Fishies 0.8.5
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@ -38,6 +38,7 @@ Coins, selling, the shop, levels and the rarest fish of all.
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- [The Net](economy/net.md) · How to sell grown fish and collect lost ones.
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- [Shop & cart](economy/shop.md) · Buying eggs, plants and decorations, one at a time or all together.
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- [Levels & experience](economy/leveling.md) · How experience adds up and what each level brings.
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- [Daily reward and streak](economy/daily-streak.md) · The streak that counts every day in a row, how its reward grows, the milestone days, what a missed day does, and the first-dive bonus for Pearl Catch.
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- [Quests](economy/quests.md) · The story your aquarium tells, one quest at a time, and the achievements you choose to follow beside it.
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- [Next goal and gifts](economy/next-goal.md) · The one line that says what to do next, how to skip it, and the gear that arrives as a gift when you first need it.
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- [Quest chains](economy/quest-chains.md) · Six sets of goals that open as you first try each part of the game, and the story that goes on to level one hundred.
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@ -8,6 +8,8 @@ Pick a plant or decoration in the shop, or in your [stash](https://fishies.lol/w
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Plants lean and sway with the current, while ornaments stand still. Both slow down [algae](https://fishies.lol/wiki/mechanics/cleaning), and plants do it best.
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Each piece needs a little free sand around its root; leaves and branches may overlap, as in a real planted aquarium. Before you tap, the preview shows where it will stand: on a taken spot it slides to the nearest free sand, and it turns red when there is no room nearby.
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## Moving things around
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Drag a decoration to a new spot whenever you like. To move several, choose Arrange in the shop (or press R): your fish step back until you press Done. Moving is free and earns no extra experience, so your aquarium is never really finished.
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@ -26,6 +26,12 @@ When you refill a feeder you choose what goes in: flake, free as always, or pell
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A hopper holds one food at a time. Switching food empties it first: pellets or brine shrimp left in it come back as the coins they cost, and leftover flake is let go. A pellet or brine shrimp meal from the feeder does what it does by hand: pellets keep a fish fed twice as long, brine shrimp three times as long, put health back and count as a perfect meal toward quality, and the gauge counts that in. It still earns no XP and no coins.
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## Feeding early
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Each feeder has a Feed at setting, on its card and under Manage. When hungry, the default, feeds each fish the moment it gets hungry. 25%, 50% or 75% feeds a fish once the Food reading on its [fish card](https://fishies.lol/wiki/mechanics/fish-card) has dropped that low; a fuller fish is never fed. The setting stays when you refill or upgrade the feeder, and changing it is free.
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Earlier meals use more food: at 50% each fish eats twice as often and at 75% four times as often, so the hopper empties that much sooner and pellets or brine shrimp cost that much more a day. Each choice shows how long the food lasts at it. Quality grows with the time a fish is kept fed, not with the number of meals, so early meals add no quality on their own. What they give is timing: care is counted sooner, Gold comes sooner after a fish grows up (most of all for slow growers on pellets or brine shrimp), and brine shrimp heals a sick fish faster. Feeder meals still earn no XP and no coins.
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## Warnings before trouble
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The gauge warns you 12 hours before a filter starts to lose strength, and 12 hours before a feeder serves its last meal, so there's always time to act.
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39
field-guide/en-GB/economy/daily-streak.md
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field-guide/en-GB/economy/daily-streak.md
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@ -0,0 +1,39 @@
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# Daily reward and streak
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_The streak that counts every day in a row, how its reward grows, the milestone days, what a missed day does, and the first-dive bonus for Pearl Catch._
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## A streak that keeps counting
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Every day you play, your streak counts one more day and that day's reward is waiting. The Daily button at the top right opens it, and it also opens by itself once a day at a quiet moment, never over an open window, the tutorial or a level-up. One tap on Collect pays it.
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The reward grows with your streak, quickly in the first weeks and then more slowly, and it never stops rising. It also follows your level, so it stays worth collecting as you grow, and every day pays XP beside the coins.
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- A day is your own local day: the streak turns at your midnight.
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- The window shows your streak, today's reward, the next four days and the next milestone.
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- The credit and Remedy capsules you hold are listed in the streak window.
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## Milestone days
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Days 7, 14, 30, 60, 100, 200 and 365, and every full year after, bring a gift on top of the day's coins, and you choose which. The streak window shows each choice with its picture and what it is worth; one tap takes it, and a gift you have not chosen yet waits for you. Later milestones are worth more.
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- Care credit: coins kept for one kind of care and spent before your own. Filter credit pays filter services, feeder credit pays pellets and brine shrimp loaded into a feeder, food credit pays pellets and brine shrimp you feed by hand. Filter and feeder credit are offered only once you have that gear.
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- Remedy capsules, kept until a sick fish needs one: the next Remedy you give uses a capsule instead of coins.
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- On days 30, 100 and 365, and every full year after, you can take a decoration your level has unlocked instead, worth about the same as the other gifts, straight into your stash.
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## Missing a day
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Miss a day and your streak starts again at day 1. Nothing is taken back: every coin, XP, Remedy and decoration you collected stays yours.
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## First dives of the day
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Your first five rounds of [Pearl Catch](https://fishies.lol/wiki/mechanics/open-water) each day pay extra on top of the round's own reward: twice as much for the first, then ×1.8, ×1.6, ×1.4 and ×1.2. From the sixth round on, a round pays what it always does. The bonus needs no claim and comes back the next day.
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## Guests
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A guest collects the XP of every day. [Save your aquarium](https://fishies.lol/wiki/mechanics/signin) to collect the coins, Remedies and decorations too.
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---
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In the game: https://fishies.lol/wiki/mechanics/daily-streak · Fishies 0.8.5
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This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.daily-streak`; correct it there.
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@ -34,6 +34,10 @@ For the desktop app specifically:
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- The app updates itself; if it seems stuck on an old version, quit and reopen it to let the update finish.
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- If it won't start at all, uninstall it from your operating system's usual apps list and reinstall from the game's download page, which always links the current build.
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## When the game is updated
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Fishies is updated often, sometimes several times a day. The live connection then drops for a moment and comes back by itself, usually in under a second; your aquarium, a trip in Open Water and a round of Pearl Catch carry on where they were. If it does not come back, reload the page.
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## Still stuck
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The Fishies Discord at discord.gg/fishies and Community, the game's own forum, both reach the team and other keepers.
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@ -52,6 +52,8 @@ Chat with everyone in the same place, or use one of 8 emotes, like a wave or a h
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Tap another keeper's fish to open their card, where you can visit their aquarium, whisper or follow. Tap your own fish to see your own card.
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Playing Pearl Catch or racing in the Arena counts as being there, and a round you have started stays open even if you drift home, so you can still hand it in. Looking at another app for under a minute keeps your place, and if the game is updated while you are out, you swim back to the same place by yourself.
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---
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In the game: https://fishies.lol/wiki/mechanics/open-water · Fishies 0.8.5
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