more grams.
From the Trench come Lantern Moss and Abyss Salt; from the Vents come Ember Kelp and Vent Minerals.
From the [Trench](https://fishies.lol/wiki/places/trench) come Lantern Moss and Abyss Salt; from the [Vents](https://fishies.lol/wiki/places/vents) come Ember Kelp and Vent Minerals.
Very rarely a team also brings home a wild egg of one of its species: it goes to your stash, hatches as generation 0, is twice as likely to be ink or coral, and can be a morph.
@ -38,23 +44,23 @@ Goods can be sold to the game for coins: a material by the gram, a heart by the
A team of 3 or more can also bring home the place's heart, found only on a depth roll. A team of three or four makes one depth roll, and a team of five makes two. A depth roll brings a heart when it comes up rare or better, and the heart keeps that rarity.
The Trench has Abyss Glowstone and the Vents have Ember Opal. On a mythic depth roll, a team of five has one chance in four of bringing the place's rare prize decoration instead.
The [Trench](https://fishies.lol/wiki/places/trench) has Abyss Glowstone and the [Vents](https://fishies.lol/wiki/places/vents) have Ember Opal. On a mythic depth roll, a team of five has one chance in four of bringing the place's rare prize decoration instead.
## The expedition kit
The kit has four tiers, and a better one improves the odds on every roll. The first is free and never wears out. The others cost 1,500, 8,000 and 25,000 coins, and each wears out after 60 trips.
You buy a kit at the station. Once one has worn out, the free kit is in use again until you buy another. A team sets out with the kit you had when it left.
You buy a kit at the station or make one at the Workshop. A new kit never replaces a better one that still has trips left. Once a kit has worn out, the free kit is in use again until you get another. A team sets out with the kit you had when it left.
## In the Storeroom
Materials and hearts are kept in your Storeroom. Materials stack by the gram and carry no rarity, while a heart keeps the rarity it was found with. For now they are kept safe for crafting to come.
- Trench: Lantern Moss, Abyss Salt and the heart Abyss Glowstone.
- Vents: Ember Kelp, Vent Minerals and the heart Ember Opal.
- [Trench](https://fishies.lol/wiki/places/trench): Lantern Moss, Abyss Salt and the heart Abyss Glowstone.
- [Vents](https://fishies.lol/wiki/places/vents): Ember Kelp, Vent Minerals and the heart Ember Opal.
---
In the game: https://fishies.lol/wiki/mechanics/expeditions · Fishies 0.8.10
In the game: https://fishies.lol/wiki/mechanics/expeditions · Fishies 0.8.11
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.expeditions`; correct it there.

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@ -4,7 +4,7 @@ _Trick-or-treating at other keepers’ aquariums while the Halloween party runs.
## Trick-or-treating
While the Ice Shelf’s Halloween party runs, visiting another keeper’s aquarium is trick-or-treating. Your first visit of the day to each aquarium fills your treat bag, and its keeper finds a note in their notifications saying you came by.
While the [Ice Shelf](https://fishies.lol/wiki/places/ice-shelf)’s Halloween party runs, visiting another keeper’s aquarium is trick-or-treating. Your first visit of the day to each aquarium fills your treat bag, and its keeper finds a note in their notifications saying you came by.
The first aquarium of the day gives 6 treats, and each other aquarium you visit that day gives a little less, down to 1. Treats belong to the party: spend them before it ends.
@ -15,30 +15,32 @@ The first aquarium of the day gives 6 treats, and each other aquarium you visit
## The Halloween quests
While the party runs, a Halloween chain opens by itself in your quests: knock on doors, fill your treat bag, collect the Ice Shelf’s pumpkin, place it in your aquarium, buy something from the party shop and visit the whole street. Each step pays coins and XP like any other quest; when the party ends, the steps you have not finished close with it.
While the party runs, a Halloween chain opens by itself in your quests: knock on doors, fill your treat bag, collect the [Ice Shelf](https://fishies.lol/wiki/places/ice-shelf)’s pumpkin, place it in your aquarium, buy something from the party shop and visit the whole street. Each step pays coins and XP like any other quest; when the party ends, the steps you have not finished close with it.
The last step also gives the Pumpkin Mask for your wardrobe.
The last step also gives the [Pumpkin Mask](https://fishies.lol/wiki/items/pumpkin-mask) for your wardrobe.
## The party shop
While the party runs, the shop has a Halloween tab. Its few limited decorations cost treats, not coins: Bubbling Cauldron (20), Mossy Gravestone (30), Witch Hat (35), Lantern Gourds (45), Bat Wings (50), Crooked Cottage (60). A piece goes straight to your Storeroom. Pieces bought with treats can’t be sold back.
While the party runs, Build & Buy has a Party tab. Its few limited decorations cost treats, not coins: Bubbling Cauldron (20), Mossy Gravestone (30), Witch Hat (35), Lantern Gourds (45), Bat Wings (50), Crooked Cottage (60). A piece goes straight to your Storeroom. Pieces bought with treats can’t be sold back.
The Witch Hat and the Bat Wings are wardrobe pieces: each is bought once and goes to your wardrobe, for any of your fish to wear.
The [Witch Hat](https://fishies.lol/wiki/items/witch-hat) and the [Bat Wings](https://fishies.lol/wiki/items/bat-wings) are wardrobe pieces: each is bought once and goes to your wardrobe, for any of your fish to wear.
## The treat board
Below the party shop, the treat board ranks keepers by the treats they collected; whoever reached a total first stands higher. When the party ends, the top 10 keepers on the board earn the Treat champion badge; it is given the next time they play.
Below the party shop, the treat board ranks keepers by the treats they collected; whoever reached a total first stands higher. When the party ends, the top 10 keepers on the board earn the [Treat champion](https://fishies.lol/wiki/badges/party-halloween-treats) badge; it is given the next time they play.
## A pumpkin for everyone
Every keeper who plays during the party up to 2 November, guests included, finds one Party Pumpkin in their Storeroom, once. It is the same pumpkin the Ice Shelf gives, and the two never use each other up.
Every keeper who plays during the party up to 2 November, guests included, finds one Party Pumpkin in their Storeroom, once. It is the same pumpkin the [Ice Shelf](https://fishies.lol/wiki/places/ice-shelf) gives, and the two never use each other up.
## The season’s dress
For the whole party the site dresses up: the landing page, the loading screen and your own aquarium turn to night and indigo, lantern garlands and glowing pumpkins light the water, and bats flit overhead. It turns itself off when the party ends.
When the party is over, autumn follows, from 3 to 30 November. It is a season, not a party: a few leaves drift down over the landing page, the loading screen and your aquarium and settle on the water or the sand, and in the afternoon the light on the water is a little warmer. There is nothing to collect and nothing to miss.
---
In the game: https://fishies.lol/wiki/mechanics/halloween · Fishies 0.8.10
In the game: https://fishies.lol/wiki/mechanics/halloween · Fishies 0.8.11
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.halloween`; correct it there.

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@ -1,37 +1,39 @@
# Sea folk
_Ollie, Marlo, Captain Shelby and Pip live out in Open Water. Talk to them, make friends and hear their stories._
_Ollie, Marlo, Captain Shelby, Pip and Lumen live out in Open Water. Talk to them, make friends and hear their stories._
## Who lives out there
Four wild creatures have made their homes in Open Water. They are not fish you can keep or sell: they live in their places, go about their day, and talk to every keeper who swims up to them.
Five wild creatures have made their homes in Open Water. They are not fish you can keep or sell: they live in their places, go about their day, and talk to every keeper who swims up to them.
Ollie the octopus keeps the Kelp Garden in order beside the School Board. Marlo the moray eel watches the Shipwreck from a hole in its hull. Pip the hermit crab chats and haggles beside the Market's stalls. Captain Shelby the sea turtle rides a long current round the reef and stops in a different place every week, so look for him on the map.
Ollie the octopus keeps the [Kelp Garden](https://fishies.lol/wiki/places/kelp-garden) in order beside the School Board. Marlo the moray eel watches the Shipwreck from a hole in its hull. Pip the hermit crab chats and haggles beside the Market's stalls. Captain Shelby the sea turtle rides a long current round the reef and stops in a different place every week, so look for him on the map. Lumen the sea nettle drifts over the Lagoon's oyster bed.
## Talking
Tap one of them to talk. A card opens along the bottom of the screen with their face, their words and up to three answers to choose from, while the world carries on above it. Tap the card to see a whole line at once or to go on.
Tap one of them to talk. A card opens along the bottom of the screen with their face and their words, while the world carries on above it. Ollie, Marlo and Pip offer up to three answers to choose from. Captain Shelby has no answers to pick: he just talks, each line stays long enough to read, and a tap goes on. Tap the card to see a whole line at once.
Each of them has several conversations: a first meeting, everyday chats that change from day to day, a story and a goodbye gift for good friends. When you swim close they sometimes say something to everyone nearby.
## Friendship and hearts
Every creature counts its friendship with you in hearts, from none to five, shown on their card. The first chat of the day with each of them fills a little of the next heart, and listening well, asking about them and answering their questions, fills a little more, once for each answer.
Every creature counts its friendship with you in hearts, from none to five, shown on their card. The first chat of the day with each of them fills a little of the next heart. Talking more fills a little more: answering Ollie's, Marlo's or Pip's questions, or hearing Captain Shelby's tales through and his story to its end. Each of these counts once.
At three hearts they tell you their story. At five they give you a gift: Marlo's old diving lamp and Pip's deep-water shell go to your Storeroom, while Ollie's knitted scarf and Captain Shelby's cap are kept for your wardrobe. Hearts never change a price, a reward or how your fish grow: friendship is for its own sake.
At three hearts they tell you their story. At five they give you a gift: Marlo's old diving lamp and Pip's deep-water shell go to your Storeroom, while Ollie's [knitted scarf](https://fishies.lol/wiki/items/knitted-scarf) and Captain Shelby's cap are kept for your wardrobe. Hearts never change a price, a reward or how your fish grow: friendship is for its own sake. Lumen's glass lantern goes to your Storeroom.
## The four of them
Ollie is busy, kind and doing eight things at once. She asks what you think of the Garden and gives a tip of the day.
[Ollie](https://fishies.lol/wiki/npcs/ollie) is busy, kind and doing eight things at once. She asks what you think of the Garden and gives a tip of the day.
Marlo is gruff and dry and secretly soft. He sees everything from his hole, and if you ask nicely he may say where this week's chest lies.
[Marlo](https://fishies.lol/wiki/npcs/marlo) is gruff and dry and secretly soft. He sees everything from his hole, and if you ask nicely he may say where this week's chest lies.
Captain Shelby is old, slow and full of stories, about the whale who sang, the ice that chimes and the far reef. What he says depends on where he is this week.
[Captain Shelby](https://fishies.lol/wiki/npcs/shelby) is old, slow and full of stories, about the whale who sang, the ice that chimes and the far reef. What he says depends on where he is this week.
Pip talks more than he trades. He haggles over pebbles just for fun, collects shells and is always looking for a bigger house.
[Pip](https://fishies.lol/wiki/npcs/pip) talks more than he trades. He haggles over pebbles just for fun, collects shells and is always looking for a bigger house.
[Lumen](https://fishies.lol/wiki/npcs/lumen) is slow, dreamy and kind. She minds the little jellyfish of Pearl Catch, and once a day she asks them to go easy on you.
---
In the game: https://fishies.lol/wiki/mechanics/npcs · Fishies 0.8.10
In the game: https://fishies.lol/wiki/mechanics/npcs · Fishies 0.8.11
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.npcs`; correct it there.

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@ -4,7 +4,7 @@ _Join another keeper's aquarium as one of your own fish._
## Join as a fish
When you visit an aquarium while signed in, you can join it as a fish. One of your fish appears in the water there, and everyone watching sees it, the keeper included. Up to 3 visitors can swim in one aquarium at a time.
When you visit an aquarium while signed in, you can join it as a fish. One of your fish appears in the water there, and everyone watching sees it, the keeper included. Up to 3 visitors can swim in one aquarium at a time. While your fish is there, the emote bar under Leave sends a wave, a heart or any of Open Water's emotes over it, for everyone watching to see.
## Swimming around
@ -20,6 +20,6 @@ Blocking works here too, so someone you've blocked can't join your aquarium.
---
In the game: https://fishies.lol/wiki/mechanics/swim-visits · Fishies 0.8.10
In the game: https://fishies.lol/wiki/mechanics/swim-visits · Fishies 0.8.11
This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.swim-visits`; correct it there.