Fishies 0.8.8
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@ -8,7 +8,7 @@ Every fish has a health stat, shown on its card and kept on the fish itself. Hun
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Below sixty percent the fish is sick, and it shows. At zero it is lost. A well-kept fish empties exactly at the moment the old starvation deadline said it would, so nothing about ordinary care has changed; what is new is that health remembers. A fish in poor health also sells for a little less and will not breed.
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A fish below full health can take a Remedy: choose Feed, pick Remedy among the foods and tap the water. Only fish below full health go for the capsule. It adds 20% health, up to 100%, and costs a quarter of the fish's own price, paid only when the fish swallows it; a capsule nobody eats dissolves at no cost. It is medicine, not a meal, so the fish still needs feeding, and it does not raise its quality.
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A sick fish (60% health or less) can take a Remedy: choose Feed, pick Remedy among the foods and tap the water. Only sick fish go for the capsule. One Remedy cures it back to full health and costs a quarter of the fish's own price, paid only when the fish swallows it; a capsule nobody eats dissolves at no cost. A fish above 60% refuses it. It is medicine, not a meal, so the fish still needs feeding, and it does not raise its quality.
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## Six tiers of quality
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@ -56,6 +56,6 @@ Age adds to the price of a fish kept fed after it is grown, quickly at first and
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---
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In the game: https://fishies.lol/wiki/mechanics/quality · Fishies 0.8.7
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In the game: https://fishies.lol/wiki/mechanics/quality · Fishies 0.8.8
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This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.quality`; correct it there.
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