Fishies 0.8.25
This commit is contained in:
parent
e046c8d983
commit
79ad03d690
5 changed files with 235 additions and 15 deletions
|
|
@ -92,6 +92,91 @@ Six hues that tell kinds apart (an app tile, a chip, a chart line) and two that
|
|||
| `--fx-cream` | `#f3dfb2` | Cream: the shaded side of a pearl knob, warm sand. |
|
||||
| `--fx-plum` | `#36203f` | Plum: the landing’s deep warm shadow under cream. |
|
||||
|
||||
### Paper
|
||||
|
||||
The warm card the game writes on when a room opens a sheet over its painting: paper, three weights of brown ink, and the tan edge that gives it a foot.
|
||||
|
||||
| Token | Value | Use |
|
||||
| --- | --- | --- |
|
||||
| `--fx-paper` | `#fbf1da` | The card itself: a room sheet, a close button, a small mark. |
|
||||
| `--fx-paper-white` | `#fffaf0` | A field written into: the lightest paper. |
|
||||
| `--fx-paper-lift` | `#fff8e6` | Paper lit from above: a card button under the pointer. |
|
||||
| `--fx-paper-well` | `#e9d6ad` | A pressed-in place on paper: a button, a mark, a tile. |
|
||||
| `--fx-paper-hover` | `#f1e2c0` | A well under the pointer. |
|
||||
| `--fx-paper-edge` | `#b98d55` | The tan foot under a card or button, and its hairlines. |
|
||||
| `--fx-paper-rim` | `#f6d987` | The pale gold ring round a tag standing off a card. |
|
||||
| `--fx-paper-ink` | `#3b2414` | Brown ink: titles and values on paper. |
|
||||
| `--fx-paper-ink-2` | `#6b4a2e` | Sentences on paper. |
|
||||
| `--fx-paper-ink-3` | `#8a6a4a` | Captions and labels on paper. |
|
||||
| `--fx-paper-tag` | `#c0392b` | A red tag on a shelf: a count, a warning. |
|
||||
| `--fx-paper-ready` | `#5c8a3a` | A green tag: ready, on offer. |
|
||||
| `--fx-paper-gold` | `linear-gradient(#ffe08a, #f2b23c)` | A gold button or chip on paper: the chosen kind, the way forward. |
|
||||
| `--fx-paper-gold-edge` | `#a86f12` | The foot under that gold. |
|
||||
| `--fx-paper-gold-ring` | `#f2b23c` | The ring round a chosen tag or an own listing. |
|
||||
| `--fx-paper-alarm` | `#8a2c17` | A warning in ink on paper: held back, refused. |
|
||||
| `--fx-paper-teal` | `#2d9682` | The band of recent sales over a price slider. |
|
||||
| `--fx-focus-glow` | `#ffe08a` | The pale gold of a focus ring or a lit hover on a painted room. |
|
||||
|
||||
### Wood
|
||||
|
||||
The stall’s own timber: the plaques and buttons that stand on the counter beside paper and gold.
|
||||
|
||||
| Token | Value | Use |
|
||||
| --- | --- | --- |
|
||||
| `--fx-wood-face` | `linear-gradient(#8f5a2b, #6a3f1c)` | A wooden plaque or button, lit from above. |
|
||||
| `--fx-wood-edge` | `#43270f` | The dark foot under it. |
|
||||
| `--fx-wood-rail` | `#6a3f1c` | The frame round a shelf board. |
|
||||
| `--fx-wood-ink` | `#fff3d6` | Cream lettering on wood. |
|
||||
| `--fx-wood-cord` | `#7a5a33` | The cord a tag hangs by. |
|
||||
|
||||
### Medal
|
||||
|
||||
Bronze, silver and gold: a tier’s flag, a rank’s disc, the tint of a tier named in words.
|
||||
|
||||
| Token | Value | Use |
|
||||
| --- | --- | --- |
|
||||
| `--fx-medal-bronze` | `linear-gradient(180deg, #f0b583, #c47a43)` | Bronze, lit from above. |
|
||||
| `--fx-medal-bronze-light` | `#f0b583` | Bronze as lettering on dark water. |
|
||||
| `--fx-medal-bronze-foot` | `#8a5228` | The foot under a bronze disc. |
|
||||
| `--fx-medal-bronze-ink` | `#3b1d08` | Lettering on bronze. |
|
||||
| `--fx-medal-silver` | `linear-gradient(180deg, #ffffff, #b9c6d4)` | Silver, lit from above. |
|
||||
| `--fx-medal-silver-foot` | `#8090a4` | The foot under a silver disc. |
|
||||
| `--fx-medal-silver-ink` | `#23304f` | Lettering on silver. |
|
||||
| `--fx-medal-gold` | `linear-gradient(180deg, #fff0bf, #f3b53f)` | Gold, lit from above. |
|
||||
|
||||
### Quality
|
||||
|
||||
The stone that marks a fish’s quality, one colour per grade, on dark water and (deeper) on paper.
|
||||
|
||||
| Token | Value | Use |
|
||||
| --- | --- | --- |
|
||||
| `--fx-quality-bronze` | `#cf8f52` | Bronze quality, on water and on paper. |
|
||||
| `--fx-quality-silver` | `#d6dee6` | Silver quality on water. |
|
||||
| `--fx-quality-gold` | `#f3c453` | Gold quality on water. |
|
||||
| `--fx-quality-diamond` | `#a8ecff` | Diamond quality on water. |
|
||||
| `--fx-quality-purple` | `#c59bff` | Purple quality on water. |
|
||||
| `--fx-quality-silver-paper` | `#aab7c4` | Silver quality on paper. |
|
||||
| `--fx-quality-gold-paper` | `#e3ad2f` | Gold quality on paper. |
|
||||
| `--fx-quality-diamond-paper` | `#58c6e8` | Diamond quality on paper. |
|
||||
| `--fx-quality-purple-paper` | `#9d68e8` | Purple quality on paper. |
|
||||
|
||||
### Brass
|
||||
|
||||
The plates a painted room hangs on its walls: a name, a door, a thing to open. A brass face with a dark edge, a solid foot and a bright top line.
|
||||
|
||||
| Token | Value | Use |
|
||||
| --- | --- | --- |
|
||||
| `--fx-brass-face` | `linear-gradient(180deg, #fff0bf 0%, #f0cd78 22%, #c99a45 60%, #a87a2e 100%)` | The plate itself, lit from above. |
|
||||
| `--fx-brass-edge` | `#5a3a12` | The dark border round a plate. |
|
||||
| `--fx-brass-foot` | `#2a170c` | The solid foot under a plate, and the shade of a painted room. |
|
||||
| `--fx-brass-shine` | `#fff6d8` | The bright line along a plate’s top edge. |
|
||||
| `--fx-brass-ink` | `#3a2416` | Lettering on a plate, and the dark dot of a door’s arrow. |
|
||||
| `--fx-brass-glint` | `#ffe8b0` | The arrow on that dark dot. |
|
||||
| `--fx-brass-wood` | `#3b2a1d` | The wall colour behind a room’s painting while it loads. |
|
||||
| `--fx-brass-shadow` | `rgb(20 8 2 / 45%)` | The soft shadow a plate throws on the painting. |
|
||||
| `--fx-brass-plate` | `0 3px 0 #2a170c, inset 0 1px #fff6d8, 0 6px 12px rgb(20 8 2 / 45%)` | A plate’s whole lift: foot, top line and shadow. |
|
||||
| `--fx-brass-drop` | `0 8px 10px rgb(20 8 2 / 50%)` | The shadow under a painted door or object standing in the room. |
|
||||
|
||||
### Glass
|
||||
|
||||
The one material everything floats on: tinted water glass with a sheen across its top.
|
||||
|
|
@ -235,13 +320,13 @@ Named slots the motion system fills (apps/web/app/motion/motion.css, where each
|
|||
|
||||
### Places
|
||||
|
||||
- [Kelp Garden](https://fishies.lol/open-water/kelp-garden) · A coral garden that runs into a kelp forest, home to the Gallery and the Pineapple House. Bite the kelp for Kelp Fibre.
|
||||
- [Shipwreck](https://fishies.lol/open-water/shipwreck) · An old ship asleep on the sand, lanterns still lit. A chest is hidden along it every week, and its crates give Driftwood.
|
||||
- [Market](https://fishies.lol/open-water/market) · Stalls in the sunny shallows where keepers trade fish, eggs and food. The wanted board asks for new fish every week.
|
||||
- [Kelp Forest](https://fishies.lol/open-water/kelp-garden) · A coral garden that runs into a kelp forest, home to the Gallery and the Pineapple House. Bite the kelp for Kelp Fibre.
|
||||
- [Wreck](https://fishies.lol/open-water/shipwreck) · An old ship asleep on the sand, lanterns still lit. A chest is hidden along it every week, and its crates give Driftwood.
|
||||
- [Harbour](https://fishies.lol/open-water/market) · Stalls in the sunny shallows where keepers trade fish, eggs and food. The wanted board asks for new fish every week.
|
||||
- [Lagoon](https://fishies.lol/open-water/lagoon) · Warm, bright shallows of seagrass and white sand. Play Pearl Catch at the oyster bed and open the clams for Lagoon Shells.
|
||||
- [Arena](https://fishies.lol/open-water/arena) · An open stadium of coral stands round a start gate. Race the week's course for a place on the board.
|
||||
- [Ice Shelf](https://fishies.lol/open-water/ice-shelf) · Pale water under an ice roof, frost ferns and ice spires. The seasonal parties are thrown here, and the spires give Ice Crystals.
|
||||
- [Ruins](https://fishies.lol/open-water/ruins) · A sunken temple among fallen columns, its door sealed. Six lost tablets are hidden across Open Water, and the columns give Stone Shards.
|
||||
- [Sunken Terrace](https://fishies.lol/open-water/ruins) · A sunken temple among fallen columns, its door sealed. Six lost tablets are hidden across Open Water, and the columns give Stone Shards.
|
||||
- [Trench](https://fishies.lol/open-water/trench) · The dark deep at the reef's edge. Send a fish on an expedition into it from the diving bell.
|
||||
- [Vents](https://fishies.lol/open-water/vents) · Warm volcanic chimneys glowing in the dark. Send a fish on an expedition from the outpost.
|
||||
- [Pineapple House](https://fishies.lol/open-water/pineapple-house) · A house made from a pineapple, deep in the kelp. It is the reading room: tap it to open the Reef Journal.
|
||||
|
|
@ -253,19 +338,19 @@ Named slots the motion system fills (apps/web/app/motion/motion.css, where each
|
|||
|
||||
- [Collection pages](https://fishies.lol/wiki/collections) (24) · Every Reef Journal collection page: its pieces, where each one comes from and what finishing it pays.
|
||||
- [Species catalogue](https://fishies.lol/wiki/species) (107) · Every fish in the game with its growth time, unlock level, egg price and sale value.
|
||||
- [Quest log](https://fishies.lol/wiki/quests) (158) · Every quest in the game with its goals, its place in its chain and its reward.
|
||||
- [Quest chains](https://fishies.lol/wiki/quest-chains) (21) · The storyline and every quest chain, step by step, with what opens each one and what it pays in all.
|
||||
- [Quest log](https://fishies.lol/wiki/quests) (166) · Every quest in the game with its goals, its place in its chain and its reward.
|
||||
- [Quest chains](https://fishies.lol/wiki/quest-chains) (23) · The storyline and every quest chain, step by step, with what opens each one and what it pays in all.
|
||||
- [Achievement list](https://fishies.lol/wiki/achievements) (40) · Every achievement with its tier and reward. The hidden ones stay behind a spoiler.
|
||||
- [Badges](https://fishies.lol/wiki/badges) (13) · Every badge a keeper can wear on a profile and how it is earned.
|
||||
- [Decorations catalogue](https://fishies.lol/wiki/decorations) (74) · Every plant and ornament, what it costs and how long it keeps algae away.
|
||||
- [Equipment catalogue](https://fishies.lol/wiki/equipment) (10) · Every filter, auto-feeder and heater with its price, unlock level and what it does.
|
||||
- [Items](https://fishies.lol/wiki/items) (90) · Every food, material, tool, wardrobe piece and prize: what it does, where it comes from and what it is used in.
|
||||
- [Workshop recipes](https://fishies.lol/wiki/recipes) (28) · Every mix the Workshop's bowl makes, with its ingredients, time, level and what comes out.
|
||||
- [Research tree](https://fishies.lol/wiki/research) (38) · Every study and crown in the Research tree, with its branch, level, Notes, coins and what it opens.
|
||||
- [Items](https://fishies.lol/wiki/items) (94) · Every food, material, tool, wardrobe piece and prize: what it does, where it comes from and what it is used in.
|
||||
- [Workshop recipes](https://fishies.lol/wiki/recipes) (31) · Every mix the Workshop's bowl makes, with its ingredients, time, level and what comes out.
|
||||
- [Research tree](https://fishies.lol/wiki/research) (45) · Every study and crown in the Research tree, with its branch, level, Notes, coins and what it opens.
|
||||
- [Rooms, themes and floors](https://fishies.lol/wiki/styles) (23) · Every Room around the glass, every water theme and every floor, with how each one is unlocked.
|
||||
- [Upgrades](https://fishies.lol/wiki/upgrades) (5) · The bench tiers, the expedition kits, more aquariums, enlarging and the slot gains, tier by tier.
|
||||
- [Characters](https://fishies.lol/wiki/npcs) (5) · The neighbours out in the sea: where each one lives, how they talk, what they give and what they ask for.
|
||||
- [Characters](https://fishies.lol/wiki/npcs) (6) · The neighbours out in the sea: where each one lives, how they talk, what they give and what they ask for.
|
||||
- [Creatures](https://fishies.lol/wiki/creatures) (2) · The wild creatures of the sea that are not fish: the jellyfish and the golden shoal.
|
||||
- [Lore](https://fishies.lol/wiki/lore) (1) · The stories of the sea, told by the game: the Lantern Keepers and what they left behind.
|
||||
- [Places](https://fishies.lol/wiki/places) (13) · Every Open Water place and every room behind a door: what stands there, what you find there and how to get there.
|
||||
- [Places](https://fishies.lol/wiki/places) (18) · Every Open Water place and every room behind a door: what stands there, what you find there and how to get there.
|
||||
- [Events and seasons](https://fishies.lol/wiki/events) (11) · The seasonal parties, the weekly contests and the things that happen out in the sea, with their dates, places and prizes.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue