# Quests _The story your aquarium tells, one quest at a time, and the achievements you choose to follow beside it._ ## A story, in order Quests are one story that starts with your first egg and grows with your aquarium. Each quest asks for something you were going to do anyway · feed, clean, raise, sell, decorate, visit · and a finished quest opens the next ones. Some wait for a level; they open by themselves when you reach it. Nothing asks you to buy anything, and nothing expires. There is no claim button: the moment a quest is done it pays its coins and experience, leaves the rail and joins your history. ## The rail and the quest window Up to four quests in progress show as icons down the left of your aquarium, each ringed by how far along it is; the rest wait their turn. Click one to open the quest window. - The window shows the story so far, the quests in progress, and each quest's steps and reward. - A quest can be taken off the rail from its window and put back later; it keeps counting either way. - The star at the top of the rail folds the whole rail away, and your aquarium remembers it. ## Tracking achievements In the Achievements window, the star beside an achievement you have not earned puts it on the rail with your quests, up to three at a time. Its window shows how far along it is and what it pays. The Achievement tracker switch in the quest window turns the whole tracker off or on. An achievement drops off the rail by itself the moment you earn it. --- In the game: https://fishies.lol/wiki/mechanics/quests · Fishies 0.8.9 This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.quests`; correct it there.