apple creative-assets: a live app without an editable version uses the live version (only approved assets are selected there; new ones upload and wait for a review of their own via --add-for-review); pitfall 76: placements read back ACTIVE live, a state the 4.5.1 spec does not list
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@ -109,6 +109,10 @@ Screenshots". Optional: without these assets the App Store uses in-app events, a
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`appAssetLibraryVideo`; the console's "Add for Review"). `--add-for-review` adds the selected, unreviewed assets to the
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app's draft submission, once: before the first approved version it is the same submission as that version, later
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they can go alone. Pressing Submit for Review stays the owner's.
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- **Live app, no editable version:** the run uses the live version, where only APPROVED assets are selected (Apple
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swaps approved assets onto a live version without a new build). New files are uploaded and wait for review:
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`--add-for-review` sends them as a submission of their own (the app has an approved version), the owner presses
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Submit for Review, and a re-run after approval selects them.
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- **Verify:** `storebound apple creative-assets --verify` (MCP `apple_creative_assets_verify`) is read-only: every slot
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of the editable version (else the live one) shows the local file, with its review state; exit 1 when one differs.
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- **Checks:** `storebound check` and `validate` print an info note when no locale has one.
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